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From: Pathfinder Adventure Path: Return of the Runelords Player's Guide PDF** spoiler omitted **
James Jacobs wrote:Souls At War wrote:Different topic...
Ever had the crazy thought of doing something like Inner Sea Gods, but for the Mythos?
Please PLEASE keep your posts to questions like this one.
Yes, in that I just did something akin to this. I wrote a significant portion of Sandy Petersen's Cthulhu Mythos for Pathfinder.
Will try.
Now, where to get? Why no PDF?
That's a question you'll need to ask Petersen Games, not me (and not Paizo). I only wrote the stuff! :P

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James Jacobs wrote:bananahell wrote:Are there any specific areas on Golarion where "heretical" worship of Nocticula is especially prevalent, or is it a sporadic group of individual "heretics" who worship her Chaotic Neutral portfolio?There certainly will be soon.Nocticula is mentioned as being the patron of at least one Drow house. And, thanks to the efforts of the revamped Lantern Bearers and helped by Sarenrae, Drow aren't always chaotic evil any more.
Now, I don't think that an entire Drow house would suddenly "flip" alignment to follow Nocticula, but at least the odd exception here and there might obviously do so.
Question is: How prevalent would you think Nocticula would be under (non-evil) Drow past her (and their) redemption?
Some of them might want to stick to her for familiarity, but others might want to get as much distance from their past as possible, and I'm not sure which attitude might be more common.Or is this (Drow redemption, and how it might interact with Nocticula) something that will mostly stay out of focus?
Also, another question about something completely different: Do you think there will be a class with a more-or-less permanent outsider companion to replace PF1's summoners? My impression was that summoners weren't all that popular with the dev team, so I'm not sure if or how they might return.
Not prevalent; the Nocticula worshiping house would either get wiped out and replaced or would switch to another demon. That's not a story we're going to be telling anytime soon though, so for now it'll stay in the background.
As for your other question about summoners in 2nd edition—not in the Core rules—aka not for the first year. We'll see where things go beyond that.

Souls At War |

Souls At War wrote:***That's a question you'll need to ask Petersen Games, not me (and not Paizo). I only wrote the stuff! :PJames Jacobs wrote:Souls At War wrote:Different topic...
Ever had the crazy thought of doing something like Inner Sea Gods, but for the Mythos?
Please PLEASE keep your posts to questions like this one.
Yes, in that I just did something akin to this. I wrote a significant portion of Sandy Petersen's Cthulhu Mythos for Pathfinder.
Will try.
Now, where to get? Why no PDF?
I can always look for it in nearby stores.
*Low SAN mode* Big book about Sanity Munching stuff.

Ed Reppert |

How many pages would you need to write a general "player's guide" for Pathfinder (either edition, though right now my focus is on the playtest)? The stuff a complete newbie would need to know to get started playing.

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How many pages would you need to write a general "player's guide" for Pathfinder (either edition, though right now my focus is on the playtest)? The stuff a complete newbie would need to know to get started playing.
As few as possible, so a newbie wouldn't be overwhelmed by it. I feel like I could get the job done in a dozen pages, but it wouldn't have rules for above 1st level play, nor would it have rules for more than a few races or classes.

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SOLDIER-1st wrote:Is there any particular Malebranche that has/have been assigned to conquer Golarion or any other planets in that system?Yes; they've all been assigned, but I'm not sure we've ever said in print.
Is it not Alichino, the so-called "Jester Prince of the Cage"? ^_^

Steve Geddes |
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Pharasmin wrote:I can appreciate not wanting to put any rules to the deities, but what about additional information on them? I'm thinking along the lines of folk tales that we've never heard before, thought patterns and goals of various deities, and perhaps what ongoing business they have in the great beyond and on golarion that are unknown to most mortals. I just think it would be great to have this additional insight and it would be able to play with as well.
If you don't like the idea of this, could you explain why not?
Thank you James
We just did a fair amount of additional information in Planar Adventures for them. Plus there's lots already in Inner Sea Gods.
I do think that it'd be good to produce more of this mythology and in-world tales, but such a book would be, by its nature, rules-light, and that makes for a hard sale to management, since the perception is that rules-light books sell worse than crunchy ones.
I would LOVE to do a book like this, though, but can't. Instead, I'll sneak in flavor here and there, like I did with Planar Adventures, and periodically in adventure paths and modules as we get the chance to explore various deities.
I'm hoping it's permissible to combine an "I loved this!" post with a question:
One of my favorite 'inside covers' of all the Paizo APs to date was Legacy of Fire - essentially a six part Rovagug myth. Even though it wasn't directly tied to the AP it was kind of thematically tied and I think made a great handout as a "get in the mood" for the campaign kind of thing.
Any chance of some appropriately themed myths and legends making it back to the inside covers for PF2 APs?

Ed Reppert |

Why "common"? That is, given that the common language in the Inner Sea region is Taldane, why not just say "all players from the Inner Sea Region know Taldane", instead of "all players know common"? "Common" feels like a holdover from the early days of D&D.

DeltaCain |

Hi, so typing this from my phone so I hope everything appears correct enough to comprehend.
I’ve noticed a kind of proclivity in the fantasy genre and with pathfinder to gravitate towards cats, wolves, foxes, etc. but there are really only a couple of true dogs and no playable race for them. Will Paizo ever branch out the “hounds” as options for player characters be they an equally competent choice of animal companion or as a kind of “dogfolk” playable race? I apologize if the question had been answered before but it is kind of anticipated with quite a few of the players I know and with some of the forum posters on this site.
I understand that for most the answer is dogs come from wolves yadayadayada, but biologically only some dog breeds are directly descended from modern wolves, there was the split from the direwolf from the wolf as we know it and the mollosus.
Anyways hope this question finds you well, aurevoir

bananahell |

Would player characters from Tian Xia know Tien as their common language, rather than Taldane?
I believe Dragon Empires Gazetteer answers this question; yes, characters in the Dragon Empires typically speak Tien as Common, but there are also variant dialects of humans in that area. Because of this, Taldane would be a language you would have to learn.
James, my question is: Will Arazni play a role in Tyrant's Grasp? If not, will there be an explanation why she doesn't want to be involved?

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James Jacobs wrote:Is it not Alichino, the so-called "Jester Prince of the Cage"? ^_^SOLDIER-1st wrote:Is there any particular Malebranche that has/have been assigned to conquer Golarion or any other planets in that system?Yes; they've all been assigned, but I'm not sure we've ever said in print.
That's correct but I'm not sure we've said so in print.

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One of my favorite 'inside covers' of all the Paizo APs to date was Legacy of Fire - essentially a six part Rovagug myth. Even though it wasn't directly tied to the AP it was kind of thematically tied and I think made a great handout as a "get in the mood" for the campaign kind of thing.
Any chance of some appropriately themed myths and legends making it back to the inside covers for PF2 APs?
Good to hear you enjoyed those stories! That's not something we're likely to do again—that tactic was born out of a time when we didn't have NEARLY as high of a budget for art for the Adventure Paths, and by having more writing on the inside covers than art, we saved money to be able to have enough art inside.
That's not been a problem for a long time, and the inside covers will always be art-heavy and a place to do some creative and different things. We MIGHT do more mythology type stuff in the future—we did something sort of similar in Mummy's Mask, but it won't be a lot of text.

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Why "common"? That is, given that the common language in the Inner Sea region is Taldane, why not just say "all players from the Inner Sea Region know Taldane", instead of "all players know common"? "Common" feels like a holdover from the early days of D&D.
Two reasons immediately come to mind:
1) Because it IS a holdover from D&D. When we transitioned from 3.5 to Pathfinder, we were very nervous about our players sticking with us if we wern't a D&D game, and so we kept as much as we could to ease the fears that we'd be abandoning the game play that folks had come to expect from us during our years doing Dragon and Dungeon.
2) Because "Common" is a word that anyone who speaks English can understand, and doesn't require any in-world context to explain; if I say "You speak the Common language" to a brand new player they'll understand what I'm talkign about. If I say "You speak the Taldan language" they'd be confused and I'd have to go into extra detail about it. AKA: Calling it "Common" is easier.

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Would player characters from Tian Xia know Tien as their common language, rather than Taldane?
The whole point of a "Common" language is so that the player characters can talk to each other and to the vast majority of the NPCs they meet in the game, and to not penalize players by forcing them to purchase languages. It's a freebie that's an absolute necessity for the game to be able to function without dragging down every single encounter to a crawl because one or more PCs don't understand what's going on in world whenever anyone talks.
That means that "Common" is whatever language your GM says is the most common language in the land. Add that as reason #3, in fact— because "Common" stays the same regardless of your campaign, no matter what the in-world flavorful name is for it, be it Taldain or Tien or Lizardfolk or Aboleth or Aklo or Russian or Martian or whatever language in your game is the main one that most characters speak.

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What's the common language in southern Garund (outside of the Inner Sea Region)?
Unrevealed. The Inner Sea World Guide suggest "Osiriani" though, but I'm not too comfortable with that blanket statement, since there's a lot of non-Osirion nations we haven't done much with in Garund.

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Hi, so typing this from my phone so I hope everything appears correct enough to comprehend.
I’ve noticed a kind of proclivity in the fantasy genre and with pathfinder to gravitate towards cats, wolves, foxes, etc. but there are really only a couple of true dogs and no playable race for them. Will Paizo ever branch out the “hounds” as options for player characters be they an equally competent choice of animal companion or as a kind of “dogfolk” playable race? I apologize if the question had been answered before but it is kind of anticipated with quite a few of the players I know and with some of the forum posters on this site.
I understand that for most the answer is dogs come from wolves yadayadayada, but biologically only some dog breeds are directly descended from modern wolves, there was the split from the direwolf from the wolf as we know it and the mollosus.
Anyways hope this question finds you well, aurevoir
Probably not.

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Ed Reppert wrote:Would player characters from Tian Xia know Tien as their common language, rather than Taldane?I believe Dragon Empires Gazetteer answers this question; yes, characters in the Dragon Empires typically speak Tien as Common, but there are also variant dialects of humans in that area. Because of this, Taldane would be a language you would have to learn.
James, my question is: Will Arazni play a role in Tyrant's Grasp? If not, will there be an explanation why she doesn't want to be involved?
Please let me answer the questions here. I don't want folks to be confused by multiple answers, and don't want to clutter the thread with back-and-forth discussions. If you REALLY feel the need to directly answer for me, please do it offline via private message to the original poster.
As for your question...

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James Jacobs wrote:Ed Reppert wrote:What's the common language in Casmaron?Castrovelian, also called Lashunta.Huh? How did that happen? When did the Lashunta colonize the region of Casmaron on Golarion?
OH! Misread the question.
We haven't decided what Casmaron's Common tongue is yet since we haven't done much with that continent overall. It's the biggest one on the planet so it might NOT have a single continental langauge. That said, it's probably Kelesh, since the Empire of Kelesh is the most widespread overall and the strongest economically.

SOLDIER-1st |

Kalindlara wrote:That's correct but I'm not sure we've said so in print.James Jacobs wrote:Is it not Alichino, the so-called "Jester Prince of the Cage"? ^_^SOLDIER-1st wrote:Is there any particular Malebranche that has/have been assigned to conquer Golarion or any other planets in that system?Yes; they've all been assigned, but I'm not sure we've ever said in print.
Cool. Does he work from a stronghold actually on/near Golarion, or does he operate largely out of Hell (and more specifically, where is it)?

111phantom |

It mentions in the Numerian Spine Dragon bestiary entry (Inner Sea World Guide) this line.
"As with many true dragons, spine dragons are particularly vain and enjoy being groveled to. It’s not uncommon for them to assume the role of god for ignorant tribes of giants"
I want to run an encounter with a Spine Dragon and I was wondering if you knew any other examples in pathfinder of a dragon assuming the role of a god so I can uh, "steal" some inspiration? If not, any advice?

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James Jacobs wrote:Cool. Does he work from a stronghold actually on/near Golarion, or does he operate largely out of Hell (and more specifically, where is it)?Kalindlara wrote:That's correct but I'm not sure we've said so in print.James Jacobs wrote:Is it not Alichino, the so-called "Jester Prince of the Cage"? ^_^SOLDIER-1st wrote:Is there any particular Malebranche that has/have been assigned to conquer Golarion or any other planets in that system?Yes; they've all been assigned, but I'm not sure we've ever said in print.
Unrevealed. We've done very little with this plot.

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It mentions in the Numerian Spine Dragon bestiary entry (Inner Sea World Guide) this line.
"As with many true dragons, spine dragons are particularly vain and enjoy being groveled to. It’s not uncommon for them to assume the role of god for ignorant tribes of giants"
I want to run an encounter with a Spine Dragon and I was wondering if you knew any other examples in pathfinder of a dragon assuming the role of a god so I can uh, "steal" some inspiration? If not, any advice?
None come to mind. There are other examples in-world of characters who aren't gods pretending to be gods. See Razmir for the most significant example.

111phantom |

111phantom wrote:I want to run an encounter with a Spine Dragon and I was wondering if you knew any other examples in pathfinder of a dragon assuming the role of a god so I can uh, "steal" some inspiration? If not, any advice?None come to mind. There are other examples in-world of characters who aren't gods pretending to be gods. See Razmir for the most significant example.
Aye, Razmir came to mind as well but he's *way* more accomplished considering he has a large amount of followers and has actually taught people to cast fake divine magic (razmiran priest and false focus for examples), while this is just a dragon making giants gather gems for him or something. Who are the other examples of lesser false gods?

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James Jacobs wrote:Aye, Razmir came to mind as well but he's *way* more accomplished considering he has a large amount of followers and has actually taught people to cast fake divine magic (razmiran priest and false focus for examples), while this is just a dragon making giants gather gems for him or something. Who are the other examples of lesser false gods?111phantom wrote:I want to run an encounter with a Spine Dragon and I was wondering if you knew any other examples in pathfinder of a dragon assuming the role of a god so I can uh, "steal" some inspiration? If not, any advice?None come to mind. There are other examples in-world of characters who aren't gods pretending to be gods. See Razmir for the most significant example.
None come to mind; there are elements of deities in Iron Gods but they CAN grant spells, so that's not the same thing.

111phantom |

111phantom wrote:None come to mind; there are elements of deities in Iron Gods but they CAN grant spells, so that's not the same thing.James Jacobs wrote:Who are the other examples of lesser false gods?111phantom wrote:I want to run an encounter with a Spine Dragon and I was wondering if you knew any other examples in pathfinder of a dragon assuming the role of a god so I can uh, "steal" some inspiration? If not, any advice?None come to mind. There are other examples in-world of characters who aren't gods pretending to be gods. See Razmir for the most significant example.
How convenient, this is actually a side quest for the Iron Gods campaign I'm running. Since none come to mind, any ideas you can give me for this Dragon?

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James Jacobs wrote:How convenient, this is actually a side quest for the Iron Gods campaign I'm running. Since none come to mind, any ideas you can give me for this Dragon?111phantom wrote:None come to mind; there are elements of deities in Iron Gods but they CAN grant spells, so that's not the same thing.James Jacobs wrote:Who are the other examples of lesser false gods?111phantom wrote:I want to run an encounter with a Spine Dragon and I was wondering if you knew any other examples in pathfinder of a dragon assuming the role of a god so I can uh, "steal" some inspiration? If not, any advice?None come to mind. There are other examples in-world of characters who aren't gods pretending to be gods. See Razmir for the most significant example.
Nope; sorry. I really do try to avoid getting into answering questions like this because it gets a bit too close to design; it's very difficult for me to offer ideas without people assuming that they're "canon" for the setting when posts are taken out of context. Sorry!

bananahell |

I remember seeing mentions of an "up to date" lore write-up for Second Edition. Is this write-up of the Adventure Path outcomes going to include anything past War for the Crown?
Will this be in the form of a new Inner Sea World Guide, or will it be closer to the Setting chapter from Starfinder's Core?

Pharasmin |

Hi James, this question is related to the answer you placed in spoilers for Tyrant's Grasp

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I remember seeing mentions of an "up to date" lore write-up for Second Edition. Is this write-up of the Adventure Path outcomes going to include anything past War for the Crown?
Will this be in the form of a new Inner Sea World Guide, or will it be closer to the Setting chapter from Starfinder's Core?
All of the 1st edition Adventure Paths will be rolled into the world's history as we advance the calendar in Golarion ten years or so. The form in which we present this information to customers has not yet been announced yet.

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Hi James, this question is related to the answer you placed in spoilers for Tyrant's Grasp
** spoiler omitted **
As with anything of this nature, if you want to expand on something we published information on, you need to be comfortable with the fact that you're making your world your own and not following our lead exactly, which means that in the future when and if we contradict your homebrew canon, you need to embrace those changes as opportunities to further develop your campaign, not as problems.
To specifically answer your question without spoiling too much...

aesome |

Hey James, I'm reading through the Reign of Winter adventure path as something I'm planning on running for my group in the future. Not that I expect battle to occur, but in the sixth book when Baba Yaga's stats are revealed, she has a special attack listed that is called Forceful Will. What is this? What's it do? Or was this a typo for something else by accident, like Force of Will since she's mythic? I can't seem to find the information for this anywhere. :(