Randomized Dungeon Formulas


GM Discussion


Hey there! I've been thinking about making a deck of dungeon-cards out of note cards to randomly create dungeons for my group. I've come up with a set of formulas to use, but I made them at two in the morning, so I'm not too sure they're fully accurate. Could someone double check them and make sure they're right?


  • Let n = the total number of cards in the deck.
  • Let e = the number of 1-entrance, or "endings" in the deck.
  • Let t = the number of 2-entrance, or "tunnels" in the deck.
  • Let f = the number of 3-entrance, or "forks" in the deck.
  • Let i = the number of 4-entrance, or "intersections" in the deck.
  • Let c = the percent chance that, on drawing a card, the dungeon will continue through a "tunnel," "fork," or "intersection."
  • Thus:
  • e = 2t + 3f + 4i - (t + f + i)
  • n = 2t + 3f + 4i
  • c = ((t + f + i) / (2t + 3f + 4i)) * 100

Thanks!
--Inumo


Woops! Ignore this. Wrong area.

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