[4E] "Curses" PbP ICC


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male Half elf wizard 7

Works for me. Have a good time.


Male Goliath Warden 7

Visions of sugar plums and magic items dance in Sturdy's head
bump


Evil Evil Evil 666
Rin Lyulfsson wrote:
"Maybe. I did wonder if we are all dead and don't know it. How could we tell if we were?"

Deimos chuckles at Rin's comment, giving him a fond smile, as he motions for several animals to come to him. Two black bears, various birds, some wolves, and Rutzgurr make their way to you; while in their hands, strapped to their backs, or clutched in feet are many different items. "Some compensation is in order, my friends. You did well to restore the shrine, although I must say I wasn't quite sure you'd be able to do it. Never-the-less, you are ready to face Karuu. Here are some trinkets that will help you overcome the witch. Treat them well and they in turn will return the favor."

Rutzgurr approaches Sturdy with an impressively massive maul and rough-looking Hide armor slung over his shoulder, while in his grasp are some fairly plain looking sandles.

Battering Maul +3, Enduring Beast Armor +2, and Boots of Eagerness

One of the black bears approaches Ouda, with leather armbands with elven runes across them, a strange goblin skulled necklace, and a interesting tribal belt of some kind.

Iron Armbands of Power, Badge of the Berserker, and Totemic Belt

The group of birds fly forth, approaching Rin with a strange gray bag and a cloak, while a wolf carries a sack that contains a beautiful, crystaline orb.

+2 Orb of Sanguinary Reprecussions, +2 Cloak of Distortion, and Gray Bag of Tricks.

Several of the wolves approach Ottarr, one bearing a beautifully crafted longsword in its maw, while another holds an amulet by its chain. As they approach Ottarr, a bird comes flying forward with a very fragile looking wand clutched carefully with its feet.

+2 Runic Longsword, +2 Master's Wand of Vicious Mockery, and +3 Amulet of Protection

Last but certainly not least, one of the black bears steps carefully towards Ordagg, a strange mask placed on top of its head, while it carries a sack containing a pair of rune covered gloves and some soft, black boots.

mask of slithering, belt of lucky strikes, and Boots of striding


M Dwarf Warlock lvl 7

Ordagg snaps out of his morose mood at the presentation of the gifts. A quick moment of concentration shows them all to be magical. "Where do these come from?" he asks, not to be rude, but so surprised at the nature of the gifts. "Kord knows we'll need every advantage, but this much treasure would make dragons weep."

He proceeds to pull off his goggles and boots to replace them wth the new items.

Dammit! In editing my gear, I saw that I had 2 potions of healing. I thought I had used my only one on Ottar, but I would have had 1 more. Sorry.


male Half elf wizard 7

Rin is rendered speechless, but his face looks like a child given every birthday present he ever wished for at once.

His player is about to go and update him with his lovely new kit.


Evil Evil Evil 666

I hope you all like the gifts, I feel like you earned it for the last few fights. If you didn't then I'll make sure you do in the future :)


male Half elf wizard 7

Love the gifts :) Thank you very much. Bird delivery was particularly appreciated. It felt like a Disney movie.


Evil Evil Evil 666

Well hopefully not in a bad way :)


male Half elf wizard 7

Rin's updated. What's our XP total by the way? I seem to have lost it somewhere down the line.


Male Goliath Warden 7

Sorry for the delay, Sturdy will be updated soon. The holiday seems to have taken the wind out of the sails of every PBP I'm in.


LOL, I know what you mean :)


Evil Evil Evil 666

No problem, Sturdy, I've been crazy busy lately too so its been a little tough.
Rin: As far as XP goes, since this is a possible one shot adventure, I'll level you up upon it's completion.
Everyone: I'll be updating the adventure probably at the end of the day to give me a moment to catch up.


Evil Evil Evil 666

As you look upon your gifts, Deimos looks at you all questioningly. "Make haste toward the witches lair, my heroes. You will know that you draw near when you see the ruins of a white spire. Use this as your guide and you will find her and her minions."

Everyone: Is there anything else you would like to do before you go?


M Dwarf Warlock lvl 7

Ready.


Updated and ready!

Ouda nods at Deimos.

fast. enough.. for you.. old.. man.


male Half elf wizard 7

Ready.

Rin goes to Deimos. "We'll try. We can't do more. Believe me, seeing the devastation at the tree was a pretty big incentive."


Male Human Bard 7

Updated and ready. Also switched Compulsion for Satire of Bravery.


Male Goliath Warden 7

Ready, Sturdy will be updated by the time it is needed.


Male Goliath Warden 7

Ready, bring on Karuu


Evil Evil Evil 666

You set off in a north-westerly direction towards the lair of Karuu, ever watchful of the "ruins of the white tower" that Deimos mentioned. As you travel deeper into the woods, the light of the sun begins to become obscured by the tall trees, cloaking the forest floor around you with shadow...

Everyone: Finding your direction through the woods and keeping a northwesterly direction may prove difficult here, what would you like to do?


M Dwarf Warlock lvl 7

Ordagg tries to help with directions from the back of the line. Aid another w/Perception: 1d20 + 4 ⇒ (15) + 4 = 19


Male Goliath Warden 7

Perception Check, 1d20+9=25
Nature Check, 1d20+11=22

Sturdy takes the lead and uses what Deimos told them about the way to the ruins of the white tower as well as his intimate relationship with trees to guide their path.


Male Human Bard 7

"Agni, go see if you can see any better from above." The raven flies up above the treeline.

Perception, I assume? 1d20 + 1d4 + 8 ⇒ (10) + (3) + 8 = 21


male Half elf wizard 7

Evil - would you rather I updated Rin's magic missile with the all new errata-ed version of keep him as is?

Rin walks slowly, contemplating Deimos and wondering how the old coot knew just so much about his secret wishes.

1d20 + 7 ⇒ (15) + 7 = 22 - Perception. Probably aid another which would be DC13.


Aid Sturdy Perception Check: 1d20 + 13 ⇒ (2) + 13 = 15
Aid Sturdy Nature Check: 1d20 + 13 ⇒ (6) + 13 = 19

Ouda studies his surroundings looking for directional clues (moss that only grows on one side of the tree trunks ect.)


Evil Evil Evil 666

Due to the thickness of the trees, Sturdy is unable to see any signs of the ruins of the white tower, but manages to learn some information from the trees, of all things...

Sturdy:

Spoiler:
As you wander from tree to tree, you hear what sounds like voices in the wind, although there is no breeze. It sounds like something fleeting, that passes you by, but utters a soft message. "Travel deeper into this realm as you do now; you will find the dead lands; beware their treachery, lest you rest in it till your bones be food for dragon-men."

Agni flies up high into the sky, above the treetops, cawing several times as she spies what appears to be a tower of some kind in the distance, northwest of your location, although it is very far away...

You continue on deeper into the woods, traveling for several hours...

Everyone: Perception Checks, please.


Perception Check: 1d20 + 13 ⇒ (6) + 13 = 19


Male Goliath Warden 7

Perception Check, 1d20+9=27


Male Human Bard 7

Perception: 1d20 + 1d4 + 8 ⇒ (15) + (4) + 8 = 27


Evil Evil Evil 666

Rin: Doh! Terribly sorry, I forgot to address your question, although I thought I had, but when I re-read your post I realized I didnt...sigh. I havne't seen the new errata'd stuff, but is it that much different? You can use the newer version if you prefer.


male Half elf wizard 7

1d20 + 7 ⇒ (5) + 7 = 12 - Perception check

Rin fails to perceive the woods for the trees.

Magic Missile was errataed pretty extensively. In Rin's case he'd be doing 8 auto-damage with it.

Spoiler:
Magic Missile
Page 159: Replace the Attack, Hit, and Special
entries with the Effect and Special entries in the
power below. This update reflects an effort to restore
the power to its classical form.

Magic Missile Wizard Attack 1
You launch a silvery bolt of force at an enemy.
At-Will ! Arcane, Force, Implement
Standard Action Ranged 20
Target: One creature
Effect: 2 + Intelligence modifier force damage.
Level 11: 3 + Intelligence modifier force damage.
Level 21: 5 + Intelligence modifier force damage.
Special: If the implement used with this power has an
enhancement bonus, add that bonus to the damage. In
addition, you can use this power as a ranged basic attack.


Evil Evil Evil 666
Rin Lyulfsson wrote:

1d20+7 - Perception check

Rin fails to perceive the woods for the trees.

Magic Missile was errataed pretty extensively. In Rin's case he'd be doing 8 auto-damage with it.

** spoiler omitted **

Rin: Wow...that is extensive...up to you how you'd like to proceed, whichever you prefer is what I say, although the errata'd one seems superior from what I recall.


M Dwarf Warlock lvl 7

Perception: 1d20 + 4 ⇒ (12) + 4 = 16


Evil Evil Evil 666

Ottarr, Sturdy:

Spoiler:
As you traverse thru the increasingly thick woods, you spot in the distance (about 20 ft away) what appears to be a Centaur. He seems to be somewhat wounded and is using a large tree to rest under as he nurses his wounds...


Male Goliath Warden 7

Sturdy spots an injured centaur ahead in the wood.
"Ho there, friend of the wood, you look injured, do you need help?"


male Half elf wizard 7

"Centaur? Where?"


Male Goliath Warden 7

"There, about 20 feet ahead in the wood" Sturdy points the centaur out to Rin.


Evil Evil Evil 666

With Sturdy's help, you all are able to make out what appears to be a centaur, who appears to be wounded and seeking some cover by a fairly larget tree. He doesn't seem to notice you...


male Half elf wizard 7

"Hello? Can we help you?"


M Dwarf Warlock lvl 7

"I've got a bad feeling about this."
Insight: 1d20 + 9 ⇒ (6) + 9 = 15


Evil Evil Evil 666

The centaur raises his head, startled by the sound of Rin's voice, he looks wildly about as he grabs his spear, but does not move. You can't tell if its because of injury or decision.


Male Goliath Warden 7

Sturdy stows his maul and shows the centaur his empty hands, "we mean you no harm centaur, we are friends of this wood and enemies of Karuu the evil witch"
Diplomacy Check, 1d20+3=14
Perception Check, 1d20+9=18, to spot his injuries


Male Human Bard 7

"Don't worry, we are willing to help you. Just lay down your spear and we will help tend your wounds. Alright?"

Diplomacy, with Words of Friendship: 1d20 + 14 + 5 ⇒ (5) + 14 + 5 = 24


Evil Evil Evil 666

At first the centaur seems as if he is ready to flee...or attack, but as Ottarr speaks, something seems to change his mind and he slowly, cautiously lowers his spear, but keeps a guarded stance. "I have never seen outsiders this deep into our realm...what brings you here? You say you are the enemies of Karuu?", asks the centaur.

Sturdy:

Spoiler:
You notice that the poor creature has a manner of wounds about his body, although not life ending, they are bleeding and could be detrimental in the long run.


male Half elf wizard 7

"Yes. Speaking of which, it isn't a good idea to say that name out loud."


Ouda glances about keeping his eyes on his surroundings as his more diplomatic fellows ease the worried mind of the wounded centaur all the while trying to recall any centaur customs or manners that would give away a "glamored" creature.

Perception:1d20 + 13 ⇒ (14) + 13 = 27 (to make sure no one is sneaking about while we are distracted.)
Nature:1d20 + 13 ⇒ (2) + 13 = 15 (centaur knowledge)


Male Goliath Warden 7
Evil Incarnate wrote:
"I have never seen outsiders this deep into our realm...what brings you here? You say you are the enemies of Karuu?"

"We are on a quest to put an end to her existence. Could you point us to her white tower?"

Rin Lyulfsson wrote:
"Yes. Speaking of which, it isn't a good idea to say that name out loud."

Hopefully this isn't like a "Beetlejuice" thing


Evil Evil Evil 666
"Sturdy" Shodden Mahoen wrote:
Evil Incarnate wrote:
"I have never seen outsiders this deep into our realm...what brings you here? You say you are the enemies of Karuu?"

"We are on a quest to put an end to her existence. Could you point us to her white tower?"

Rin Lyulfsson wrote:
"Yes. Speaking of which, it isn't a good idea to say that name out loud."
Hopefully this isn't like a "Beetlejuice" thing

The centaur looks somewhat frightened, but nods his head slowly at Sturdy. "I was ambushed by some of her minions...I made the foolish mistake of hunting too close to her lands...the swamps. If you wish to seek her out, her lands lie there", says the centaur as he points in a north-westerly direction. From what you all can tell, you seem to be traveling in the right direction. "I would not go there, not if you value your lives."


M Dwarf Warlock lvl 7

Ordagg says offhandedly, "The value of our lives is open for dabate lately."


male Half elf wizard 7

"I'm still not sure we are alive, so the value may be moot."

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