Levistus.
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Anger flashes across Levistus' face and his eyes narrow, "You wish to make a meal out of m...us?! I suggest you reconsider your course of action for we are stronger than the lizard creature that maimed you. (his silken voice dropping into a more menacing tone) Tell us what we wish to know or we'll finish what it started." However, the collar he's talking into does much to make his voice muffled and unintelligable. Perhaps his tentative step backward does much to take the force out of his threat also.
Intimidate: 1d20 + 8 ⇒ (1) + 8 = 9
Gah! Doomed! Ok, eveyone, I think it's about to be ON!
Calixymenthillian
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Initiative:
Alerion 1d20 + 3 ⇒ (2) + 3 = 5
Caelwyn 1d20 + 4 ⇒ (17) + 4 = 21
Levistus 1d20 + 2 ⇒ (14) + 2 = 16
Olomorn 1d20 + 2 ⇒ (13) + 2 = 15
Thovar 1d20 - 1 ⇒ (3) - 1 = 2
Otyugh 1d20 ⇒ 19
Caelwyn, Otyugh, Levistus, Olomorn, Alerion, Thovar
"Ha-Ha!" booms the otyugh, lurching forwards, "you no scare me rude man! Now me hungry!"
At the beast moves, Alerion's arrow shoots forth, puncturing its side and causing it to growl in pain.
Map
The water, and everything inside the chamber is difficult terrain.
Levistus.
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So if I understand correctly it occupies square L4 also.
Quickly determining that there is no way to effectively retreat without opening himself dangerously to an attack by that slimy whipping tentacle, Levistus steps forward and with a grimace touches the things disgusting hide, "There is nothing humorous about this."
Calix:
Ok, so he's using his Fey laughing touch and moves to square M3 to do so.
Alerion Versova
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Alerion cringes at the foul creature coming towards them and takes a step back on his heals and lets another arrow fly. He then drops his bow and swiftly draws his rapier. "It is an Otyugh, a foul, diseased creature of the sewers. Watch yourselves!"
5 foot step back to P5. Attack 1d20 + 3 ⇒ (15) + 3 = 18 Damage 1d6 ⇒ 4
Calixymenthillian
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Olomorn can reach N3 or N4 with a double move. (He's currently in U3.)
EDIT: M3 is difficult terrain, so the Otyugh would get an AoO on Levistus, are you sure that's what you want to do?
Thovar Druskeden
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Is there an opening for me to charge? If so, I'll use my travel domain ability to ignore difficult terrain and charge. If not, I'll just double move to threaten the otyugh, getting as far around to the other side as possible. I realize that these things will provoke an attack of opportunity.
Attack roll (if possible) (+2 from charging): 1d20 + 4 ⇒ (2) + 4 = 6, damage 1d8 + 2 ⇒ (4) + 2 = 6.
Levistus.
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EDIT: M3 is difficult terrain, so the Otyugh would get an AoO on Levistus, are you sure that's what you want to do?
Calix:
Caelwyn
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Shaking his head at the growing mob of dwarves going in for the kill, Caelwyn pulls his hand away from his quiver and stands back. With a meaningful look at Alerion, he begins, "This reminds me of the mighty dwarf king Hogort..."
Move to Q3 and begin bard "song" +1 to allies' attack and damage
Calixymenthillian
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Thovar rushes forward to strike at the creature, as he enters the water a wickedly barbed tentacle lashes out towards him.
AoO 1d20 + 3 ⇒ (18) + 3 = 21, 1d6 + 2 ⇒ (3) + 2 = 5
As the barbs sink into the dwarf, the tentacle tries to wrap itself around him, Grab 1d20 - 7 ⇒ (15) - 7 = 8 but fails to take hold.
Thovar's attack is sent off course by the powerful impact, but the Taldan sorcerer steps up along side him and reaches out. As Levistus touches the thing, it starts to shudder disturbingly, emitting a disgusting choking sound. Taking advantage of the distraction, Alerion once more strikes his target with an arrow.
Calixymenthillian
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Calixymenthillian
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Caelwyn 1d20 + 4 ⇒ (5) + 4 = 9
Levistus 1d20 + 1 ⇒ (6) + 1 = 7
Olomorn 1d20 + 1 ⇒ (20) + 1 = 21
Thovar 1d20 + 3 ⇒ (4) + 3 = 7
As Olomorn leaps fearlessly into the chamber, he swings his axe mightily into the chuckling creature, causing it to spasm and twitch unnaturally until Alerion steps up and stills it permanently with his blade. Through the overpowering stench of the sewers, the faint aroma of vinegary old wine begins to permeate the room.
The most time consuming part of the maps was getting the grid size right in Paint... now that I've got them drawn out it's just a matter of copy/pasting your avatars.
Oh, and the award for 'the most disturbing laughter ever' goes to Christine Schneider for the time I cast Hideous Laughter on a Grimlock. Really lived up to the name of the spell.
Levistus.
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Still looking with disgust at the shuddering and dieing mass, Levistus reaches over and pats Thovar on the back, "Thank you for distracting it long enough for me to disable it friend."
Anyone behind Thovar (or sense motive DC 18):
Bluff: 1d20 + 8 ⇒ (10) + 8 = 18
Calix:
Calixymenthillian
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Levistus begins to root around in the pile of filth accumulated in the north-east corner of the room, finding
Levistus.
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Levistus holds up a rusted kettle and looks inside, "Tea anyone?" Looking back toward the ground, "Ho, what's this?" He picks up a once finely decorated dagger and examines it, "Hmmmm, what do you think Thovar...Olo...can it be made fashionable again?" He seems to be deferring to the dwarves out of some stereotypical idea that they must have a clue about weaponry and armor. The only other things he seems to have uncovered is a length of decaying rope and several fish heads both of which he immediately dismissed as trash.
Caelwyn
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Caelwyn pokes a pile in the southeast corner with his dagger. Flinging a rotten potato off the end, Caelwyn grins as the sight of arcane materiel. Picking a sheet of parchment and a scroll case out of the pile, he drops the case into his pack and begins to mumble for a few moments over the scroll.
Casting Detect Magic peering at the parchment, Spellcraft 1d20 + 5 ⇒ (2) + 5 = 7 :P not today, but since I've cast it, is it magical?
Looking up in frustration, he calls for Levistus' attention, "Levistus, a moment if you please," as he holds up the sheet parchment. "I've found something arcane that might interest you."
Levistus.
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Olo shares his thoughts on the dagger with Levistus: "It may have some limited value to a collector; there is an insignia on the hilt depicting a serpent wrapped around a spiked scepter. I have no idea what that means." Olo shrugs.
Looking over the insignia Olomorn points out, "Nor I but I suppose it's worth holding onto then." Passing it around to the others if they have a desire to look at it, "Does this symbol have meaning to any of you?"
Caelwyn
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Taking the dagger in his hand, Caelwyn turns it over, feeling its weight.
Appraise(untrained)1d20 + 3 ⇒ (19) + 3 = 22
Knowledge(arcana) 1d20 + 8 ⇒ (10) + 8 = 18, arcane connection?
Knowledge(history) 1d20 + 8 ⇒ (13) + 8 = 21, connection to historical events?
Knowledge(nobility) 1d20 + 8 ⇒ (1) + 8 = 9, noble insingia?
Knowledge(religion) 1d20 + 4 ⇒ (4) + 4 = 8, religious connection?
Knowledge(local) 1d20 + 4 ⇒ (18) + 4 = 22, local connection?
Sorry 'bout all those. :)
Alerion Versova
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Calix:
Alerion will begin to search for something of House Arionne.
Alerion draws his rapier out of the foul Otyugh and does his best to clean it off in the sewer water. "That was a good fight.", Alerion then begins to search through the refuse also.
Perception 1d20 + 7 ⇒ (14) + 7 = 21
Calixymenthillian
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Seeing the two closest piles of dirt being searched, Alerion examines the pile in the south-west corner of the room, unearthing:
Caelwyn
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Handing the dagger off to Thovar, Caelwyn states, "It is of Chelish origin, the heraldry on the dagger. However, it is useless now, as I'm sure our honored dwarf here can affirm. It may be someone's treasured artifact." He continues doubtfully, "we should bring it up and leave it with our young host to find its proper owner."
Alerion Versova
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Alerion holds up the long silver stylus, covered in gold filigree for everyone to see. "Can any of you make head or tails of this item?"
Sleight of Hand 1d20 + 6 ⇒ (12) + 6 = 18 and if anyone catches me or questions where it went I will bluff.
Thovar Druskeden
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Thovar wrinkles his nose at the dagger and the other junk in the room. "Disgusting... why doesn't anyone ever throw away anything useful?"
He will search the room as well, searching particularly for anything which might help them find their way around the sewers.
Perception: 1d20 + 3 ⇒ (7) + 3 = 10
Calixymenthillian
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Thovar starts to look casually along the edges of the room, but doesn't seem to find much of interest that hasn't already been found.
The stylus radiates magic, and from your experience you're quite certain it is a wand of some sort.
It'll be a Spellcraft check to determine the exact nature of the magic
Levistus.
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Calix:
Carefully taking the stylus from Alerion to examine it more closely, "It has a magic aura. I believe it might actually be a wand of some sort. Give me just a moment and I may be able to tell you more."
Thovar Druskeden
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"Hmm... I would be able to channel the energy of that stylus. Any other volunteers?"
Remember, because it's Pathfinder Society, we all get the opportunity to buy the treasure we find at the end of the session--- in the meantime though, who wants to use the wand?