Summoner Playtest -Pbp


Play-by-Post

301 to 350 of 554 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

Male Human ( mostly) Commoner 2 / Student 3

tecnically the initiative order form now would be:
Wizard
Cleric
Snakey
Fighter
Rogue
Summoner

Does Snakey delay or do we need to split actions?


Male Human ( mostly) Commoner 2 / Student 3

+1 Haste
+1 Bless

RPG Superstar 2013 Top 16

Snakey acts on my turn


Male Human ( mostly) Commoner 2 / Student 3

ok.
Wizard casts Glitterdust at Snakey

Cleric uses Channel energy on everybody except wizard
4d6 ⇒ (5, 4, 1, 4) = 14

RPG Superstar 2013 Top 16

1d20 + 6 ⇒ (9) + 6 = 15


Male Human ( mostly) Commoner 2 / Student 3

snakey is blind
fighter full-attacks snakey

1d20 + 11 ⇒ (17) + 11 = 28
1d8 + 4 ⇒ (7) + 4 = 11
1d20 + 11 ⇒ (4) + 11 = 15
1d8 + 4 ⇒ (5) + 4 = 9
1d20 + 6 ⇒ (17) + 6 = 23
1d8 + 4 ⇒ (1) + 4 = 5

rogue moves to Z10 ( can't charge) and attakcs snakey with both weapons
rapier 1d20 + 13 ⇒ (8) + 13 = 21
5d6 + 4 ⇒ (6, 3, 4, 3, 3) + 4 = 23
short sword
1d20 + 12 ⇒ (19) + 12 = 31
5d6 + 3 ⇒ (6, 2, 6, 6, 1) + 3 = 24

if at least 1 hits Snakey bleeds for 4 dmg


Male Human ( mostly) Commoner 2 / Student 3

roll to confirm Crit !
1d20 + 12 ⇒ (2) + 12 = 14
1d6 + 3 ⇒ (6) + 3 = 9


Male Human ( mostly) Commoner 2 / Student 3

Snakey takes
11+5+23+24 = 63 Dmg +4 Points of bleed


Male Human ( mostly) Commoner 2 / Student 3

ow. i'm late. no time to calculate HP and Positions. will be back in 4h

RPG Superstar 2013 Top 16

Full Attack
If you get more than one attack per round because your base attack bonus is high enough (see Base Attack Bonus in Classes), because you fight with two weapons or a double weapon, or for some special reason, you must use a full-round action to get your additional attacks. You do not need to specify the targets of your attacks ahead of time. You can see how the earlier attacks turn out before assigning the later ones.

The only movement you can take during a full attack is a 5-foot step. You may take the step before, after, or between your attacks.

If you get multiple attacks because your base attack bonus is high enough, you must make the attacks in order from highest bonus to lowest. If you are using two weapons, you can strike with either weapon first. If you are using a double weapon, you can strike with either part of the weapon first.

You cannot attack me with two weapons after moving!


Male Human ( mostly) Commoner 2 / Student 3

aw. i have only read the two weapon fighting section :

If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon.

but of cours you are right. i was somewhat in a hurry. sorry. 2nd attack never happened. 24 Points of damage less

sorry for the mixup :)

RPG Superstar 2013 Top 16

Sam points out to Snakey where the rogue is (mental link) and Snakey attacks fully

Bite

1d20 + 11 ⇒ (7) + 11 = 181d8 + 6 ⇒ (5) + 6 = 11 + trip
miss chance <50 = miss 1d100 ⇒ 91

Tail slap

1d20 + 11 ⇒ (11) + 11 = 221d8 + 3 ⇒ (7) + 3 = 10
miss chance <50 = miss 1d100 ⇒ 5

Tentacles

1d20 + 11 ⇒ (9) + 11 = 201d6 + 3 ⇒ (2) + 3 = 5
miss chance <50 = miss 1d100 ⇒ 79

1d20 + 11 ⇒ (14) + 11 = 251d6 + 3 ⇒ (5) + 3 = 8
miss chance <50 = miss 1d100 ⇒ 31


Male Human ( mostly) Commoner 2 / Student 3

Fighter at S10 and 0dmg
Rogue at Z11 and 9dmg
Cleric at O10 2 dmg
Wizard at A9 15dmg
Sam at X16 39dmg
Snakey at aabb1011 65dmg blind bleed 4

right?

RPG Superstar 2013 Top 16

Now for the weapons

1d20 + 10 ⇒ (12) + 10 = 222d6 + 6 ⇒ (2, 2) + 6 = 10
miss chance <50 = miss 1d100 ⇒ 14

1d20 + 10 ⇒ (10) + 10 = 202d6 + 3 ⇒ (1, 2) + 3 = 6
miss chance <50 = miss 1d100 ⇒ 4

1d20 + 10 ⇒ (4) + 10 = 142d6 + 3 ⇒ (6, 1) + 3 = 10
miss chance <50 = miss 1d100 ⇒ 57

1d20 + 10 ⇒ (13) + 10 = 232d6 + 3 ⇒ (6, 2) + 3 = 11
miss chance <50 = miss 1d100 ⇒ 60

1d20 + 5 ⇒ (15) + 5 = 202d6 + 6 ⇒ (1, 4) + 6 = 11
miss chance <50 = miss 1d100 ⇒ 81

RPG Superstar 2013 Top 16

save vs blindness 1d20 + 6 ⇒ (9) + 6 = 15


Male Human ( mostly) Commoner 2 / Student 3

lucky me :)

RPG Superstar 2013 Top 16

Sam moves to X17 (that is heavy undergrowth territory) and calls Snakey to his side. New location YZ1819

New Stealth rolls: Sam 1d20 + 6 ⇒ (16) + 6 = 22 Snakey 1d20 + 13 ⇒ (13) + 13 = 26


Male Human ( mostly) Commoner 2 / Student 3

Snakey is at -40 due to glitterdust

RPG Superstar 2013 Top 16

Darkjoy wrote:

Sam moves to X17 (that is heavy undergrowth territory) and calls Snakey to his side. New location YZ1819

New Stealth rolls: Sam 1d20+6 Snakey 1d20+13

I hit the rogue for 11 damage with that 23 hit.


Male Human ( mostly) Commoner 2 / Student 3

jup. on the spot.


Male Human ( mostly) Commoner 2 / Student 3

Fighter at S10 and 0dmg
Rogue at Z11 and 20dmg
Cleric at O10 2 dmg
Wizard at A9 15dmg
Sam at X17 39dmg
Snakey at YZ1819 65dmg blind bleed 4

right?

RPG Superstar 2013 Top 16

Azmahel wrote:

Fighter at S10 and 0dmg

Rogue at Z11 and 20dmg
Cleric at O10 2 dmg
Wizard at A9 15dmg
Sam at X17 39dmg
Snakey at YZ1819 65dmg blind bleed 4

right?

Not quite

Fire damage to wizard 1d4 ⇒ 1


Male Human ( mostly) Commoner 2 / Student 3

i knew s.th. was missing. :) my turn?


Male Human ( mostly) Commoner 2 / Student 3

also snakey is at 69. he's just taken bleed


Male Human ( mostly) Commoner 2 / Student 3

also snake couldn't full attack. he needed to draw his weapons. but i will pretend he has quick draw. but he still would have to drop his crossbows

RPG Superstar 2013 Top 16

Azmahel wrote:

Fighter at S10 and 0dmg

Rogue at Z11 and 20dmg
Cleric at O10 2 dmg
Wizard at A9 15dmg
Sam at X17 39dmg
Snakey at YZ1819 65dmg blind bleed 4

right?

I think I have another fun curveball for you after this fight. It is quite important to keep track of all hp's


Male Human ( mostly) Commoner 2 / Student 3

hm?


Male Human ( mostly) Commoner 2 / Student 3

ok, is it my turn with:
Fighter at S10 and 0dmg
Rogue at Z11 and 20dmg
Cleric at O10 2 dmg
Wizard at A9 16dmg
Sam at X17 39dmg
Snakey at YZ1819 69dmg blind bleed 4

?

RPG Superstar 2013 Top 16

Azmahel wrote:

ok, is it my turn

?

yup


Male Human ( mostly) Commoner 2 / Student 3

Fighter yell to the Wizard that summoner is jsut a tad more south than before and his beasty is with him.
Wizard yells back that hes an evoker, not a seer and simply blasts the Area with a fireball ( centered at where he remembers the fallen tree [XY1415] -he's good at remembering stuff

for 7d6 + 3 ⇒ (2, 2, 2, 5, 3, 5, 1) + 3 = 23 dmg. Snakey and Sam have +2 thanks to cover


Male Human ( mostly) Commoner 2 / Student 3

Cleric moves to T13 and casts prayer
rouge spends move action to spot summoner
1d20 + 14 ⇒ (1) + 14 = 15


Male Human ( mostly) Commoner 2 / Student 3

fighter full attacks Snakey

1d20 + 12 ⇒ (11) + 12 = 23
1d100 ⇒ 16 <= 20 miss
1d8 + 5 ⇒ (4) + 5 = 9

1d20 + 12 ⇒ (18) + 12 = 30
1d100 ⇒ 6 <= 20 miss
1d8 + 5 ⇒ (7) + 5 = 12

1d20 + 8 ⇒ (3) + 8 = 11
1d100 ⇒ 91 <= 20 miss
1d8 + 5 ⇒ (1) + 5 = 6

rogue attacks Snakey
1d20 + 13 ⇒ (19) + 13 = 32
1d100 ⇒ 41 <=20=miss
1d6 + 1 ⇒ (5) + 1 = 6


Male Human ( mostly) Commoner 2 / Student 3

for some reason i think he rerolled all the miss chances when i edited the rouges in


Male Human ( mostly) Commoner 2 / Student 3

rogue deals 6dmg to snakey fireball is not saved yet. after you do. repost positions and HP and your turn

RPG Superstar 2013 Top 16

Azmahel wrote:
for some reason i think he rerolled all the miss chances when i edited the rouges in

Learning point: Don't edit the posts

Your rogue needs to save as well regarding the fireball, z11 is within 20 feet.

RPG Superstar 2013 Top 16

Snakey1d20 + 10 ⇒ (2) + 10 = 12

RPG Superstar 2013 Top 16

Sam 1d20 + 8 ⇒ (19) + 8 = 27


Male Human ( mostly) Commoner 2 / Student 3

remember: friendly fire - isn't ;)

1d20 + 13 ⇒ (5) + 13 = 18 fireball was before prayer


Male Human ( mostly) Commoner 2 / Student 3

Rouge yell to wizard never to bomb blindly again


Male Human ( mostly) Commoner 2 / Student 3

Prayer would have saved him :)

RPG Superstar 2013 Top 16

Azmahel wrote:
Prayer would have saved him :)

HP count of rogue?


Male Human ( mostly) Commoner 2 / Student 3

43 dmg with 52 HP

RPG Superstar 2013 Top 16

Azmahel wrote:
43 dmg with 52 HP

I thought you had less than that 7d8+7?


Male Human ( mostly) Commoner 2 / Student 3

i recalculated them for avg. based on their HP line, only later noticed the lower Con and did't recalculate ( the pregen had 7d8+14 for some reason) so it would be 43 of 45 ( 1st HD is full)

RPG Superstar 2013 Top 16

Thus HP = 8 + avg 6d8 = 27 + 7 = 42

Rogue is at -1 ;>

RPG Superstar 2013 Top 16

Darkjoy wrote:

Thus HP = 8 + avg 6d8 = 27 + 7 = 42

Rogue is at -1 ;>

pregen hp's are off?


Male Human ( mostly) Commoner 2 / Student 3

shouldn't be avg 6d8 be 27 alone?


Male Human ( mostly) Commoner 2 / Student 3

at least the rogues.
the others i haven't checked

RPG Superstar 2013 Top 16

yes its 8+27+7=42


Male Human ( mostly) Commoner 2 / Student 3

ah the +8 was missing. 27+7+8 is 42 , rogue is at -1, but has enough time to throw curses at the wizard

301 to 350 of 554 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Summoner Playtest -Pbp All Messageboards

Want to post a reply? Sign in.