
Mirathan |

Mirathan wrote:Ready, Water Lord.*He turns to Mirathan.*
"Ready?"
*Kaelar begins to chant again, and as before, the needle is barely felt. Slowly the trident and eel take form. When the tattoo is finished, The Bard stretches and dabs the ink.*
"There you go. I put a little extra magic in both the tattoos, just wait until you go back into the water!"
When they return to the water, the tattoos will move as if alive.
Thank you.
Mirathan tries out the new land legs.

Allura |

Okay - I think I'm now caught up on thread events and RL work (for the moment anyway). It looks like everyone is picking up from where things left off on Friday, but several hours later. Does that sound about right?
Yep, that sounds right. Friday was the morning, so we're probably to mid-to-late-afternoon in game.

Nimora Orlbereth |

Lolloping across the sands, his robes billowing from his position on the back of his mount, comes Auruns the goblin... He comes tearing into the Oasis in a hurry.
Not dead undead! Not undead dead!, he shouts in some obvious confusion.
Walking skeleton things.
Nimora grips her trident.
Where is be these walking skeleton things?
Nimora Orlbereth |

They drip red, as they walk. Things like skeletons but not skeletons. And Auruns leave warclub at home.
Auruns spend enough time as child raiding graveyards to know skeletons need smashy weapons to hurt them.
Nimora curses. I is no have smashy weapon. Kaelar! I is be need your help! We has trouble come!

The Bone Servants |
Two groups of skeletons, each half a dozen strong and roughly adult human in shape and size, break from around the flanks of a dune, and charge towards the oasis across the sand, flexing their bony talons as they come.
The blue lights burn in their skulls, contrasting with the red smears that cover them from head to foot, and they leave red stains behind them on the sands.

The Bone Servants |
One of the groups of red 'skeletons' heads into a different part of the Oasis, whilst the other six make for Mirathan, Nimora and Auruns. They open their mouths and emit a reddish haze from their gaping jaws as they close to within ten feet.
This mist isn't actually toxic or anything, but their mistress wants to observe how the defenders react to apparent threats from unknown quantities.
Edit:
I'll assume other defenders of the Oasis handle the ones attacking elsewhere, basing any account on observations of how this fight goes.

Mirathan |

One of the groups of red 'skeletons' heads into a different part of the Oasis, whilst the other six make for Mirathan, Nimora and Auruns. They open their mouths and emit a reddish haze from their gaping jaws as they close to within ten feet.
This mist isn't actually toxic or anything, but their mistress wants to observe how the defenders react to apparent threats from unknown quantities.
Edit:
I'll assume other defenders of the Oasis handle the ones attacking elsewhere, basing any account on observations of how this fight goes.
Ahh, like a blood octopus.
Mirathan swings his net high in a quick circular motion. He quickly brings it in low, hoping to catch the legs of a skeleton and trip it. If successful he will bash the downed opponent in the skull with the butt of his trident.
If the haze blocks his sight he will activate true seeing.

Auruns the Goblin |
In something like controlled panic, Auruns does his best to pull what he can of his robes up over his mouth, before trying to resume a firm grip on his branch.
As the 'skeletons' set foot in the Oasis, the vegetation beneath their feet withers and dies.
Whilst they're still 'alive', these ones are very dangerous to any plant life which they come in contact with, due to the stuff which they're smeared in and constantly seep. There's a vague hope here, that they might damage VT PlantJack if he's around and engages them physically.

The Bone Servants |
Mirathan snares and drags one down, but as he moves to smash its skull with the butt of his trident, two others close in to flank him and rake at him with their claws.
They'll get attacks in unless Mirathan is pretty nimble or backs off on finishing the downed one off...
On the other hand, smashing the skull of the downed one (assuming Mirathan is stout of arm) will finish it off, causing it to go still (and the plant destroying effect from that one will stop within moments).

The Bone Servants |
As the merciless sun beats down, baking the combatants, Nimora is able to draw two about her, and get a side shot at the one Auruns is fighting, and to explode into a whirlwind of action.
She breaks several ribs, and red stuff dribbles out, to sizzle on the ground, whilst the two not distracted by Auruns as well, lash back at her.

Mirathan |

The aquatic elf's frame hides his strength. Long years of swimming in the strong seas as he guards against intrusions from above have left him little body fat.
He finishes the killing stroke, and takes the two rakes. Bright blue blood flows from the wounds.
Yahh! The air makes wounds sting more. They fight like the Sea Barracuda!
He rolls away from the other skeletons, in a clumsy attempt at swimming above ground.

Allura |

I'm not sure if these things are undead or not, yet, but if anyone tries to channel energy to stop them, it will do so with these ones, but they will explode sending bone-fragments everywhere in a ten foot radius.
No channelers currently at the Oasis. Would that still happen if someone hit them with a cure spell, since that's likely what Allura would do, in the battle not currently on screen?

The Bone Servants |
The Bone Servants wrote:No channelers currently at the Oasis. Would that still happen if someone hit them with a cure spell, since that's likely what Allura would do, in the battle not currently on screen?I'm not sure if these things are undead or not, yet, but if anyone tries to channel energy to stop them, it will do so with these ones, but they will explode sending bone-fragments everywhere in a ten foot radius.
I think a cure of 4th or lower level might just slow them down for a few seconds; a cure of 5th or higher level would probably cause these ones to go 'bang' too.

The Night Dragon |

I reserve the right to customise my Bone Servants to individual encounters. These are just 'see what you're made of' ones; there may be more of them to come at a later date, or I may try a different line.
Edit:
And no divinations won't say any more about where they came from than 'the laboratory of a powerful wizard/necromancer'; I'm a Lady of the Boards which means I'm allowed to have my secrets...

The Bone Servants |
Down to one on one fights, it's clear that whilst these creatures have some sort of ability to fight co-operatively, as part of a pack or group, that they aren't nearly so good at coping on their own.
The last two quickly go down, finished off by Nimora and Mirathan. The skeletons on the ground rapidly start to dessicate, and crumble away into a fine grey ash.
The Oasis defenders stand there panting and sweating beneath the sun.
How good is it for aquatic subtype characters such as Nimora and Mirathan to be fighting out in the air, under the sun, irrespective of whether or not the bard's tattoos allow them to respire normally?

Mirathan |

The two flanking Mirathan lash out at him, as he manages to swat one of them over; ignoring the sting of his wounds, Mirathan finishes the one prone one off as it thrashes on the ground.
The slash on his back cuts deep, but there is one less of the beasts to deal with. Mirathan switches to defense, using his dagger hilt in one fist, the trident in the other hand. He spins the trident, forming an impromptu shield.