Online PRPG survey


Alpha Playtest Feedback General Discussion

Sovereign Court

I've created a survey to capture people's responses to the alpha release of Pathfinder RPG. Express yourself!

Click here to take the PRPG online survey

PS. Because this was made using a free account, it is limited to 20 questions and 50 people at present.

PPS. Paizo, can you make a sticky of this so folks see it?

I will report the results here. And of course you are welcome to post your responses below.

The Exchange

Survey taken.

Scarab Sages

done!

Grand Lodge

Taken

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Taken


done

Dark Archive

I have just endeavored to publicize my opinion.


Done.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

added my 2 c-bills

Liberty's Edge

Pathfinder Adventure Path Subscriber

Done.

Dark Archive

Done.

Sovereign Court

The survey now allows up to 1000. :-)
happily the site has a sweet educational discount. One of the perks of teaching! :-)

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Completed

Liberty's Edge

Question #13 and #17 are an OR question.
If I vote Yes, Unsure or No this will say nothing! ;)

Anyway, done it!

The Exchange

I hope you leave the survey up for awhile. I started to take it, then stopped because I decided I really want to playtest this stuff before forming an opinion. We haven't had a chance to do that yet.

Dark Archive

Done as well...
Will you post results after a certain number of votes?

Scarab Sages

completed

Sovereign Court

Nevermind, it's working now. :-)

Grand Lodge

Adventure Path Charter Subscriber; Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Done

Sovereign Court

Results of 50 subjects:
Results are shown by highest scoring answers. Results won't always add up to 100%, due to rounding, and questions can be skipped. I suggest take the survey BEFORE reading the results :-).

Spoiler:

1) What is your overall level of satisfaction with the Pathfinder RPG alpha version?
48% High
32% Very high
16% Medium

2) Your level of satisfaction with the artwork:
Design (interior / exterior) 98% Like
Illustrations (generally) 90% Like
Racial Illustrations 51% Like, 49% Meh or Dislike

3) What do you prefer most regarding Experience Point progression?
75% Three grades of XP progression (fast, medium, slow)
14% Single XP progression like 3.5
10% Static XP progression (e.g. 1000 XP / level)

4) What do you prefer regarding character races? (from most to least checked)
Offer racial feats
Boost races to exceptional (as alpha version) This won out over "Boost just half-elf and half-orc."
Offer racial abilities (automatic as PC levels up)
Offer racial class levels
Add an 8th race
Boost the human alpha version with 2nd bonus skill or bonus weapon proficiency
Others

5) Overall, what do you prefer regarding the 4 base classes (Cleric, Fighter, Rogue, Wizard):
67% Boost all classes as alpha version does now
12% Boost all classes slightly (as Dragon article on dead levels)
10% Keep similar to 3.5, but tone down cleric and boost fighter
10% Keep the same as 3.5

6) Please rate the classes below:
Cleric Like, then love
Fighter Like, then love
Rogue Love, then Like
Wizard Love, then Like

7) Some people have suggested alternatives to the fighter class's bonus fighter feats. What do you think?
55% Offer a menu of martial class abilities to pick from (like the rogue's basic and advanced talents)
43% Keep alpha version (give more bonus fighter feats)

8) Now much do you like the clerics healing aura ability?
46% It's genius
24% It's great but in practice has some drawbacks
16% I don't like it
14% It's OK

9) How do you feel about the alpha fighter's Armor Training and Weapon Training features?
54% Just right but need unarmed Armor Training option
26% Right right
13% Too boring
others much less

10) Skills in the alpha version have changed markedly. What is your preference for how to handle skills?
42% Consolidate the skill list, and use skill points.
40% Consolidate the skill list, and change to alpha skill method.
other options including using 3.5 skill list much lower

11) Regarding the alpha skill progression method, do you prefer skill checks to be based on:
50% character level
50% level of class that offers those skills

12) Regarding the alpha version skill training methods...
a) Give 2 automatic skills to each class such as Stealth and Thievery to rogues?
total toss up between yes, unsure, and no
b) All untrained class skills are treated the same as trained cross-class skills?
No and unsure equal at 45% each, yes is 10%
c) Change Knowledge sub-skills to to skills (e.g. Knowledge (arcana) becomes Arcana?
No 57%, unsure 27%
d) Have a Concentration skill for memorizing, hypnosis, etc?
No 48%, Yes 31%
e) Prefer the term "Thievery" over "Theft"
Yes 43%, No 14%
f) Fold Open Locks into Disable Device skills rather than Theft skill?
Yes 67%
g) Keep the new Fly skill?
Yes 46%, Unsure 31%, No 23%

13) Please indicate your preference regarding the alpha feats section.
a) Have chained feats as in alpha version? Yes 56%
b) Consolidate skills with Athletic and Negotiator into a general Skill Focus type of feat? Yes 38%
c) Keep skills such as Athletic and Negotiator, but add something special to them. Yes 50%
d) Keep Arcane Strike as-is, or make it like 3.5 version of Arcane Strike? Yes 23% (but 70% unsure!)

14) Rate the following alpha version aspects of Combat.
Combat Maneuver Bonus : Good, then Awesome
The new grapple rules : Good, then Awesome
The new Turn Undead rules : Awesome, then Good
The new rules for cover : Good, then Meh

15) What is your opinion about iterative attacks?
40% Keep them for everyone
33% Eliminate them, but give martial characters something in return, such as Iterative Attack feat
15% Keep them for martial characters (best BAB only)
13% Eliminate them entirely

16) Rate each of the following aspects of the alpha version magic system.
The idea of arcane schools is Perfect
The specific implementation of arcane schools Needs Tweaks
The idea of divine domains is Perfect
The specific implementation of divine domains Needs Tweaks

17) Are the Universal school's abilities too powerful (or not) relative to the other arcane schools?
51% Yes
49% No

18) Would you like the arcane school abilities to have more flexibility (such as how the rogue's talents work, with a menu of options to pick from, perhaps in tiers such as basic, improved, and archmage?)
63% Yes
37% No

19) What are your thoughts about spells?
69% Keep mostly as 3.5, but definitely modify some
12% Keep as 3.5, with very minor tweaks
10% Make moderate changes to spells
All other options < 5%.

20) What is your overall feeling about the section on "Running the Pathfinder RPG"?
63% Like it
19% Meh
17% Love

Sovereign Court

Up to 60 responses. I'll post another summary at 80 or 100 or similar point.

I'll put together a 2nd survey when more classes come, and I'll try to include more of the nitpicky stuff.

If there's some burning question you would like to see added, let me know!


Completed


Had trouble answering a few as written, but took it. :)

-TG


Survey completed :)

Your Friendly Neighborhood Dalesman
"Bringing Big D**n Justice to the Bad Guys Since 1369 DR"


Having just done an exam in survey construction, I have to say this survey is terribly biased.
We're not asked what we think, but what we think about your suggestions.


Took the survey - good job in getting one up and running. I'm sure Paizo will be doing their own soon, but these figures will surely help them.

I'm resisting saying too much on the alpha until I can playtest it with my group. Our next game is in a couple of weeks and I'll put something detailed up here when we're done.

I have to say I think Paizo is handling this very, very well.

Peace,

tfad

Sovereign Court

Neithan wrote:

Having just done an exam in survey construction, I have to say this survey is terribly biased.

We're not asked what we think, but what we think about your suggestions.

Hopefully you got an "A" on your test. Alas, living in the world doesn't always meet academic standards (and I say this as a university professor).

The survey account was limited to 20 questions, and I picked issues and ideas that seemed to be common on the boards. Only one suggestion origined from me -- read around and you'll see the suggestions all over. Also, to fit in the 20-question limit, I had to group items together that shouldn't be grouped, and so on. I also created it at 1 AM after a full day of work (and a round of drinks with my students, as this week was the end of the winter quarter). Ultimately, I paid so the survey would accommodate more than the 50-person limit of a free account. I guess we get what we pay for. :-)

Last I checked there were 86 responses. I'll email the results to Jason and post them here some time tomorrow.

Grand Lodge

survey done


Done. Unsure of several answers (too early to tell) but gave it a good shot.

Liberty's Edge

Offered my two sense,

thought it was a good survey, looking forward to others,

but . . . .

will there be a survey to evaluate the survey?? :)

Sovereign Court

Here are results for 111 respondents.

The survey sought to assess people's responses to the board dialog regarding PF RPG (as well as people's response to the Alpha version as presented).

Respondents = 111.
Note that not all sections will add to 100% due to rounding and exclusion of un-noteworthy results.

1) What is your overall level of satisfaction with the Pathfinder RPG alpha version?
47% High
32% Very High
14% Medium
5% Low
4% Very Low

2) Your level of satisfaction with the artwork:
Design (interior / exterior) 95% Like
Illustrations (generally) 91% Like
Racial Illustrations 46% Like, 38% Meh, 15% Dislike

3) What do you prefer most regarding Experience Point progression?
74% Three grades of XP progression (fast, medium, slow)
15% Single XP progression like 3.5
8% Static XP progression (e.g. 1000 XP / level)
3% Other (free response offers: "I prefer that at least one of the progressions equals the current progression," and "Use basic XP in core rules; options in the DMG."

4) What do you prefer regarding character races? (from most to least checked)
22% Offer racial feats
19% Boost races to exceptional (as alpha version) This won out over "Boost just half-elf and half-orc."
15% Offer racial abilities (automatic as PC levels up)
11% Add an 8th race
10% Offer racial class levels
7% Boost the human alpha version with 2nd bonus skill or bonus weapon proficiency
Others

5) Overall, what do you prefer regarding the 4 base classes (Cleric, Fighter, Rogue, Wizard):
66% Boost all classes as alpha version does now
12% Boost all classes slightly (as Dragon / WotC articles on dead levels)
11% Keep similar to 3.5, but tone down cleric and boost fighter
11% Keep the same as 3.5

6) Please rate the classes below:
Cleric Like (52%), love (33%)
Fighter Like (40%), love (38%)
Rogue Love (43%), Like (40%)
Wizard Love (48%), Like (37%)

7) Some people have suggested alternatives to the fighter class's bonus fighter feats. What do you think?
50% Offer a menu of martial class abilities to pick from (like the rogue's basic and advanced talents)?
43% Keep alpha version (give more bonus fighter feats)

8) Now much do you like the clerics healing aura ability?
36% It's genius
28% It's great but in practice has some drawbacks
20% It's OK
16% I don't like it

9) How do you feel about the alpha fighter's Armor Training and Weapon Training features?
49% Just right but need unarmed Armor Training option
29% Right right
11% Too boring
others much less

10) Skills in the alpha version have changed markedly. What is your preference for how to handle skills?
42% Consolidate the skill list, and change to alpha skill method.
33% Consolidate the skill list, and use skill points.
9% Use the 3.5 skill list, and use skill points.
12% Other (and there are LOTS of suggestions! ... here you go...)

---------------------------------
- Keep [alpha] skill List, Use 3.5 skill points
- either 3 or 4 [consolidated methods] would be fine with me as long as the list was consolidated
- Consolidate a few, then keep skill points.
- Consolidate Skill list, skill points need adjusting though, give quick option to those who want it and for npcs
- Eliminate class vs. cross-class; possibly keep skill points with that
- Consolidate skill list; no skill points; adjust skills granted by classes; need viable multiclassing solution for skills.
- More simplification and 'specialization' within a skill itself (ex: "Climb, Trees")
- Consolidate and alpha method with some changes
- Consolidate and alpha method with some changes
- I like the alpha method. You should also keep fly!
- Consolidate the skill list, offer alpha method & skill points both
- Consolidate the skill list, use either skill points or alpha method
---------------------------------

11) Regarding the alpha skill progression method, do you prefer skill checks to be based on:
60% character level
40% level of class that offers those skills

12) Regarding the alpha version skill training methods... (show highest two results)
a) Give 2 automatic skills to each class such as Stealth and Thievery to rogues?
Yes 35%, Unsure 34%
b) All untrained class skills are treated the same as trained cross-class skills?
No 43%, Unsure (42%)
c) Change Knowledge sub-skills to to skills (e.g. Knowledge (arcana) becomes Arcana?
No 57%, Unsure 25%
d) Have a Concentration skill for memorizing, hypnosis, etc?
No 46%, Unsure 28%
e) Refer the term "Thievery" over "Theft"
Yes 48%, Unsure 40%
f) Fold Open Locks into Disable Device skills rather than Theft skill?
Yes 62%, Unsure 22%
g) Keep the new Fly skill?
Yes 41%, Unsure 33%

13) Please indicate your preference regarding the alpha feats section.
a) Have chained feats as in alpha version? Yes 48%
b) Consolidate skills with Athletic and Negotiator into a general Skill Focus type of feat? Yes 38%
c) Keep skills such as Athletic and Negotiator, but add something special to them. Yes 40%
d) Keep Arcane Strike as-is, or make it like 3.5 version of Arcane Strike? Unsure 72%

14) Rate the following alpha version aspects of Combat.
a) Combat Maneuver Bonus: Good (49%), Awesome (33%)
b) The new grapple rules: Good (59%), Awesome (32%)
c) The new Turn Undead rules: Good (39%), Awesome (34%)
d) The new rules for cover: Good (42%), Meh (33%)

15) What is your opinion about iterative attacks?
47% Keep them for everyone
32% Eliminate them, but give martial characters something in return, such as Iterative Attack feat
14% Keep them for martial characters (best BAB only)
8% Eliminate them entirely
Note this means 46% said to eliminate them except for martial characters using some method.

16) Rate each of the following aspects of the alpha version magic system.
The idea of arcane schools Perfect (62%), Needs Tweaks (24%)
The specific implementation of arcane schools Needs Tweaks (56%), Perfect (23%)
The idea of divine domains Perfect (68%), Neews Tweaks (16%)
The specific implementation of divine domains Needs Tweaks (52%), Perfect (25%)

17) Are the Universal school's abilities too powerful (or not) relative to the other arcane schools?
46% Yes
54% No

18) Would you like the arcane school abilities to have more flexibility (such as how the rogue's talents work, with a menu of options to pick from, perhaps in tiers such as basic, improved, and archmage?)
63% Yes
37% No

19) What are your thoughts about spells?
58% Keep mostly as 3.5, but definitely modify some
20% Keep as 3.5, with very minor tweaks
12% Make moderate changes to spells
6% Make major changes to spells
4% Other ("No Opinion Yet", "Keep exactly as 3.5", "use 3.0 spells", "use 3.0 spells")

20) What is your overall feeling about the section on "Running the Pathfinder RPG"?
61% Like it
20% Love
18% Meh

The Exchange

done


Done.

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