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So, I've been looking at J3 for a couple of days on and off and JUST noticed that one of the monsters is a shoggoth (I got stuck on the flying monkey, which is also rad. :D) Holy oozing deaths, batman. That thing is a challenge and the art is great.

Very cool mod and super cool monsters, Wolfgang!


The shoggoths were awesome. That sheen of emerald green was nice. I was inordinately pleased with the derhii though. Too-small wings on fantasy creatures always bugs me, especially when they aren't identified as being able to magically fly, but the wings on the derhii were correctly proportioned for a creature of its size. *pleased*

Plus, he looks like he could really mess up your week. A lot.

Contributor

I agree, shoggoths rule.

<-------ftw

The Exchange Kobold Press

Thanks! (and Jeremy, you're making me want to change my icon...!)

I'm a serious monster-holic, so when I saw the Mythos material was well received in Pathfinder, I went nuts and proposed a shoggoth for J3.

The derhii were a last-minute addition that I needed for story reasons (who tells the adventurers the city's story if the citizens are all dead? Flying apes, of course). I think they turned out really well, and I hope that Kyle's derhii icon joins the set available here on the boards as well.


Wolfgang Baur wrote:

Thanks! (and Jeremy, you're making me want to change my icon...!)

I'm a serious monster-holic, so when I saw the Mythos material was well received in Pathfinder, I went nuts and proposed a shoggoth for J3.

The derhii were a last-minute addition that I needed for story reasons (who tells the adventurers the city's story if the citizens are all dead? Flying apes, of course). I think they turned out really well, and I hope that Kyle's derhii icon joins the set available here on the boards as well.

Wolfgang!

I was hoping for decapitating mayhem from a shoggoth, having read At the Mountains of Madness but will have to make do with an engulf attack and Strength 38 from the Golarion version; (My homebrow adaptation will possess a beheading attack, it goes without saying). Thank-you for the hound of Tindalos, and now a shoggoth. When can we expect to see mi-go, an Old One, or wizards who send ashes to one another in urns?
Charles Evans.

Sovereign Court

Really nice module, Wolfgang! :-)

I know that your name alone is usually proof enough for high quality adventures, but this one easily and very quickly grew one of two favourite Pathfinder modules of mine (together with the first Bloodsworn Vale module).

It manages to give the feel of a unique mini setting in just 32 pages. It makes use of the well known in D&D and "modern myth" and changes it in ways which makes you want to play this module as soon as possible!

Great job, I am looking forward to your next adventure (be it Pathfinder or Open Design).

Liebe Grüße,
Günther

Scarab Sages

Adventure Path Charter Subscriber

I had a couple of questions about J3.

Spoiler:
Is the scale of the city really 400ft? That would make the diameter of the city about 800ft. Kinda small for a 'cyclopean' scale, right? Or am I missing something

Spoiler:
In playtest, did anyone actually try to fight the shoggoth?

thanks.


Link to GM Reference Thread, where future questions & answers (after Mactaka's has been responded to) could be consolidated: J3 (GM Reference)

Scarab Sages

Adventure Path Charter Subscriber

Bump!

Haven't received an answer...

The Exchange Kobold Press

Answers hidden as the lost city...

Spoiler:
Is the scale of the city really 400ft? That would make the diameter of the city about 800ft. Kinda small for a 'cyclopean' scale, right? Or am I missing something?

The scale is correct, and actually right for the period. Cities of ancient times were constrained by their walls, and often quite small. Make the city fly, and size is even smaller. A roughly 1/6-mile diameter flying city is huge, though perhaps not by modern/industrial standards.

Spoiler:
In playtest, did anyone actually try to fight the shoggoth? My players are too canny for that. Not sure what the results of the Paizo in-house playtest were, if any. YMMV.

I do strongly recommend making it clear that the shoggoth is a massive engine of destruction, knocking down walls, towering vastly over the party, terrifying all sensible creatures.

If someone really wants to fight it (and loses, obviously), I'd recommend that character be released when the stone is destroyed, but with SAN loss or other permanent mental scars.

Scarab Sages

Adventure Path Charter Subscriber

Thanks Wolfgang!

Can't wait to start my Mwangi Expanses Campaign...Maybe I'll do it w/PFRPG...hmmm...

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