The Desperate and the Brave


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Male Shoanti/Human Ranger 4

Balance
1d20+2=12

Bowen rises to his feet trying not to think of the slime that covers his back side.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Chloe summons her arcane energy to empower her scimitar once again, hoping to end the toad's life with Arla's help.

Melee attack with scimitar using Arcane Strike... 1d20+2 = 19 to hit
Damage... 1d6+2+1 = 5 hp


Male Human Rogue 4

Rall slashes out at the toad more to keep it at a distance than to stab it.

1d20+3=17, 1d8+2=8


Arla, Chloe and Rall all surround the toad and as it manages to shake off Ash, they pierce it through, their combined attacks ending its life.

Bowen stands up just as the kobold raises his crossbow and once more fires - this time at the ranger, standing lone and slime covered.

Crossbow at Bowen: (1d20+7=27)
Confirm threat: (1d20+7=26)
Damage: (2d8+2=15)

Bowen, caught off guard can do nothing and then there is a crossbow bolt in him.

Rall needs to make another fortitude save. We are back to Arla and Ash and then the new round.


Male Human Rogue 4
The Chronicler wrote:


Rall needs to make another fortitude save.

Fortitude save: 1d20=1

Rall begins to vomit. Considering how little he's eaten, he manages to produce a surprising amount of bile. He follows that up with a series of dry heaves.


Rall loses another point of strength. He'll need to make another save on his next action.


Female Human Druid 2

Ouch :( What kind of state is Bowen in? Is he still standing?


Bowen has about 3 hps left I believe. You guys don't forget your hero points and action points if you need them. What is Arla going to do?


Female Human Druid 2

Nothing I can do to help Bowen unfortunately - just wasn't sure if he needed stabilised or not

"Bowen!" Arla yells over the chaos as she sees the ranger struck by the crossbow bolt. Realising that the kobold needs to be dealt with as swiftly as possible, the druid spins with a scowl to face the little creature and darts over to confront it.

Balance checks: Arla 1d20+2 = 21, Ash: 1d20+2 = 8

Unfortunately, Ash slips on some of the dead toad's slime and skids astray...

Attack: 1d20+2 = 9

..as does Arla's spear.

IC really doesn't seem to like me much these days :(


Male Shoanti/Human Ranger 4

Yeah Bowen is at 3 HP... That really hurt.

Balance
1d20+2=14
Attack (battleaxe)
1d20+3=14
Damage
1d8+3=6
Attack (klar)
1d20+3=8

Bowen moves towards the Kobold as he tries to ignore the crossbow in his chest he swings his axe and then attempts a slopy stab with his klar.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Chloe tries to close on the crossbow-wielding kobold as well, but finds herself tripped up by the skidding Ash.

Balance check... 1d20+2 = 4


Heh. That's right, blame it on the poor dog.

Bowen's axe misses the kobold.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Yeah. Blaming it on Invisible Castle is getting a little repetitive these days. So I figured I'd weave it into the narrative. ;-D


I think we are waiting on Rall. Sorry for light posting the last few days. Should be better this week.


Male Human Rogue 4

Whoops. Sorry. Didn't realize I was up.

1d20+3=16, 1d8+2=5, (Fortitude) 1d20=10

Forgot to reduce my strength bonuses. This should be 15 to hit and 4 damage.

Rall, disgusted and nauseous, attacks the kobold.


Rall's attack is thwarted by the kobold's armor. Meanwhile the kobold drops his crossbow onto the ground and draws a handaxe which he swings viciously towards the deputy.

Reflex Save: (1d20+6=17)
Axe Attack at Rall: (1d20+4=24)
Confirm threat: (1d20+4=24)
Damage: (1d3+1d3=4) (+2x2=+4 for favored enemy)

The kobold keeps his footing and the blow is well placed. Rall takes 8 points of damage.

This is one lucky or talented kobold.

Poison damage: (1d2=2)

Meanwhile Rall continues to feel sicker and weaker. (Another -2 to strength; One more round of saves and thats as bad as the poison will get.)


Arla and Ash are up and then the next round.

And on checking - that damage is enough to drop Rall isn't it?

Spoiler:
Over on ENworld, I advised a few people that this module is not the best for introducing kids to the game. You want new players to feel like they are doing well. I think I aptly named the campaign. You guys have this feeling of constant deperation about you as you try to overcome the various challenges. o.O


Male Human Rogue 4

Yes, I think Rall is at -4 hp.


Male Shoanti/Human Ranger 4

Yipes we may all fall to a kobold... I have the feeling that Daffy Duck says it best with, "Mother..."


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

I'll go ahead and post Chloe's next action, because...
1) I'm going to be a bit tied down in the coming days in terms of posting frequency, and...
2) She would take this action regardless of what Arla and Ash do...

Seeing the success the kobold has had against both Bowen and Rall, Chloe calls upon Desna's aid to bolster everyone.

Channel positive energy... 1d6 = 3 hp

Chloe also uses her Selective Channeling feat to exclude the kobold, but that should grant 3 hp back to everyone, including Ash if he's wounded. Does it also automatically stabilize Rall?

Lastly, I completely agree this adventure is not for beginners. It's also very frustrating to have virtually every encounter (or maybe, every other encounter) deplete so much of the PCs' resources and yet we're under such an in-story time-crunch to try and save the kids. I respect the entertainment value of Logue's adventures, but this one is far too deadly/challenging for what the PCs are asked to do. And that strips the fun out of the roleplay and makes this thing far more tactical and rollplay-oriented (for me, at least).

But that's just my two-cents,
--Neil


The positive energy would stabilize Rall if he is unconscious. He can also use his hero point and remain at 1 hp. His choice.


Female Human Druid 2

Ouch..

Frantic now, the druid stabs at the kobold, attempting to bring him down before he can do more harm. Ash, managing to scramble back to the fight again, also lunges in to attack.

Unfortunately, the slippery floors seems to still be affecting the pair, as neither can land a hit on the little creature.

Ash's balance check: 1d20+2 = 13 (Accidentally typed 1d20+1 instead of +2 into IC - have corrected it here

Arla's attack: 1d20+2 = 12
Ash's attack: 1d20+3 = 6

...This fight really isn't going well. :(


The kobold deftly defends from all sides with his axe.

His expression is hard to read, but one gets the feeling he is quite competent with his axe and knows it. He does not waste time with words, focusing instead on moving and dodging and slashing.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

And if we're having this much trouble with this guy, imagine what it would be like trying to face the Kobold King after having used up most of our spells and healing before we even got to him. That's what puts this adventure's encounters at odds with the plot of needing to push through everything in order to save the kids. It's just a total meat grinder. And that's assuming the players don't have a run of bad luck. :-[


Male Human Rogue 4

Rall will use his hero point to stay at 1 hp.

I'm on the road a bit the next couple days so I'm posting my next attack as well.

Rall's next attack, assuming he lives long enough:

Spoiler:

Rall, in a last desperate surge of adrenaline, throws himself, longsword first, at the kobold.
1d20+3, 1d8+2=[19, 3], [8, 2]

Confirm Crit:
1d20+3=8, 1d8+2=4 No love.


Rall is hurt but a last minute twist keeps him from being cut in half by the small axe. In return he manages to clip the kobold up across the snout with the very tip of his sword.


Male Shoanti/Human Ranger 4

Attack (battleaxe)
1d20+3=23
Confirm Critical
1d20+3=16
Damage
[1d8+3=4
Attack (klar)
1d20+3=22
Damage
1d6+3=5

Feeling his wound close a little and seeing Rall finally connect with the kobold Bowen swings with his ax and stabs with his klar.


Bowen manages to take advantage of the kobold's shock at being cut on the lip and connects with both of his weapons. The kobold is still standing though.


Male Shoanti/Human Ranger 4

Is anyone flanking him yet? If not I'll move into a flanking position.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Everybody's surrounding him except for Chloe. So that's you, Rall, Arla, and Ash. I think he's bound to be flanked by someone in all those squares. :-)

Also, FYI...Chloe's going to have to wait until next round to take her next action. But it'll be casting daze (DC 13) while staying out of the way. That way, maybe we can slow the little fighter down and keep him from further attacks. We'll worry about burning more healing resources once this encounter is done.


I forgot about the channel energy above.

Chloe calls upon higher powers and channels positive energy through her holy symbol, controlling it tightly as it tries to burst forth so that only her friends are touched.

Each of them feels just a little stronger.

Kobold attacks Rall: (1d20+3=13)

The kobold, sensing a potential turn in the battle, becomes just a little more cautious and that caution serves him poorly, for his attack comes short this time of opening up Rall's belly.

Back to Arla and Ash and then everyone else.


Female Human Druid 2

IC is giving me an error, so I rolled the old fashioned way - hope that's ok..

Arla attempts to stab the kobold again, all too aware that their situation was becoming more and more desperate.

Arla's attack: 1d20+2 = 15, 1d8+1 = 6
Ash's attack: 1d20+3 = 21, 1d6+3 = 6


I'll assume Bowen gave Arla a flank.

The goblin, suddenly overwhelmed by foes, misjudges his defense. Arla's blade slices him from behind and then Ash grabs him and pulls him down. The hardy kobold is not dead but he is out of the fight, and unconscious.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

"Thank, Desna!" Chloe exclaims dropping her hand and allowing the arcane energy she was about to hurl at the kobold to diminish.

"Is it just me...or are these things incredibly resilient and dangerous?" she asks, "Not your average kobolds, I think. Is everyone okay? Rall? You don't look too good. Maybe you should sit down for a bit?"


Male Human Rogue 4

"I think ... I should stay here and guard our exit," says Rall on the verge of passing out.

Sorry for my absence the last few days. Nerrat and I needed to go on a roadtrip and the public library we used for Internet access blocked Paizo with its "child safety" filter. When we got back, Paizo was offline.


The cavernous room has three exits. There is the tunnel that the party entered through on the east wall. There is a ten foot wide tunnel that heads deeper down to the north and there is another tunnel on the southwest corner of the room.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

"I don't know how much further we can go," Chloe worries as she checks on Rall and Bowen's injuries, "Desna can only favor us so much before our luck runs out, I'm afraid. Let's hope it lasts a little longer."

She helps Bowen remove the kobold's crossbow bolt and then offers up another prayer to her goddess.

Channel positive energy again... 1d6 = 6 hp


Male Shoanti/Human Ranger 4

Bowen lets out a small cry with the removal of the bolt then tucks it away in his pack as a reminder.

"I don't know if I feel right leaving you alone here Rall, but I'm beginning to lose hope in this trip myself."


Male Human Rogue 4
Bowen Quaid wrote:

Bowen lets out a small cry with the removal of the bolt then tucks it away in his pack as a reminder.

"I don't know if I feel right leaving you alone here Rall, but I'm beginning to lose hope in this trip myself."

Rall, bolstered by the positive energy, pulls himself to his feet, "How much further ...?"

I think I'm at 7 hp.


So where to?


Male Human Rogue 4
The Chronicler wrote:
So where to?

Rall points North and shrugs?


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

"Wait...wait..." Chloe advises, "Before we all just go blundering right into the next deadly trap, why don't we take stock and rest a bit. Some of you guys don't look well enough to continue."

Chloe's okay. But what's the hit point "meter of life" indicate for Rall and Bowen? I think that last burst of healing has Arla at full. Probably Ash, too. Bowen may be back to half-strength. Same goes for Rall? Should I hit everyone with another burst or save it?


Male Shoanti/Human Ranger 4

Bowen is sitting at 12 right now I believe.

"I think we need to take a second look at those potions you picked up Rall, Perhaps Arla or Chloe can tell us what they do. Who knows we may have one that can help you recover faster."


Male Human Rogue 4

"I don't seem to have much luck with poisons," says Rall pulling out the vial with the blue liquid ... but I don't see what I have to lose. Should I drink it?"


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Chloe peers at the bottle for a second.

Appraise check... 1d20+5 = 6

"I got nothing..." she shakes her head, "It's probably either poison, like what they've been putting on their weapons. Or, something they figured would help them. Maybe a healing potion. Maybe not."

Chloe can't do much to assist anyway. She doesn't have detect magic prepared.


Female Human Druid 2

Arla examines the bottle carefully for a moment. "Hm.. I wonder if there's magic involved? It's a strange colour.." She then waves a hand over the bottle and mutters a few words.

Arla will try casting detect magic on it. Don't think she'll be able to get very far though - she can tell if there's magic around, but due to a distinct lack of spellcraft, she's unlikely to be able to tell what it is :D


Female Human (Taldan) Cleric 1 / Battle Sorceress 1
Arla Kalandras wrote:
Arla will try casting detect magic on it. Don't think she'll be able to get very far though - she can tell if there's magic around, but due to a distinct lack of spellcraft, she's unlikely to be able to tell what it is :D

It takes Appraise now, in conjunction with detect magic.


Male Human Rogue 4

Rall, not expecting to get out of this alive anyhow, drinks the liquid.


Sorry for not posting since Friday - been a little busy.

Rall feels immediatelly better (though still poisoned), after drinking the potion.

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