The Weirdest FR Campaign Ever Played!


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This whole thing started as a random comment on a family car trip. My wife was asking whether because everything in D20 follows the same stats, if it was meant to be used together. I balked, and my counterexample--which was about as far out as I could imagine--was to take the Star Wars Alien Races Compendium and to substitute that for the normal player races in a Forgotten Realms game, I mean you could do it, though it seemed you obviously shouldn't.

Only my wife and I ended up just looking at each other for a long moment. The next few miles became cool concept after cool concept hybriding the two ideas. The Gamorrean cleric of Gruumsh. The Quarren Red Wizard of Thay. The Jawa ratcatcher. The Anauroch tribes of rothe riding Tusken Raiders. The more we talked about it, the more convinced we became that we'd inadvertantly stumbled upon gold. I dreaded talking it over with my player group, but after a long awkward silence they started chipping in ideas too. It was contagious. It had to happen.

So we decided to try a one shot of it to see if it was worth anything. What we got was really interesting. To keep chargen simple we made it a first level game, but to allow people the kind of options they'd get in a higher level game we made it gestalt and offered prestige classes as classes. So yeah.

The Characters:

A kubaz rogue/beguiler, basically a travelling con-artist and confidence man who has conned a cleric of Kelemvor into taking him on as an acolyte...mostly so he can convince people to forsake the material world, in the form of giving him their stuff.

A yuzzem massive hurler/savage grappler (or something to that effect). A big furry yuzzem who has devoted himself to the hardcore god Baghtru, walking around naked as the day he was born, ripping stuff out of the ground to throw at people--or failing that, grappling and throwing people.

A scheming, Raistlin-like half-chiss, half-miraluka mage-blade/sorcerer from Thay, the son and heir to a mighty Red Wizard, but due to politics was forced to fake his death and go out into hiding until his power is such that he can return and take over his father's holdings.

A krish spellthief/shadowdancer from Skullport, having made enemies of her powerful Hutt mentor they have become involved in a deadly game to destroy one another.

So there's the characters. A rundown of the first session to come as soon as I get a chance. As always I'd love to hear any comments from anyone.

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