Grimmbold Manor


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Male Human Fighter 3

Corvin's broken ribs make a few rather disgusting popping noises as he rises to his feet, but the fighter doesn't seem to notice.

Staring around at the carnage, he turns back to Anarath.

"How long was I out?"


Anarath shakes his head, keeping a wary eye on their kobold 'allies,' on the lookout for any treachery. "Not long," he mutters in reply to Corvin's question.

Anarath prepares an action to cast a spell should it appear the 'friendly' kobolds are going to betray them.


The kobolds scurry off to join the battle that you can hear raging from somewhere in the Manor without a backward's glance.
You are left alone in the courtyard, standing in the oily rain (which is falling more heavily now) and the chilling wind with nothing for company but the corpses of your foes.
A quick recap: You've killed the Grell and all of his elite soldiers. The unarmed kobolds fled into the tower, passing through the wall of bones and seemingly were swallowed up by the tower walls.


Male Human Fighter 3

"Weren't there some sorta treasure we were lookin' for?"


Corvin Killgannon wrote:
"Weren't there some sorta treasure we were lookin' for?"

Huh. My post vanished.

Anarath looks thoughtfully at the wall of bones. "Yes, that was the plan," he murmurs, as he tries to determine what magic is at work.

Know. Arcane: 16+8 = 24.


Anarath

Spoiler:
The wall is probably a spell of some kind, perhaps an Illusion.

A Spot check might yield more information as would a Search check


Male Human Fighter 3
Anarath Coldblood wrote:
Corvin Killgannon wrote:
"Weren't there some sorta treasure we were lookin' for?"
Anarath looks thoughtfully at the wall of bones. "Yes, that was the plan," he murmurs, as he tries to determine what magic is at work.

"Well, we sure did find some FINE shiny, didn't we." The fighter cracks his neck, producing an obscene popping noise. "Lots of gold, silver, dead kobolds... mostly dead kobolds... Once we get to the motherf&##in' bottom of this, there'd better be a big f#%&in' re-ward,, or I'm gonna kill somebody. The boss is dead, so I ain't gettin' paid. 'Course, I could just take his share of the loot..."


Alright, spot = 14


Tsiilmas Mithalvarin wrote:
Alright, spot = 14

No dice.


Anarath squints thoughtfully at Corvin. “How much was Gries going to be paying you Corvin?” he asks.

He then turns his attention to the wall of bones. Search:5+5 = 10


Male Human Fighter 3

"I uh... Um.. Don't remenber..."


Corvin Killgannon wrote:
"I uh... Um.. Don't remenber..."

"Well then," replies the elf. "I think it only fair that you get a full share of whatever we are able to find within. Plus anything you want to salvage from Gries' corpse back there. Sound fair?"


Anarath Coldblood wrote:

Anarath squints thoughtfully at Corvin. “How much was Gries going to be paying you Corvin?” he asks.

He then turns his attention to the wall of bones. Search:5+5 = 10

Since that result is unlikely to do much good, given the time I'll Take 20 on the roll.

20+5 = 25


Anarath

Spoiler:
The bones are covered in minute runes that you recognize as arcane symbols (Know. Arcana to gather more info on the runes). At first the bones seem to be arranged in no particular order; just a jumble of bleached bones but as you examine it a pattern begins to emerge. It's subtle, but interwoven into the wall is a lattice-work of bones that seem to be arranged in a specific pattern (the same Know. Arcana check as above will tell you more).

Did anyone pick up the twisted leather tokens or the scythe?


Male Human Fighter 3
Anarath Coldblood wrote:
Corvin Killgannon wrote:
"I uh... Um.. Don't remenber..."
"Well then," replies the elf. "I think it only fair that you get a full share of whatever we are able to find within. Plus anything you want to salvage from Gries' corpse back there. Sound fair?"

"Treasure is good. But, naw, wouldn't seem right, takin' from guy what's payin' me, whether he be dead, 'r not. Like robbin' Pete to pay Paul."


Anarath shrugs, and returns to his perusal of the wall.

Arcana: 17+8 = 25

I don't think anyone's taken that other gear yet - I'll have Midnight flap over and appraise it, 9+3 = 12.


Anarath

Spoiler:
You recognize the tiny runes etched into the bones as those often used by illusionists and conjurers. The bones are interwoven to form a lattice work like the ones used in the construction of teleportation gate.

You think the scythe might be worth quite a bit. It's dinged and hasn't been well kept but with a little work it could be a very functional weapon again.
On closer inspection you notice that rune covered strips of skin that make up the macabre baubles that the kobolds wore are tied around a little golden ring that might have some value to it. No one in their right mind would buy these things though. The runes on the flayed strips of skin are very similiar to the ones on the bones.


“This may be some sort of teleportation gate,” announces Anarath after several moments, gesturing to the wall of bones. “Unfortunately I cannot tell from here where it might lead – either into the tower or elsewhere.”

Just then Midnight squawks loudly, and begins nattering at the wizard in Draconic.

“Ah,” announces the elf. “Well then, perhaps those strips are some sort of key to the teleport gate? I suggest we all take one if we wish to go through. I’ll get that scythe too,” he adds. “I’ve always wanted a scythe.”


The scythe is made for a small creature. You can wield it a -2 penalty or find some way to resize it (I believe there's such a spell, I'll check it out).


Male Human Fighter 3

Corvin seems to be in unusually good spirits.

"Heh, yeh. Make sense, neckermancer like you with one o' them reaper things. Pretty f*@!in' scary fer any more o' those brainy m&#&*+*%@!!&s... So, ya say tha' those bones means some sorta gate? Looks like bones to me. Maybe it's a door. ... Maybe the treasure is behind the door!"


“A little small though,” mutters Anarath sadly, holding the under-sized scythe.

“Yes,” he says, turning back to Corvin. “It is my hypothesis that the bones are a door of sorts, and that there may indeed be treasure beyond the door – if those escaping lizard-rats haven’t made off with it yet. Holding one of these,” he bends to pick up one of the twisted scraps of leather, “may enable us to go through the door. Care to give it a try?”


Male Human Fighter 3
Anarath Coldblood wrote:

“Yes,” he says, turning back to Corvin. “It is my hypothesis that the bones are a door of sorts, and that there may indeed be treasure beyond the door – if those escaping lizard-rats haven’t made off with it yet. Holding one of these,” he bends to pick up one of the twisted scraps of leather, “may enable us to go through the door. Care to give it a try?”

"Yeh. I want my treasure. Let's go."

Corvin picks up one of the scraps, waiting for some sort of signal from the elven necromancer. The fighter's out of his league on this one.


Anarath holds his token, and passes one to Tsiilmas and Dohrlok (assuming there are enough).

“Alright, are we all ready? Corvin, stand beside me, we shall walk towards – and hopefully through – the wall. Go slowly … in case it doesn’t work.”

Taking a deep breath, he walked into the wall of bones.


Male Human Fighter 3

Corvin walks cautiously toward the barrier. Halfway there, he stops.

"F!*~ it."

His eyes narrow as he dips his shoulder and charges the wall of bones.


There's a sickenign feeling as you slam into the wall and nasuea almost overwhelms you. At first the wall resists but then it yields a little and with a little effort you burst through to the otehr side. You're only a few feet away from where you were, but now you're on the other side of the wall, within arm's reach of the glistening tower wall.
Anyone who didn't have one of the tokens when they tried to got hrough the wall let me know.


Male Human Fighter 3

"Ewww, it's all glisteny..."


Anarath tossed one to me

Tsiilmas pushes through the wall, feeling the same nausea overcome him until he was through. He bends over, holding his stomach until the feeling passes.


"Well ... that was unpleasant," comments Anarath, looking up at the tower. "Are we all here?"

What do we see?


Apologies for my absence.
The oily black edifice juts from the ground, towering to a height of at least 70 feet. There's only a a gap of a few feet between the wall of bones that you just passed through and the tower's wall and the ground you stand on is a muddy black sludge that reeks slightly of death and decay and seems to cling to your boots, trying to hold you in place. There's no apparent door anywhere on the tower, which has a diameter of about 20 feet.
The wall is smooth and unblemished by windows or other distinguishing features with a faint coating of some kind of oily slime covering the walls.


Anarath begins searching the wall for hidden openings. Search: 11+5 = 16.


Your search reveals no hidden openings on the slick wall of the tower.


Anarath Coldblood wrote:
Anarath begins searching the wall for hidden openings. Search: 11+5 = 16.

"Would you fellows like to give me a hand here?" Anarath snarkily asks his companions.


sorry! search 15+2=17


You find nothing either.


Male Human Fighter 3

Search: 10 + 1 = 11. That's ridiculous. It's not even funny.

"This place sucks."


“Perhaps we are approaching this in the wrong manner,” says Anarath thoughtfully. “Let me try something.”

He rolls up his sleeves and begins making arcane gestures, whilst muttering under his breath.

Casts Detect Magic, looking at the wall.


Anarath

Spoiler:
As you concentrate on your spell the entire tower seems to be sheathed in corscating sheets of arcane power. The strength of the magic is extraordinary. It radiates the distinctive signs of being of the Conjuration and Illusion schools.


“Hmmm…” Anarath strokes his chin. “Let’s see if we can walk through this wall with those amulets too.” He says, indicating the leather strips. He walks forward into the wall.


Male Human Fighter 3

Corvin touches the shiny black surface of the wall apprehensively.


The wall gives a little as you push against its slick surface. As you strain against the wall you feel it move a little, pulsing rhythmically. After a moment your hand is swallowed up by the tower wall. It draws in your arm and then your whole body. You pass through a cloudy membrane and emerge into pitched darkness. It seems that whatever inhabits this tower has no need for light. The still air in the tower is cold and damp, carrying a faint smell of mildew with it.


Male Human Fighter 3

"F+!*in' bizarre, that."


Anarath whispers a few words, casting a light spell centred on the end of his quarterstaff. Midnight rustles his feathers uncomfortably. As soon as one of his other companions comes through the wall, the elf recommends that they ready a torch or lantern – “this spell will not last forever.”


Torch readied


Tsiilmas Mithalvarin wrote:
Torch readied

sorry bout the flatness of that post, kinda brain dead.


Anarath's spell fills the small, circular chamber with flickering light that glints weirdly off the slick black ebony walls. The walls are covered in pale white lines that strange patterns of alien pictures and strange runes that shift slightly as you watch.
The chamber, which is about 20 feet in diameter, is featureless except for a flimsy rope ladder leading through the 10 foot wide hole in the ceiling in the chamber. The ladder seems to lead to another room above you, with another hole in it's ceiling. Looking up, you can see several more floors, all with holes in them. The holes form a shaft leading straight up, presumably to the top of the tower.


Male Human Fighter 3

"Aw, this place is makin' me wish I was still covered in blood. Oh, yeah. I'm still covered in blood. Damn."


Spot 22

Spoiler:
You see a flicker of movement from the floor above you. For a moment you think you see a single eye staring down at you before it vanishes.


Spot 16+4 = 20.

"Well, who feels like climbing? IT has never been one of my strong suits..."


Male Human Fighter 3

"Dam'. Forgot my grapple. Left it on the wall, what with all the 'citement and those little f+%@ers runnin' around."

Corvin looks at the wall. He looks at Anarath. He looks back at the wall.

"Aw, f+#* it."

He leaps at the wall, his armor making a terrible racket as his mailed fingers dig into the odd substance.

Climb: natural 20 - 1 = 19. Second climb check in five minutes.


“Um. Actually, I was talking about climbing that rope ladder,” says Anarath, pointing to the hanging ladder. “But … at least no-one can cut the walls while you’re climbing them…”

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