AP 3 : "Savage Tide"


Savage Tide Adventure Path

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So, seen from the cover of issue #135, it seems that the next AP will be named "Savage Tide".

Maybe my wish for water-based and undersea adventure will be fulfiled? Or is this "tide" more like a horde of rampaging humanoids?

What do you think? Speculation time is open! (at least until some lucky folks receive their issue and can start spilling the beans)

Bocklin

Liberty's Edge

As Erik said he would give away infos about AP3 in #135's editorial, I can't wait to have it!
I am sure it has something to do with water!
I as well don't think they use the idea of a humanoid horde, because RHoD did this quite well already!
But, yeah: Water, Sahuagin, sunken citys/ships and whatnot would be too cool!

Dark Archive

Savage Tide is the next installment, it brings back one of the old time favorites that every d&d sessions has. Food, the great city of Waterdeep, The Free City and Sharn all 3 suffer from a lack of potato chips. As the citizens turn on each other as rabid dogs for the last of these chips the government in it's last few moments of sanity pleads the adventurers to safeguard what remains, find out what happened to them and lastly return the food of all foods before the city loses it's civilization and returns to a time of savagery and bestiality, where all law is gone and chaos rules. Features of this AP is plane travel as we go from eberron to greyhawk to the forgotten realms.

Off course since I do not have the editorial this is all speculation. It will probably not be a struggle for potato chips but one can hope.

My bets, some kind of horde.


Savage Tide will feature an interesting mix of old campaign settings put in a blender and liquified to a stupendous drink of Spelljamming, Dark sun, Mystara, Eberron, The Realms, Greyhawk, Dragonlance, and all the others. A giant problem, one that threatens not just one existence, but all of them, arises when an Orb of Anniliation is eaten by the Tarrasque which is then eaten by piranha after an untimely heart attack near a radioactive plant. This brings the resurrection of the very unheard of god, FNORD, back to life, considering his domains are Piranha, Tarrasqueseses, and Radioactive plants. Now filled with anger, he summons many sharp teethed things to have everyone in the universe suffer by saying "ow, my ankles...what? Oh, isn't that kind of cute..." The pc's will have to stop a god, again, but the good news is that they will have help from TV stars Ray Ramano, Kelsey Grammer, and that dude from Firefly...you know...the guy that wore that hat...


I'm wondering if it has something to do with a certain group of slavers from a certain peninsula.

Liberty's Edge

Pirates. Yo ho ho and a bottlea brass monkey. High seas. Hidden pirat bases. Jungle islands, treasure maps, Harryhausen cyclopic centaurs, and jungle elf amazon babes.
Walking planks, keelhauling; eggregous buckling of swashes and swinging off of ropes onto the other ship to attack and steal the booty.
And a secret long lost city, inhabited by the altered sons of folk who dabbled in dark arts better left alone...
An adventure path in which a rogue couldst make copious usage of his sneak attack, where a brick fighter could do a lot of hacking AND slashing, and those loremastery types could translate the heiroglyphic graffiti goobly-gop, aeons scrolled ago on yon wall, anon (to tell the hacky/slashy/fighty/bities where their next +2 Wholly 'Viscerator is hid at).


Yeah, it seems that ninjas are definitely losing on the third AP...


Heathansson wrote:

Pirates. Yo ho ho and a bottlea brass monkey. High seas. Hidden pirat bases. Jungle islands, treasure maps, Harryhausen cyclopic centaurs, and jungle elf amazon babes.

Walking planks, keelhauling; eggregous buckling of swashes and swinging off of ropes onto the other ship to attack and steal the booty.

We can hope. I'm running a Freeport campaign now. And as we all know, the only thing better than swashbuckling pirate high-seas adventure is more swashbuckling pirate high-seas adventure.


Bocklin wrote:
Yeah, it seems that ninjas are definitely losing on the third AP...

Not unless they are ninja pirates!


Well,

What do we know for certain. One, Savage Tide builds off of the Shackled City and Age of Worms adventure paths. That being said it seems logical that it will take place in Greyhawk.

Second, in the past paizo gave little hints in Shackled City about the Age of Worms i.e. the adventure Flood Season which introduced the Ebon Triad.

Third, putting aside the water implications what other "Savage Tides" have the players encountered in the AOW.

I can think of two off hand. The first being the lizard folk from "Encounter at Blackwall Keep" and the secong being the horde of dragons encountered in "Kings of the Rift".

Anyone else thinking along these lines?

Dark Archive Bella Sara Charter Superscriber

Lord Vile wrote:


Second, in the past paizo gave little hints in Shackled City about the Age of Worms i.e. the adventure Flood Season which introduced the Ebon Triad.

I think the editorial staff has commented that they liked the Ebon Triad so much they included them as a central component of the Age of Worm - they didn't place them in Flood Season as intentional foreshadowing, it just worked out that way.

That being said, I do think it's a safe bet that some element introduced in AoW will show up in the next adventure path.

Liberty's Edge

Maybe, if we're lucky the Savage Tide will be a tide of Drow from the underdark sweeping out into the Great City (insert Greyhawk or Waterdeep or some other appropriate choice here) and threatening to steal everyone's supply of ale ... so as to force the characters to go into the underdark ...
Because we all know that one hasn't been done before!


I hope not.


If I remember correctly, the occurrences in Shackled City were part of the prophecy for the Age of Worms. Therefore, I think the Age of Worms was some part of a prophecy leading up to the even larger events in Savage Tide. Therefore, I believe we can postulate what will be happening in the next six or so Adventure Paths (with decreasing accuracy):

AP1 - Shackled City: Volcano Erupts with Evil Influence
AP2 - Age of Worms: Death Worm God Returns from Stasis
AP3 - Savage Tide: Oceans Drained When Gravity Reverses
AP4 - A Really Bad Thing: Moon Explodes in Heavenly Shower
AP5 - We're Really Screwed: Sun Goes Out When Gods Turn Off Switch
AP6 - I'm Outta Here: Universe Eaten By Giant Terresque

Paizo Employee Creative Director

This thread is awesome.

For the record, one of you is actually pretty close to the truth. Maybe more than one of you.

Liberty's Edge

James Jacobs wrote:

This thread is awesome.

For the record, one of you is actually pretty close to the truth. Maybe more than one of you.

Arr, oy hopes it be me, ye lubbers!!!


James Jacobs wrote:
This thread is awesome.For the record, one of you is actually pretty close to the truth. Maybe more than one of you.

It'd better not be the ninja-pirates guys or I'm cancelling my subscription. :)

Savage Tide makes it sounds kinda dirty, but it's probably an invasion of the air-lands by the sea-hordes. Or giant hurricanes. Or maelstroms and whirlpools.

"...swallowed a record amount of seamen." --Family Guy


yarrr me hearties!

pirates! there can be a tie-in with Spelljammer, and Savage Coast/Red Steel. ;)


BOZ wrote:

yarrr me hearties!

pirates! there can be a tie-in with Spelljammer, and Savage Coast/Red Steel. ;)

Arrr! ArrrRRRRRRR!!! Need to go buckle my swash, now, and check me bilges and polish my plank...

(Okay that sounded really dirty...)


Could it be about the villinous predations of sentient laundry cleaners???? That is sooo it. Do I get a prize for guessing right? huh? How many hit points does a sentient cardboard box with barbarian levels get, anyway?

Liberty's Edge

MeanDM wrote:
Could it be about the villinous predations of sentient laundry cleaners???? That is sooo it. Do I get a prize for guessing right? huh? How many hit points does a sentient cardboard box with barbarian levels get, anyway?

If you get the dire-sized box you can do alooooot more laundry.


Adventure Path Charter Subscriber

I think that it's going to be a both land / sea adventure set in the Pomarj and off the coast! Bringing back the Scarlet Brotherhood, they have been way to quite as of late! (Someone needs to wake them up!)


Krypter wrote:
It'd better not be the ninja-pirates guys or I'm cancelling my subscription. :)

I'll renew mine for that, as long as dinosaurs are also involved. ;)


Savages in the ocean? Sounds kinda like a possible Skull Island-like scenario. Or something like a Return to the Isle of Dread adventure? No giant monkeys there (alas, poor forgotten Oonga) but plenty of dinosaurs. I'd much rather see that than plain old pirates. Even ninja pirates. Riding dinosaurs.

Hunter


skull island - so you mean Isle of the Ape is going to be involved? ;)


BOZ wrote:
skull island - so you mean Isle of the Ape is going to be involved? ;)

That was my first impression. Then I remembered that the Isle of the Ape is stuck on a demiplane tucked somewhere on the 163,987th level of Castle Greyhawk, and not actually in the ocean. *sigh* I'll get my Oonga someday...


Adventure Path Charter Subscriber

If my memory serves me right most of the deities from the last 2 Adventure Paths were from the Suel Patheon. Which is what the Scarlet Brotherhood background comes from the ancient Suel Empire, which was where the Sea of Dust now stands. They wish to try to bring back that Empire and their Gods.


When does the next AP start? I'm half way through AoW and I'm in session/week 39 of my game. I'll probably be ready for another AP in September.


Hunter wrote:
BOZ wrote:
skull island - so you mean Isle of the Ape is going to be involved? ;)
That was my first impression. Then I remembered that the Isle of the Ape is stuck on a demiplane tucked somewhere on the 163,987th level of Castle Greyhawk, and not actually in the ocean. *sigh* I'll get my Oonga someday...

http://www.enworld.org/cc/converted/view_c.php?CreatureID=845 :D

Paizo Employee Creative Director

Savage Tide starts in issue #139 of Dungeon, which would be the October issue.


I'm giddy with anticipation. There's a good chance I'll run this AP for my group, while I get to play in Age of Worms. How cool is that?


Heathansson wrote:

Pirates. High seas. Hidden pirate bases. Jungle islands, treasure maps, Harryhausen...

Walking planks, keelhauling; egregeous buckling of swashes and swinging off of ropes onto the other ship to attack and steal the booty.
And a secret long lost city, inhabited by the altered sons of folk who dabbled in dark arts better left alone...
An adventure path in which a rogue couldst make copious usage of his sneak attack, where a brick fighter could do a lot of hacking AND slashing, and those loremastery types could translate the heiroglyphic graffiti goobly-gop, aeons scrolled ago on yon wall...

I hope this post is on the money. This sounds like a whole lot of fun. Especially if the altered sons & daughters of folk who dabbled in dark arts and made blasphemous pacts are the Yuan-ti! Please let it be so. But there is no way I'll be done with the Age of Worms in time. Oh well, it is good to have such problems.


Savage Tide, eh? Who knew laundry detergent could be so feral...


I wouldn't scramble to finish whatever AP you're running now. If you don't start AP3 until about 3-4 magazines of it are out, maybe some of you won't get so frustrated if the online supplements don't come out the instant you want them. Stress-free gaming, I like that.

I didn't start running SCAP until the entire thing was out. The DM that is going to run AoW for us hasn't even started reading the adventures yet.

Dark Archive

Mayhap this title has something to do with Saltmarsh? It has been a while since the sahuagin threat to the town was eliminated, and some revenge may have been a long time coming. Also, the recent write-up of Saltmarsh in the DMG II may be a bit of foreshadowing of the next AP.


Here's personally hoping that Savage Tide doesn't resemble the Freeport series too closely (Crazy Cultists, Mad God returns, etc.). I wouldn't be too surprised to see some kind of aquatic takeover, maybe a Lost Atlantis type civilization seeking to take over the land, or sink the land and take what they want as the surface population all drowns.

Ninja Were-dinosaur Pirates? I'm there!

L

Dark Archive

One word FLUMPHS.


Jeremy Mcgillan wrote:
One word FLUMPHS.

Special Forces Flumphs even.

I'd love to see a return to Saltmarsh, given the fact that it got a kick-ass writeup in DMG II.

Paizo Employee Creative Director

There's actually an adventure set in Saltmarsh in this issue (#135), as it turns out.

Liberty's Edge

farewell2kings wrote:

I wouldn't scramble to finish whatever AP you're running now. If you don't start AP3 until about 3-4 magazines of it are out, maybe some of you won't get so frustrated if the online supplements don't come out the instant you want them. Stress-free gaming, I like that.

I didn't start running SCAP until the entire thing was out. The DM that is going to run AoW for us hasn't even started reading the adventures yet.

That's so true!

Would save us a lot of "When will be X available for download" threads...
Guys - as cool as it will be, F2K's right. Don't start playing until at least 3 issues are out. Save you stress!


Jeremy Mcgillan wrote:

Special Forces Flumphs even.

LOL...

Start humming that Barry Sadler tune:...."fighting flumphs from the stye...fearless flumphs who jump and die..."

(apologizes in advance to every Green Beret out there and especially SSG Sadler)

Seriously, Saltmarsh in #135? I'm looking forward to that, the setting was the first thing I read when I got DMG II (after reading James Jacobs autograph, of course ;)

I would be pleasantly and seriously surprised if AP3 was set in Greyhawk again. You've got to think that WotC would demand that something as successful as the Adventure Paths would be expected to boldly feature one of their chosen campaign settings, but perhaps the "generic" setting would have the most broad-based appeal, especially if there are conversion notes again.

I talked to a long time gaming friend of mine who gave up D&D 15 years ago and told him about the Adventure Paths and he said that something cool like that could potentially get him back into gaming.

Silver Crusade

Bocklin wrote:

So, seen from the cover of issue #135, it seems that the next AP will be named "Savage Tide".

What do you think? Speculation time is open!

Strangely enough, this title reminded me of the intro to the "Terror in the Tropics" adventure (from WGR2 Treasures of Greyhawk).

"It seemed to human eyes as though the jungle had breathed life into the patches of darkness all around, a numberless horde without souls come to rid the world of life. The phantoms, ripples in the ebon stuff of night, engulfed the alien humanity."

God but that was some awesome stuff by Roy Rowe...


I'm going to play the prognostication game too and say that I'm guessing Savage Tide will be more like an invasion of savages. Perhaps an orc invasion? Barbarians? I think it would be neat to see a war that pits the forces of civilization against a savage and violent foe, one with no sense of self-preservation. I'm conjuring up images of Theodin at Helm's Deep: "So much death. What can men do against such reckless hate?" One of my favorite lines, and it's always chilling to face a foe that has no desire to live, only a desire to kill. Makes them that much more dangerous.

We'll see in a few days when our subscriber copies arrive, I guess.


An exciting nautical adventure involving the Sea Princes, a Thrall of Demogorgon, the Isle of Dread, and the Tarrasque.

That would sink an adventure idea roaming around in my head perfectly. =)


I say some of. . .

<---- These guys!

Maybe there's a Great Old One in the depths, and the sea devils are raiding for the sheer tonnage of human flesh necessary to keep it frisky. If the BBEG isn't a demon and it isn't undead, I'm hoping for an aberration! Or maybe an army of them. . .

Also, if there be pirates and a few ocean going adventures, it would be seriously cool if the PCs get their own vessel during the campaign. Yar!

farewell2kings wrote:
I talked to a long time gaming friend of mine who gave up D&D 15 years ago and told him about the Adventure Paths and he said that something cool like that could potentially get him back into gaming.

BTW - That is awesome.

Shadow Lodge

Amaril wrote:
I'm wondering if it has something to do with a certain group of slavers from a certain peninsula.

I'm just giddy at the thought of an official 3.5e Stalman Kilm, Markessa, Edralve and Theg Narlot. Maybe DDM miniatures would be in the future for them too! *Dreams*


Rodney Thompson wrote:
I'm conjuring up images of Theodin at Helm's Deep: "So much death. What can men do against such reckless hate?" One of my favorite lines...

[hijack] And he TOTALLY deserved at least an Oscar nomination for his role in The Two Towers. I think that he played that role in that film better than any other of the characters in the trilogy. [/hijack]


If Savage Tide is related to an aquatic invasion, it would be neat to see Keith Baker's take. Here's an old quote when Eberron was first released:

"The world was reduced in size, simply because it had to be -- as is, we are fighting to squeeze all of the nations and groups into the 360 page book... In the original setting there were well-developed aquatic nations and politics, and that's something that has been dropped -- which isn't to say that they aren't out there, but they don't have the same level of interaction with the surface world."

Is Keith signed up for the adaptation notes? Any decisions yet on their length and location?

Dark Archive Contributor

I'm just glad I'll be able to read the adventure path adventures as they come out, since it doesn't look like Erik is going to run an AP3 playtest group. ;D


Keith Baker's "Shattered Land" novel has some interesting tidbits on the Sahuagin in Eberron and their legends and society.

The Sahuagin creation myth and their ties to the dark six are making me want a book on them.

Takasi wrote:

If Savage Tide is related to an aquatic invasion, it would be neat to see Keith Baker's take. Here's an old quote when Eberron was first released:

"The world was reduced in size, simply because it had to be -- as is, we are fighting to squeeze all of the nations and groups into the 360 page book... In the original setting there were well-developed aquatic nations and politics, and that's something that has been dropped -- which isn't to say that they aren't out there, but they don't have the same level of interaction with the surface world."

Is Keith signed up for the adaptation notes? Any decisions yet on their length and location?

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