David Roulston |
According to the circulation data listed in Dungeon #130, the average distribution of Dungeon Magazine over the last 12 months is 32, 346 copies. Of those, how many do you think were purchased or given to DMs who are currently running an AOW campaign.
For myself, I am intending to run this terrific campaign path as soon as my current (20 year-old) campaign ends. I'll probably be starting it up in March.
silenttimo |
I just make my players do "Fiend's embrace" and I am going to make them play AoW, beginning at 4-5th level (toughing up the 1st instalment), but I intend to have them reach 6th (on the verge of 7th) level at the beginning of "encounter at blackwall's keep. And I don't want to skip any scenario.
I'll play it, here in France, with 3 regular players and one unregular player plus two NPCs (cleric, fighter, 2 rogues, wizard and favored soul).
I'm looking forward to DMing it : since I've always played in Greyhawk, I'm rather excited to have such an adventure path.
Rexx |
Estimating conservatively, 1/5th of the circulation run of Dungeon has DMs intending or actively running the Age of Worms Adventure Path. Assuming that one DM and four PCs are in the game, that makes an estimate of 32,000 people playing the Adventure Path, effectively the distrubition figures of the magazine. The sheer number of unique usernames posting in the Age of Worms forum may be another statistic we could make some logical projections from. Perhaps our Webmaster could offer a number.
Gary Teter Senior Software Developer |
TorctheOrc wrote:4 players and 1 dm here in nycAre you looking for another player? I would love to play in age of worms.
Bill
We play every wednesday from 7 to midnight (or there abouts) on the upper west side of manhattan - we have one player who has been a bit spotty in his attendance so another player might be a possibility. I would have to talk to my players first. Drop me a line at laocoon@mac.com with some background info (how old r u?, what is your game experince etc.) and I'll see what I can do. I have also thought of running a second campaign, either as rivals to my first party or in a parallel Greyhawk. If you could recruit 3 other players that is also a possibilty - let me know
Peter Fuesz |
Herremann the Wise |
Starting the 28th of January 2006 in the Shire of Baulkham Hills, Sydney Australia will be a new Age of Worms Campaign set in Greyhawk involving five veteran players as well as myself as DM. We intend to have it as our primary fortnightly campaign going through the entire adventure path. I have made some significant augmentations to the roleplaying side of things although I'll be leaving the creatures/traps etc. presented as is. We will be using the rules as written in terms of both the Core set as well as the Complete series.
... And boy are we all looking forward to it!!!
Best Regards
Herremann the Wise
David Roulston |
In DuBois, PA we have 9 players and me, the DM.
I'm interested in how the campaign is going with so many players, since when I Start up in March I'll have 8 players.
How are you adapting things? I've always found the EL/CR tables in the DMG less than helpful when the party is double the size the tables were created for.
Greg A. Vaughan Frog God Games |
Me and 9 others in OKC (as soon as we finish our two concurrent campaigns in Shackled City and Slumbering Tsar..and then there's always Return to the Temple of Elemental Evil which we only got halfway through before Shackled City...so many adventures and so little time).
As posted above, adjusting the ELs is very difficult for large parties and depends greatly on the make-up of the party and the experience of the players. Nine is really entirely too many, however, we were 11 a few months ago so we're heading in the right direction.
GUTH |
GUTH wrote:In DuBois, PA we have 9 players and me, the DM.I'm interested in how the campaign is going with so many players, since when I Start up in March I'll have 8 players.
How are you adapting things? I've always found the EL/CR tables in the DMG less than helpful when the party is double the size the tables were created for.
Well, having so many players, most often not all of them are available to show up for every session. We usually have between 5-6 each session, not always the same ones as last time. I've found that having so many players, I really have to plan out the "important" encounters well to provide the excitement that's needed. I often double the number of creatures encountered and have to main villians with bodyguards and magic items to boost their abilities. Sometimes it works, sometimes it doesn't.
David Roulston |
David Roulston wrote:Well, having so many players, most often not all of them are available to show up for every session. We usually have between 5-6 each session, not always the same ones as last time. I've found that having so many players, I really have to plan out the "important" encounters well to provide the excitement that's needed. I often double the number of creatures encountered and have to main villians with bodyguards and magic items to boost their abilities. Sometimes it works, sometimes it doesn't.GUTH wrote:In DuBois, PA we have 9 players and me, the DM.I'm interested in how the campaign is going with so many players, since when I Start up in March I'll have 8 players.
How are you adapting things? I've always found the EL/CR tables in the DMG less than helpful when the party is double the size the tables were created for.
\
Yeah, I usually do the same thing--with the same results
Gary Teter Senior Software Developer |