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Dragoon: Base Class & Lore (SFRPG) PDF
Little Red Goblin Games
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A New Class for a New Game!
“The Mewthian Disaster, a catastrophic event that killed millions, was perhaps the single greatest tragedy we have ever benefited from. They called it a disaster. I say it was a crucible that forged the weapons righteousness needed to survive.”
--Schola Dimus Rigan, “On the Mewthian Fallacy”
Short Version: You are a quasi-immortal soldier bound to a set of haunted armor by a dragon god.
The Mewthian Dragoons are the result of a tragic war on a graveyard planet reserved for the most ancient of space dragons. Those servants of the great wurms who died were resurrected to continue the fight when their dragon died. Now they are legion- organized into sacred orders and dispatched across the galaxy to combat evil wherever it rears its head! Will your character take the plunge and give up their mortal form to fight against the darkness?
Included:
-A Balanced Combatant Base Class: An extensively playtested base class designed to mathematically keep up with solarians and soldiers (tested at various levels with multiple builds and with multiple playtesters).
-Setting-Neutral Material: You can use "The Legend of the Mewthian Dragoons" lore or use one of the many other methods of integration into your campaign world!
-18 Orders: 11 "Mewthian" Order plus 7 "non-Mewthian" orders. This include the Errant Dragoon order, which is great for making your own order!
-9 Dragoon Abilities: Each unique and suitable for setting your character apart from the rest!
-Dragoon Ranks and Military Organization: Ranks, titles, and organizations for all of the Mewthian orders!
-Builds: 6 builds based on some of the characters
-Original Artwork: By Naiche Washburn & Rui Ferreira
Technical
-Page Count: 37 pages (1 cover, 1 credit, 2 OGL, 33 content)
-Bookmarked
-PDF Optimized
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Force of Red Sector (SFRPG) PDF
Little Red Goblin Games
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Expanded Combat Content for Starfinder!
This book provides support and expanded rules for martial characters in the Starfinder Roleplaying Game. The book specifically focuses on soldiers, operatives, and solarians. It also details the martial and military organizations of Red Sector- ideas that can be used for any Starfinder game. Finally, it provides two new martial classes for Stafinder: the Oni and the Savage. Though couched in “Red Sector”, that is just set dressing and the rules provided are designed to be able to function in any setting or game.
Using Red Sector in Your Game... or Not
This book is written in a setting neutral fashion; you can use any of the content found in this book regardless of it you use Red Sector in your game. No mechanics are related to Red Sector. All content fits in well with Starfinder’s default setting (the Pact Worlds). If you would like to use Red Sector material, we suggest you pick up other Red Sector books.
Included:
- x25 New Weapons
- x2 New Power Armors
- x10 New Soldier Fighting Styles (Desperado, Detonator, Infantry, Man-At-Arms, Medic, R&D Commando, Scout Sniper,
- Scumbag, Security, and Star Samurai)
- x3 New Solar Manifestations for Solarians (Solar Shadow, Solar Lens, Solar Halo)
- x11 New Operative Specializations (Airborne Ranger, Black Marketeer, Con Man, Educated Adventurer, Firebrand,
- PysOps, Sapper, Sniper Assassin, Space Ninja, Spell Slayer, and Sword Dancer)
- x12 New Operative Exploits
- x5 "Technique" Archetypes (Science-Fantasy style trained abilities that change how your character fights! Includes
- Adaptive Muscle Memory, Calling Oblivion, Shogi Style, and Shy Wounds Style!)
- Wrestling Rules for the highly illegal "Not Ok Wrestling League"!
- SciFi Olympic-Style Competition Rules for the "The All-League Six"!
- x6 New Martial Organizations for Your Game!
- "The Savage" Base Class Some people have fancy technological toys but you are a diamond forged in the hardest places in the universe! From the wastelander to the tech-hating luddite savages rule though sheer physical power!)
- "The Oni" Base Class (A magic knight whose unique style battle-magic requires them to be emotionally bound to a partner.)
Technical
Page Count: 52 pages (1 cover, 1 credit, 2 OGL, 49 content)
Bookmarked
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Gonzo: Mad Science (SFRPG) PDF
Little Red Goblin Games
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Space Gone Mad Gonzo: Mad Science brings very “out there” science fiction topics to Starfinder*! We’ve got rules for time travel, black holes, mimic spaceships, werewolves in space, all-consuming nanobots, and more! Much of the content is focused on higher level play and delves into a lot of weird topics in theoretical physics (such as white holes, exotic matter, n-body problems, etc) that is only made stranger with magic! *And, by extensions, Pathfinder if you are willing to convert a few things
Included: 3 New Base Classes!
- Replicator: Command a swarm of nanobots to consume and construct things for you on the fly!
- Technician: A hacker class that can digitize themselves and create “digital weapons”!
- Time Traveler: Ustick yourself from time! Shepherd your group through the time streep, take your turn whenever you want, and even revert to an earlier point in time!
5 New Themes! (Devil Gene, Mindborn, Crisisborn, Sleeper Agent, and Family Reputation)
A New Race, The Chroma Spiritual humans who, long ago, uploaded a digital copy of their mind to retro, chrome, robots. They use religion-based technology called religiotech; they argue with the universe and, if they are convincing enough, can break the laws of physics. (Included is the extensive “macrodeck” archetype that allows you to use religiotech and a whole new subsystem!)
- 14 New Enemies
New Ships! (Including Mimic Ships!)
- 16 New Weapons
- 5 New Armors (2 Powered Armor Plus 5 Armor Upgrades!)
- 6 Other Items (Including Self-Replicating Cubes And Cryopods!)
- 3 New Consumables (Including an Addictive Invisibility Drug!)
- 5 New Hazards (Including “The Perfect Song” and the "Walls of Eternity"!)
- Rules For Intergalactic Siege Weapons!
- New Skill Uses For Culture (Fashion) And Bluff (Self-deception)
- 7 New Feats (Including The Infamous “Hold My Beer” Feat!) & 2 New Spells!
- Plot Hooks Including “The Machine That Will Come”, Werewolves In Space (With Quick-play Lycanthrope Templates For Starfinder), And More!
- 3 Archetypes (“Power Armor Wizard”, Sniper, And The Aforementioned Macrodeck!)
- Class Support For Mystics (The “Communication” Connection), Operatives (The Counter-thief Specialization And 2 New Exploits), Envoy (2 New Improvisations), And A New Mechanic Trick!
- All This And More! Every One Of The 14 Chapters Could Probably Be Its Own Book!
Technical Page Count: 90 (1 Cover, 1 Credit, 2 OGL, and 86 Content) Optimized for: PDF Bookmarks?: Yes Print Friendly Version Included
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Mobile Suits (SFRPG) PDF
Little Red Goblin Games
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$4.99
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Suit Up and Roll Out!
Crank your Starfinder game up to the next level with mobile suits! This new, easy to use, category of armor allows you to pilot giant robots of any sort! We've got rules for everything from transforming robots to living bio-mechs, magic-tech cockpits, mobile suits powered by the hearts of sentient stars, necrotic cybernetic zombies you can pilot, and even mobile beasts!
Included:
- Mobile Suit Rules: Easy to use, difficult to master&this new subsystem introduces mobile suits as a new category of armor with some variable statistics based on your Piloting skill!
- 8 Mobile Suit "Chassis": This is the core "form" of your mobile suit. Included are scouts, mobile infantry, heavy mobile suits, knights, infiltrators, guardians, walkers, and mobile beasts.
- 15 Design Styles: Flavorful modifications to mobile suits chassis that you can stack to make the mobile suit from whatever show or in whatever style you want. This includes everything from racial variants, to styles suited for specific classes, and weird ones like how to pilot a colossal sized cyborg-zombie robot.
- The Mobile Suit Pilot Archetype: Turn any class into an ace mobile suit pilot!
- New Feats: 6 new feats to augment your skill with a mobile suit!
- 10 New Armor Upgrades: As they are technically a kind of armor, mobile suits can take any upgrade powered armor can but we've included 10 new upgrades specifically for mobile suits.
- Class Support: We've provided new class options for soldiers, technomancers, operatives, and mechanics from Paizo's Starfinder Core Rulebook as well as options for Psions and Dragoons from Little Red's own books!
- Red Sector Support: We include a section on how to incorporate mobile suits into a game set in Little Red's own Red Sector Campaign setting!
Technical
- Page Count: 20 pages (1 cover, 1 credit, 1 OGL, 17 content)
- Bookmarked
- PDF Optimized
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Mystic Space Knight (SFRPG) PDF
Little Red Goblin Games
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$4.99
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Draw Your Energy Sword and Get Ready!
Mystic space knights are the stoic guardians of peace throughout the universe; with guidance, blazing energy weapons, wise words, and, if need be, with the strength of their arms. They can tap into the collective subconsciousness of all sentient life in the universe, known as The Will of the Cosmos, and, through that connection, they can accomplish superhuman feats. Mystic space knights belong to “battle-orders”; part military base, part monastic temple, and part charity organization that train and employ mystic space knights in peacekeeping efforts.
The iconic weapon of a mystic space knight is a weapon made of pure energy that they forge themselves, though the exact nature of this weapons varies from order to order and mystic space knight to mystic space knight.
Overview:
Full Base Class For Starfinder!
Armed to the Teeth: Make use of both your iconic energy weapon and supernatural powers!
8 Battle-Orders!
Full Color Art!
Technical
Page Count: 20 pages (1 cover, 1 credit, 1.5 OGL, 16.5 content)
Bookmarked
PDF Optimized
Print Friendly Version Included (Please note that it preserves page counts for cross referencing)
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Red Sector Races (SFRPG) PDF
Little Red Goblin Games
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Welcome to Red Sector Red Sector is a densely populated sector of space that is home to a sector-wide organization know as the League of Worlds. They are unaffiliated but generally cooperative, as much as such disparate species can be civil with each other, and have open trade and little else between each other. The sector got it's name because the large number of red dwarf stars as well as an abundance of red stars (stars in the L & T spectral type). They have no formal central authority except for a station where formal meetings and discussions between worlds exist. This station, Red-1, is the size of a moon and is the legal/political hub of the sector.
Species & Worlds Included
- The militant Eulebar and their strictly administered homeworld of Erste Welt.
- The wandering chaos-born Slaadlings.
- The hyperactive Heckitans (or "Reds”) of the chaos-touched world of Heckitan.
- The Bladelings with their strong warrior-culture, formerly of K'Shorin (destroyed).
- The religious Wayfarers and their jungle homeworld of Kraunaus.
- The adorable (if not unintelligent) Wugs and their aquatic paradise world of Mush'tak'dar.
- The mercenary Samebito, a species of sharkfolk who long since forgot their homeworld (possibly Kraunaus).
- The culturally despised Whyos from the trash-world of Mam'dar Prime.
- The deadly and beautiful two headed Ves from the dichotomous moon of Vestig.
- The savage hordes of the Tarrasquelings, the incidental offspring of the scourge of the universe.
- The Pon'par'i, intellectual merchants from the icy world of Rendonti.
- The intelligent but insensitive Mihia, master of magic from the lush jungle world of Zero-Zero.
- The Kapre, 30 foot tall gentle giants from the tropical world of Mossa who use hallucinogens.
- Though not part of the League, the militant avian race known as the Thaun of the planet Thaunik are a constant threat.
- Three unimportant species on the fringes of space known as the Barmanou, the Yeren, and the Yowie. (In reality these three species are actually fictitious- an illusion created and maintained by the paranoid and elusive Sasquatch race.)
- The psychic blood-drinking parasites who call themselves Tao Rev, one of the founders of the League, have now partially withdrew and become "observers” due to their isolationism. (Also includes rules for playing Tao Sho)
- The denizens of superplanet Obsidian, driven underground by a sudden change in their planet's orbit, including the primitive Trolls, the incandescent Sunkids, and the medically brilliant Kabouters (mushroom people).
- The wealthy Gaoth, to whom finance is all, from Sab.
- The malicious, spiteful, Dragoul of Draquick whose magical minds produce wonders.
- The enigmatic and conceited Te-ra worm-folk from Yrthrax.
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Scifi Themes (SFRPG) PDF
Little Red Goblin Games
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New Themes for Starfinder! A collection of new themes for the Starfinder Roleplaying game. We felt a lot of obvious/common themes were overlooked in the initial development of Stafinder. We allowed ourselves to explore possibly negative or harmful thematic elements (such as being a slave or an addict) so that we could expand the options players had in presenting their characters. This book requires the Starfinder Core Rulebook to be used.
Themes:
- Addict
- Aristocrat
- Artisan
- Government
- Partisan
- Performer
- Privateer
- Slave
Variant Themes:
- Ascetic (Variant Priest Theme)
- Hired Gun (Variant Bounty Hunter Theme)
Technical: Page Count: 11 (1 cover, 1 credit, 2 OGL, 7 content) Bookmarked PDF Optimized
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Space Dwarves (SFRPG) PDF
Little Red Goblin Games
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Never Underestimate a Dwarf With a Grudge
One of our favorite things to do is imagine what boilerplate fantasy races would look like if progressed to their logical extremes in a Scifi setting. We re-imagine dwarves to existing within the context of a science fiction setting in this book in fun and easy to use ways!
Included:
-The Space Dwarf player race for Starfinder with 4 clans! (Not the Legacy one)
-Auratus (Golden Dwarves): Dwarves who are now made of gold due to a rampant, genetically coded, techno-organic virus!
-Dreyra (Lost Dwarves): Under the influence of the mysterious “Evil Sun” the Dreyra have become chaotic berzerkers!
-Jarn (Iron Dwarves): Traditionalist guardians of ancient dwarven sites that literally don’t remove their armor; they live, sleep, and eat in power armor!
-Gera (Dwarves of the Forge): Nomadic space dwarves that have become expert traders and rich technocrats. They have the most contact with other races and may refer to them as “half dwarves”.
-The new “HYPERtech” manufacturer! (Modify your weapons to never glitch!)
-Reprint of the Legacy Dwarves from the Starfinder Core Rulebook. (1/2 page reference)
Technical:
-Page Count: 11 (1 cover, 1 credit, .5 reprint, 1.5 OGL, 7 content)
-Bookmarked
-PDF Optimized
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Transhumanism (SFRPG) PDF
Little Red Goblin Games
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What Does It Mean to Be Human?
This book explores transhumanist culture, technologies, and methods for Starfinder. It takes a look at “morphs” (genetic enhancements) of various races, unwanted mutations, and intentional gene splicing.
Included:
-Morphs: 17 morphs for the core player races of Starfinder. Morphs are more powerful racial variants brought about by self-directed evolution! This system includes rules for implementation and balance.
-VAMPIRES IN STARFINDER! Finally! The wait is over! Make yourself (or the enemies of the party) into blood-sucking nightmares... in space!
-The Dhampir player race!
-Extensive Mutation System: Over 190 mutations plus spells and items that interact with the mutation system! Add some flavor to your mutants!
-Trigger Base Class: In the future people will be able to get procedures that allow them to trigger dormant genes in their body, bio-engineered and spliced into their own DNA. These changes lay dormant until they are needed... and then things get ugly. On command you can hulk out with a wide variety of bizarre abilities and effects!
Out now! Dive into this book for Starfinder that asks "What does it mean to be human... or yoski... or vesk (etc)?" Check out the 17 racial morphs, rules for space vampires, the dhampir player race, 190+ mutations, the new trigger base class and much more!
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Alien Party Bus (SFRPG) PDF
Little Red Goblin Games
All Aboard the Alien Party Bus! ... The goblins are back again to bring you more gonzo-style content! In this installment the little red goblin crew (Scott Gladstein & Ian Sisson) put in space suits and dive head first into Starfinder to bring you 5 new and exciting races! Add a little whimsy and...
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Astral Marine (SFRPG) PDF
Little Red Goblin Games
Become a Faceless Killing Machine ... The astral marines are high-tech shock troops used as terror troops and elite forces. While soldiers defeat the enemy's body, astral marines break their spirit and will to fight. They are the faceless iron wall that an enemy finds themselves hopelessly thrust...
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Aug (SFRPG) PDF
Little Red Goblin Games
He's More Machine Than Man Now... ... Augments, or “augs”, are those who modify their body for the sake of improving their capacity for violence. Some do it through extensive cybernetics, others though chemical tampering, integrated weapon systems, or permanent magical “upgrades”. ... Augments...
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Make Your Starfinder Games a Bit More Classy! (SFRPG) PDF
Little Red Goblin Games
Make Your Starfinder Games a Bit More Classy! ... So we’re tossing FIVE of our best base classes for the Starfinder Roleplaying Game in a single book! (People Kickstart for less!) What do we have? Well... ... -Badass space Bikers! ... -Dapper, daring, Merchant-Princes! ... -Psions who use psychic...
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Dragoon: Base Class & Lore (SFRPG) PDF
Little Red Goblin Games
A New Class for a New Game! ... “The Mewthian Disaster, a catastrophic event that killed millions, was perhaps the single greatest tragedy we have ever benefited from. They called it a disaster. I say it was a crucible that forged the weapons righteousness needed to survive.” ... --Schola Dimus...
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Our Price:
$7.99
Add to Cart
Force of Red Sector (SFRPG) PDF
Little Red Goblin Games
Expanded Combat Content for Starfinder! ... This book provides support and expanded rules for martial characters in the Starfinder Roleplaying Game. The book specifically focuses on soldiers, operatives, and solarians. It also details the martial and military organizations of Red Sector- ideas...
|
|
Our Price:
$8.99
Add to Cart
Gonzo: Mad Science (SFRPG) PDF
Little Red Goblin Games
Space Gone Mad ... Gonzo: Mad Science brings very “out there” science fiction topics to Starfinder*! We’ve got rules for time travel, black holes, mimic spaceships, werewolves in space, all-consuming nanobots, and more! Much of the content is focused on higher level play and...
|
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Our Price:
$4.99
Add to Cart
Mobile Suits (SFRPG) PDF
Little Red Goblin Games
Suit Up and Roll Out! ... Crank your Starfinder game up to the next level with mobile suits! This new, easy to use, category of armor allows you to pilot giant robots of any sort! We've got rules for everything from transforming robots to living bio-mechs, magic-tech cockpits, mobile suits...
|
|
Our Price:
$4.99
Add to Cart
Mystic Space Knight (SFRPG) PDF
Little Red Goblin Games
Draw Your Energy Sword and Get Ready! ... Mystic space knights are the stoic guardians of peace throughout the universe; with guidance, blazing energy weapons, wise words, and, if need be, with the strength of their arms. They can tap into the collective subconsciousness of all sentient life in...
|
|
Our Price:
$2.99
Add to Cart
Red Sector Races (SFRPG) PDF
Little Red Goblin Games
Welcome to Red Sector Red Sector is a densely populated sector of space that is home to a sector-wide organization know as the League of Worlds. They are unaffiliated but generally cooperative, as much as such disparate species can be civil with each other, and have open trade and little else...
|
|
Our Price:
$1.99
Add to Cart
Scifi Themes (SFRPG) PDF
Little Red Goblin Games
New Themes for Starfinder! ... A collection of new themes for the Starfinder Roleplaying game. We felt a lot of obvious/common themes were overlooked in the initial development of Stafinder. We allowed ourselves to explore possibly negative or harmful thematic elements (such as being a slave or...
|
|
Our Price:
$2.99
Add to Cart
Space Dwarves (SFRPG) PDF
Little Red Goblin Games
Never Underestimate a Dwarf With a Grudge ... One of our favorite things to do is imagine what boilerplate fantasy races would look like if progressed to their logical extremes in a Scifi setting. We re-imagine dwarves to existing within the context of a science fiction setting in this book in...
|
|
Our Price:
$4.99
Add to Cart
Transhumanism (SFRPG) PDF
Little Red Goblin Games
What Does It Mean to Be Human? ... This book explores transhumanist culture, technologies, and methods for Starfinder. It takes a look at “morphs” (genetic enhancements) of various races, unwanted mutations, and intentional gene splicing. ... Included: ... -Morphs: 17 morphs for the core player...
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