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Change yourself and you change the world.

Learn what forms to be wary of lest you end up an unthinking rock, locked into that form forever. Discover which shape's gifts are intrinsic to a Gossamer world, and which can work on the Grand Stair and beyond another Door! Retain your own sense of self, or risk becoming the very mask you wear via the power of Shape Shifting.

Shape Shifting is a new Lesser Power which confers the gifts of adaptability, change, and of course switching from one form to another. Many worlds feature Shape Shifters be they gods, monsters, or whole races unto themselves. Will you be one of them?

Four tiers of this power are described here:

  • Lesser Shape Shifting: Take on a single alternate form and with practice a hybrid of that form.
  • Shape Shifting: Assume a variety of bodily types and transformational abilities, hindered by some unique drawbacks.
  • Advanced Shape Shifting: Gain amazing malleable abilities, a veritable protean form able to assume an incredible variety of shapes, specific beings, and even more unique aspects, shrugging off most of the normal drawbacks of Shape Shifting.
  • Exalted Shape Shifting: A level of the power that is extraordinarily rare, and may be reserved for beings akin to gods.

Addendum: Shape Shifting can be used in any game based on Erick Wujcik's Diceless Role-Playing, existing alongside powers such as Sorcery and making great use of the Endurance Attribute. Allowing you to seamlessly enhance your new or existing game with a wondrous ability.

Author: Jason Durall, Pages 16, Cover Artist: Lee Pheninnger

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to Gossamer worlds of limitless variety and infinite possibility. Everything imaginable is out there to explore, if only one can find it.

In his wild adventures across the multiverse, the wily and notorious Gossamer Lord Yaeger Zane has seen it all: faerie realms, nightmare realms, post-apocalyptic wastelands, vast intergalactic empires, flooded planets, hollow planets, city planets, junkyard planets, cloud worlds, magic worlds, dragon worlds, two-dimensional worlds, worlds where poetry is power, and at least one island where you can totally ride an aether-controlled T-rex with steam-powered battle-arms. Yaeger's been there and done that, and his assembled travelogues full of lush description and sly advice are an indispensable resource for all who wish to roam.

Gossamer Worlds Compendium brings together in a single volume TWENTY astonishingly unique and impossibly diverse Gossamer worlds, including the never-before-seen Gossamer Worlds: Fury. These are just a few of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

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The Grand Stair stretches behind the scenes of the multiverse, 

...the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. On one of these worlds, you can ride a t-rex with power arms. Giddy-up!

Aethersaur Island is a gossamer world formed in the wake of a calamity of cosmic proportions – the catastrophic convergence of three realities into a single strange and savage land. Now, the prehistoric wilds holds patches of civilization carried over from an Edwardian-era Earth, alien obelisks attract gibbering troglodytes to the edges of the tar pools, and a triceratops-headed Umbra Master cackles maniacally from his erupting volcano lair. To survive, intrepid steampunk heroes must grapple with science past the edge of reality, using the mysterious power of the aether to harness the island's terrible lizards. Come meet the aethersaurs, and saddle up a steam-powered cyborg t-rex of your own!

Gossamer Worlds: Aethersaur Island presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

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The Grand Stair stretches behind the scenes of the multiverse,

the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. With all those options, they can't all be nice. 

Brokeworld is a dump of cosmic proportions, haunted by tragic Unmade and infested with ruinous gremlins. Choked with the pervasive influence of the Umbra, Brokeworld is a place that reminds us that in time all things will break down, and all designs, no matter how perfect, will crumble into chaos. If you go, beware; and if you make it out alive, be sure to wipe your feet.

Gossamer Worlds: Brokeworld presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Matt Banach
Aritst: Trung Ta Ha
Pages: 4 (6)

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Human (and inhuman) civilizations in every conceivable variation populate these worlds, and on one shining world the race of man is ascending towards perfection.

Empyrea is an Earth-like paradise populated by the beautiful people of a technologically and genetically advanced Greco-Roman empire. Ruled by the deific Allfather, Empyrea is a place of superhuman Olympians, glorious competition, and hidden strife churning just below the surface. Gossamer Lords and Ladies beware—here, gods tread the ground and mere mortals aren't so mere.

Gossamer Worlds: Empyrea presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Matt Banach
Cover Artist: Thomas Cole
Pages: 7

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The Grand Stair stretches behind the scenes of the multiverse,
The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility.
In some worlds, two dimensions are more than enough in which to live.

INK is a vast and sprawling two-dimensional gossamer world populated with illustrated life – an entire reality filled with sentient scribbles, conscious cartoons, and proud portrait civilizations, all imported from across the multiverse by the mysterious Annunaki, like some sort of omni-galactic zoo for drawings. It is a place where you can stroll the pages of a comic book, sail the sepia-tone sea of an ancient map, and go on walkabout in a great white outback filled with stick figure hunters and predatory erasers. Forget everything you think you know about space, life, and existence... because some of reality just isn't drawn for you.

Gossamer Worlds: INK presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Matt Banach
Cover Artist: Bion
Pages: 13

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Welcome to Nexopolis! Now go home!

Nexopolis sits on an island in the middle of a vast ocean, far from the sight of any distant shores. Here the weather is always perfect, except when there is a hurricane. Here nearly everyone comes from somewhere else, except for Finnian who runs but does not rule Nexopolis. Here you will find a crossroads of worlds, except these Doors all require Keys. Here you find a Justicar, but not much justice, except for that dealt out by private security teams and the Vigilance Committee. Here you will find both sophisticated magic and high technology, except buying might cost you more than money. Here a few reckless fools will try to reclaim parts of the rest of the world, except the Dwimmerlaik destroyed this world and the rest of the world is not ready for them yet.  

Gossamer Worlds: Nexopolis by Matt Forbeck is a 45 page supplement, available as both a Full-Color Print and PDF supplement, for Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying

Matt Forbeck has been a full-time creator of award-winning games and fiction since 1989, designing games and toys and writing stories of all sorts. He has twenty-three novels published to date, including the award-nominated Guild Wars: Ghosts of Ascalonand the critically acclaimed Amortals and Vegas Knights. His latest work includes theMagic: The Gathering comic book, the MMOs Marvel Heroes and Ghost Recon Online, and his novel The Con Job, based on the TV show Leverage. 

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. In this world, the gods are dead, but their bones remain the ultimate power.

Ossuary Empire is an exotic, exciting realm of shifting sands and sprawling cities, pulling itself back from the brink of apocalypse. A great and terrible war has extinguished the last of the gods known as the dîv, and in the void of their absence a dangerous secret has been revealed: the bones of these fallen deities are now the key to magic and the deadliest of weapons. The fight for survival and supremacy is on as thieves filch these precious relics from crowded bazaars and hashashin strike from the rooftops, while out in the desert the prophets whisper that something new is coming... they can feel it in their bones.

Gossamer Worlds: Ossuary Empire presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Matt Banach
Cover Artist: Vincent Ptitvinc
Pages: 10

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The Grand Stair stretches behind the scenes of the multiverse,
The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Within those worlds reside all manner of people; but there is only one world where the residents are actually fictional!

Planet Fiction, where Sherlock Holmes matches wits with Captain Nemo, where Scheherazade, Cassandra, and Judge Dee Jen-Djieh conspire and scheme. Where, somehow, the characters of Earth's literary past have become flesh-and-blood--and where real flesh-and-blood visitors are in mortal peril! It's fascinating and deadly mysteries notwithstanding, the story of Planet Fiction isn't about the place, it's about the people one meets there.

Gossamer Worlds: Planet Fiction is a Lords of Gossamer and Shadow supplement by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: H.M. “Dain” Lybarger
Cover Artist: Kamil Jadczak
Pages: 40

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The Grand Stair stretches behind the scenes of the multiverse,
The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Poetica Mundi is a realm where poetry itself is the foundation of reality—where rhyming phrase beats laser rays...

There once was a gossamer realm,
With poetical force at the helm,
In delicate prose,
They spun weals and woes,
And nursed every ash, oak, and elm.

The waves and the wind and the hills,
Shift as pentameter spills,
These lyrical words,
Sing brightly as birds,
A manifestation of wills.

Sometimes it is madness, be sure,
Banality's bane is its cure,
When poetry's pouring,
Never tis boring,
Wide wonders drip wet with allure.

Gossamer Worlds: Poetica Mundi presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Note: for a few sidebars, game mechanics and the domain table this product breaks with out standard format and is written in poetic verse.

Pages: 13
Author: Matt Banach
Cover Illustration: Marek Rakuč

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The Grand Stair stretches behind the scenes of the multiverse,

The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Some worlds last forever. Some worlds burn.

Ring of Fire is a ring-world that once provided living space for millions of species on a miraculous hoop encircling a shining star, until the day an evil force turned the sun into a weapon and doomed most of the world to the harsh glare of eternal high noon. Nowadays, a line of scorching sunlight encroaches mile by mile, and the only way to stay alive is to march westward across the frontier. The Walking West is an ever-trudging land of gunslingers and golems, preachers and pilgrims, steam-craft and survival. Head west, my sons, and know that while all the world marches with you, death marches behind you.

Gossamer Worlds: Ring of Fire presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Pages 14
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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. In all such worlds, the ascendant order of the Eidolon and the destructive chaos of the Umbra clash and vie for supremacy, creating a storm often figurative, but in this case literal.

Stratospheria is a realm of contradictions, showcasing the terrible tension between the Umbra and the Eidolon as they carry on their ageless battle-by-proxy. Above a tempestuous gas giant covered in ravaging super-storms, floating cities of brilliant technology hover amongst the clouds. Aliens and humans zip about in lightning-fast airships, one step ahead of the storms, each other, and those damn sky pirates. Ancient secrets and elder forces lurk deep within the planet, making this landless land far from breezy.

Gossamer Worlds: Stratospheriapresents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Matt Banach
Artist: Adrian Mark Gillespie
Pages: 8

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The Grand Stair stretches behind the scenes of the multiverse,

The Doors upon its unfathomably vast span leading the way to gossamerworlds of limitless variety and infinite possibility. The Tetsujin Shogunate used to be a normal-ish version of Earth... before little green men crash-landed in feudal Japan and started building giant robots. That, as you might expect, shook things up a bit.

Tetsujin Shogunate is a realm where gigantic samurai robots rise to do battle against monsters of epic proportions. Two alien races - the kappa and the oni - are stranded on Earth, and now use the remnants of humanity as pawns in their ongoing war. Shoguns, samurai, and ninja struggle on behalf of the human race - or perhaps vie only for their own survival - all in the shadow of clashing titans.

Gossamer Worlds: Tetsujin Shogunate presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Matt Banach
Cover Artist: Trung Ta Ha
Pages: 8

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. While some Doors lead to cozy little realms and quaint pocket realities, others lead to a greater stage where whirling galaxies dance and distant stars twinkle, calling out from the far side of the void.

The Black is a realm of deep space exploration and adventure among the stars, filled with faster-than-light starships, bizarre alien races, and the intrigues of colonial fleets and galactic empires. This starry cosmos is grand and eternal, but things as we know it have changed—the Eidolon and Umbra are in dire flux, and the once-stable laws of time and space are bending, breaking, and letting impossibilities leak in through the cracks. Step in and hire the fastest ship you can, because the next Door is out there, somewhere far, far away.

Gossamer Worlds: The Black presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Matt Banach
Cover Artist: Adrian Mark Gillespie
Pages: 10

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The Grand Stair stretches behind the scenes of the multiverse,

The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Out there somewhere is a place for every dream... and every nightmare.

The Nightmare Kingdom is a realm of pure fear, capable of warping its highly mutable fabric to take the shape of anyone's darkest dreams - or spinning newly crafted horrors as of yet unimaginable. In that sadistic playground beyond compare, the gruesome Ghoul toys with its hapless victims, feeding upon their fright as they stumble through the sinister scenery pursued by the realm's monstrous boogeymen. Ancient, primal, and terrifyingly powerful, the Nightmare Kingdom bends the rules of gossamer reality to the breaking point, twisting so hard you'll scream. Gossamer Worlds: The Nightmare Kingdom presents one of the infinite possibilities within Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.
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The Long Walk: Life on the Grand Stair

The Escalara, the Grand Stair, spans eternity. On its countless landings, Doors lead to Gossamer worlds of wonder and terror. Powerful beings explore its mysteries. Will you join them?
The Long Walk: Life on the Grand Stair is a companion volume to Lords of Gossamer & Shadow. Within its pages, you will find the following:

  • New powers like Scrying, expanded powers like Aetheric Projection, as well as Advanced and Exalted versions of existing powers found in Lords of Gossamer & Shadow;
  • A new system of partial powers to use for NPCs or character advancement, as well as rules to allow characters to have exotic natural abilities like wings or claws;
  • Rules to create and play lower level Agent characters who work for the Gossamer Lords;
  • New Gossamer worlds to explore like the mysterious Impossible Pyramid, as wellas a closer look at the Ascendancy, the empire of Bastiano;
  • A look at some of the people who populate the Grand Stair: travel with the Cicerones and porters, and hear tales from the praecones, or fight alongside Drake's heroic Doormen and the far roaming mercenary corps, the Raven Legion;
  • An examination of the history and culture of the Gossamer Lords, including some new Lords and Ladies to add to your game, many created by our loyal supporters and fans; and
  • A detailed framework for a campaign, The Dwimmerlaik Inquest, which includes three adventures with guides to customizing them for use in your own campaigns.

The Door is open. The Grand Stair is before you. The Long Walk awaits. Will you begin the journey?

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Our world is but one of untold many, a flux of chance caught in the struggle between form and cacophony. Always, these forces are at war, shaping the infinite worlds. The immortal, self-appointed sovereigns of battle move between planes of reality with impunity: they are creators, shapers, and destroyers of worlds.

In Lords of Gossamer & Shadow, you are caught up in this immense conflict. Possess unique and idiosyncratic magical artifacts, command legions drawn from the myriad of otherworlds, and wield incredible powers that alter the very substance of reality. Whether born into it or discovering it later, your character has inherited a legacy of unimaginable power...and with it great danger!

Lords of Gossamer & Shadow is an original sourcebook and role-playing game using Erick Wujcik's Diceless Role-Playing system (used in Amber Diceless Role-Playing). This is a standalone product with an original setting, though it is compatible with Amber Diceless Role-Playing.

Author: Jason Durall
Artist: Jason Rainville
Pages: 157

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This world is but one of untold many, a flux of chance caught between shadow and light. It is a world poised between great powers that shape and define all matter, one of many battlegrounds in an epic struggle between form and cacophony. This is the battle between the creators, shapers, and destroyers of worlds. Welcome to the Lords of Gossamer & Shadow!

Lords of Gossamer & Shadow is an original sourcebook and role-playing game using Erick Wujcik’s Amber Diceless Role-playing, licensed from Diceless by Design. It is a standalone product, but remains fully compatible with the existing rules system and can be readily used in new and existing campaigns.

ENnie award winning designer and Amber Diceless Role-Playing veteran Jason Durall brings you the talent and imagination you've seen in his work with Shadow Knight, The Game of Thrones RPG, and the Basic Roleplaying Game.

The manuscript is complete, written and edited. We've packed this book with great art from the talented Jason Rainville—whose fantastic work has recently appeared in the Pathfinder Roleplaying Game: NPC Codex by Paizo Publishing, Lamentations of the Flame Princess, and works by Rite Publishing.

There's just one problem. When this project began, we projected only a 60-page book. Sixty pages to create the spiritual successor to Amber Diceless Role-Playing. To create an entirely new realm of intrigue and adventure. And then we turned the author loose on it.

What we got back was an additional 100 pages of pure awesome. One hundred and sixty plus pages of adventure.

We knew we had to make this book, no matter what it took, but our resources for Lords of Gossamer & Shadow were spent—and I think you'll agree, they were spent well. Rite Publishing could wait for months.

We could internally fund the remaining necessary artwork, but we don't want to wait. We don't think you want to, either. Artists get busy, new projects come up. We want to lock in Jason Rainville to create the remaining artwork. To keep the same artistic theme. That is the sole purpose of this project—to fund the few remaining pieces necessary to fill out the completed manuscript. With your support, our Kickstarter campaign hopes to gather the resources necessary to present an absolutely gorgeous, unified game that is a joy to play and behold.

With design by Jason Durall, cover art by Jason Rainville and editing by Perry Grosshans, we want to give you a second chance to be a part of a roleplaying legacy. To rescue the project from a purgatory of waiting.

Powered by Erick Wujcik’s Diceless Roleplaying

"The spiritual successor to Amber Diceless Role-Playing" —Dominic McDowall-Thomas of Cubicle Seven Entertainment
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Who will you be when you walk though the Door! 

Lords of Gossamer and Shadow: Gossamer Heroes draws upon the nine example characters found in the core rules, beautifully illustrted in full-color by some of the industry's most talented freelancers, and supplemented by information graciously provided by our original gold patrons. This product presents them as 100 point Pre-Generated Characters or NPCs suitable for every GM's individual campaign. Each is crafted for balance in respect to build points and powers and it includes a printer-friendly version.

Most powers are represented (Warden of the Stair, Eidolon and Umbra Mastery, Wrighting, Invocation, and Sorcery), and no one character possesses more than two powers. This was an intentional design choice. These characters are fully capable but specifically tailored for new players who need only familiarize themselves with a few major game concepts in order to start their exciting adventures on the Grand Stair.

We are very happy with how they turned out and hope that you are too!

—Lords of Gossamer & Shadow Design Team.

Author Jason Durall
Cover Artists: Jason Rainville and Gordon Napier
Pages: 10

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Come immerse yourself in the Lore of the Grand Stair.

Delve the secrets of the Lords of Gossamer & Shadow through the correspondence of Lucien, Lord of the Grand Stair, as he discusses evocative Expanses such as the Rickety Stair and the Grey Tower, and gain even more knowledge about his personal domain the Academy of Arbanes.

Learn the earliest thoughts and abilities of Lucien, when the other lords knew him as the Young Turk, discover new cantrips and peruse the personal sorcery of one of the Six Great Lords adding its power to your own arsenal; uncover the lesser powers of the Grand Stair, along with the nature of Expanses and the wonders of the Carta. Unearth the advanced capabilities of Wardens of the Grand Stair, and finally find out about Lucien’s ally and previously unknown Gossamer Lord: Gretchen Shadrach, the Unshaken Shield.

Brought you by bestselling and critically acclaimed game-designer Rob Donoghue (Fate Core, Dresden Files Rpg, Spirit of the Century) Lucien’s Guide to the Grand Stair is a perfect addition to Lords of Gossamer & Shadow (Diceless).  

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Come immerse yourself in the secret lore of the Grand Stair.

Delve the secrets of the Lords of Gossamer & Shadow through the correspondence of Lucien, Lord of the Grand Stair, as he discusses evocative enigmas such as the Typhonian Event and the reappearing nemesis known as The Harbinger, and gain even more knowledge about his personal domain by visiting the Back Office.

Learn about the mysteries Lucien wants to keep hidden. Discover new worlds, and vast realms like the portal linked universe of Ildari and the worldwalker Sophia Fusillade. Read about the potential threat of slowly expanding roots of the immeasurable plant-being Basta. Unearth the Outstanding Files Lucien has not even had time to investigate yet. Finally meet another ally of Lucien the truename bound goddess Lady Kitabu.

Brought you by bestselling and critically acclaimed game-designer Rob Donoghue (Fate Core, Dresden Files RPG, Spirit of the Century); Lucien’s Guide: The Black Files is a perfect addition to Lords of Gossamer & Shadow (Diceless).  

Author: Rod Donoghue
Cover Artist: Vincent Ptitvinc
Pages: 14

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We need no god because we have stood as gods.

For aeons, the Dwimmerlaik walked the Grand Stair. They ruled countless Gossamer worlds, and those that they did not they destroyed. Their name stirs fear and dread across the Grand Stair even today. They reigned unopposed for millennia until the rise of the Gossamer Lords, and a centuries long war finally ended with their entire race exiled into the void of Shadow.

But where did the Dwimmerlaik come from? From where did they get the power to walk upon the Grand Stair? What we know of them comes only from whispers and rumors…until now. The notes within this volume, found by a young Gossamer Lord as she reveals details of the Dwimmerlaik never before known: their origins, their powers, and their culture. But are these notes to be believed, or yet another trick from a race known for their lies and deceit?

Enter and discover for yourself, the Dawn of the Dwimmerlaik!

Threats: Dawn of the Dwimmerlaik written by Andrew Peregrine (Doctor Who RP Adventures in Time and Space, Victoriana 2nd Editon, etc.) presents the history of the greatest foes in Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying.

Author: Andrew Peregrine
Cover Artist: Joe Shawcross
Pages: 24

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From limitless worlds arise uncountable threats, from hordes of faceless enemies to powerful archons of intrigue and conspiracy.

Echoes of the Typhonians reveals a threat that extends across countless worlds, one that has until now gone unnoticed. As one antagonist rises, another remarkably similar foe emerges in a distant world. One after the other, these individuals make their presence known, forming plans of their own devising — yet as one grows in power, another vanishes as suddenly as he appears. Mighty generals, world-shaking sorcerers, and timeless librarians, each with one thing in common: a unique destiny that may bring ruin to the Gossamer worlds and all who hold them dear.

Echoes of the Typhonians includes new rules, story hooks, and campaign suggestions centering around the Usari, a mysterious race that may hold the keys to the ancient secrets of the Typhonians. Who are they, and what is their ultimate fate?

Written by Cam Banks (Marvel Heroic Roleplaying Game, Leverage Rpg, Smallville Rpg). 

Pages: 21
Cover Illustration by Jack Holliday

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"What are these living works of art of high geometry?"

The beings we call Annunaki—for we have no idea what they call themselves—are rarely encountered by the Lords of Gossamer & Shadow. When seen, these strange beings resemble shifting traceries of glowing Eidolon energy drawn in space. Lines, curves, and nodes of colored-arcing energy sketch out forms in three dimensions, sometimes humanoid, other times anything but! Little is known of their true natures, but within these writings we delve into the secrets of this enigmatic threat.

Are they transcendent beings? Do they exist outside of space and time? Are they the result of Typhonian craftsmanship? What about their most noted members: The Fount Atop Sarazur, The Geometer, and The Crawler Upon the Stairs? What do we know of their diagramatic taxonomy? What do we know of their Powers?

Enter and discover for yourself, the Secrets of the Annunaki!

Threats: Secrets of the Annunaki written by H.M. "Dain" Lybarger (Leverage Companion v2, Sellswords of Mars, Icons: Operation Shatterstone.) presents insight into one of the greatest mysteries in Lords of Gossamer and Shadow by Jason Durall, powered by Erick Wujcik's Diceless Roleplaying, come get your copy today!

Author: H.M. "Dain" Lybarger
Cover Artist: Ernanda Souza
Pages: 15

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Every Blessing ignored becomes a Curse.A magical enhancement to Lords of Gossamer & Shadow, allowing characters to place beneficial or harmful magical effects upon persons, places, or even things. Allowing PCs and GMs to emulate some of the greatest stories, be it brother cursing brother...

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Your mind, to me, is an open book: full of big print and lots of pictures! ... Empathy is a new Lesser Power, a type of mind-based magic relatively widespread across the Gossamer worlds. Many worlds feature psychic powers, whether commonplace, rare, or even thought imaginary. ... Empaths can...

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Change yourself and you change the world. ... Learn what forms to be wary of lest you end up an unthinking rock, locked into that form forever. Discover which shape's gifts are intrinsic to a Gossamer world, and which can work on the Grand Stair and beyond another Door! Retain your own sense of...

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to Gossamer worlds of limitless variety and infinite possibility. Everything imaginable is out there to explore, if only one can find it.In his wild adventures across the...

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The Grand Stair stretches behind the scenes of the multiverse,  ... ...the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. On one of these worlds, you can ride a t-rex with power arms. Giddy-up! ... Aethersaur...

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The Grand Stair stretches behind the scenes of the multiverse, ... the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. With all those options, they can't all be nice.  ... Brokeworld is a dump of cosmic proportions,...

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Human (and inhuman) civilizations in every conceivable variation populate these worlds, and on one shining...

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The Grand Stair stretches behind the scenes of the multiverse, ... The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. ... In some worlds, two dimensions are more than enough in which to live. ... INK is a vast and sprawling...

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Welcome to Nexopolis! Now go home!Nexopolis sits on an island in the middle of a vast ocean, far from the sight of any distant shores. Here the weather is always perfect, except when there is a hurricane. Here nearly everyone comes from somewhere else, except for Finnian who runs but does not...

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. In this world, the gods are dead, but their bones remain the ultimate power.Ossuary Empire is an exotic,...

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The Grand Stair stretches behind the scenes of the multiverse, ... The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Within those worlds reside all manner of people; but there is only one world where the residents are...

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The Grand Stair stretches behind the scenes of the multiverse, ... The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Poetica Mundi is a realm where poetry itself is the foundation of reality—where rhyming phrase beats laser...

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The Grand Stair stretches behind the scenes of the multiverse,The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Some worlds last forever. Some worlds burn. ... Ring of Fire is a ring-world that once provided living space...

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. In all such worlds, the ascendant order of the Eidolon and the destructive chaos of the Umbra clash and vie...

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The Grand Stair stretches behind the scenes of the multiverse,The Doors upon its unfathomably vast span leading the way to gossamerworlds of limitless variety and infinite possibility. The Tetsujin Shogunate used to be a normal-ish version of Earth... before little green men...

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The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. While some Doors lead to cozy little realms and quaint pocket realities, others lead to a greater stage where...

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The Grand Stair stretches behind the scenes of the multiverse,The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Out there somewhere is a place for every dream... and every nightmare. ... The Nightmare Kingdom is a...

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The Long Walk: Life on the Grand Stair ... The Escalara, the Grand Stair, spans eternity. On its countless landings, Doors lead to Gossamer worlds of wonder and terror. Powerful beings explore its mysteries. Will you join them? ... The Long Walk: Life on the Grand Stair is a companion volume to...

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Our world is but one of untold many, a flux of chance caught in the struggle between form and cacophony. Always, these forces are at war, shaping the infinite worlds. The immortal, self-appointed sovereigns of battle move between planes of reality with impunity: they are creators, shapers, and...

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This world is but one of untold many, a flux of chance caught between shadow and light. It is a world poised between great powers that shape and define all matter, one of many battlegrounds in an epic struggle between form and cacophony. This is the battle between the creators, shapers, and...

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Who will you be when you walk though the Door! Lords of Gossamer and Shadow: Gossamer Heroes draws upon the nine example characters found in the core rules, beautifully illustrted in full-color by some of the industry's most talented freelancers, and supplemented by information graciously...

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Come immerse yourself in the Lore of the Grand Stair. ... Delve the secrets of the Lords of Gossamer & Shadow through the correspondence of Lucien, Lord of the Grand Stair, as he discusses evocative Expanses such as the Rickety Stair and the Grey Tower, and gain even more knowledge about his...

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Come immerse yourself in the secret lore of the Grand Stair. ... Delve the secrets of the Lords of Gossamer & Shadow through the correspondence of Lucien, Lord of the Grand Stair, as he discusses evocative enigmas such as the Typhonian Event and the reappearing nemesis...

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We need no god because we have stood as gods. ... For aeons, the Dwimmerlaik walked the Grand Stair. They ruled countless Gossamer worlds, and those that they did not they destroyed. Their name stirs fear and dread across the Grand Stair even today. They reigned unopposed for millennia until the...

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From limitless worlds arise uncountable threats, from hordes of faceless enemies to powerful archons of intrigue and conspiracy. ... Echoes of the Typhonians reveals a threat that extends across countless worlds, one that has until now gone unnoticed. As one antagonist rises, another remarkably...

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What are these living works of art of high geometry? ... The beings we call Annunaki—for we have no idea what they call themselves—are rarely encountered by the Lords of Gossamer & Shadow. When seen, these strange beings resemble shifting traceries of glowing Eidolon energy drawn in space. Lines,...