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CLASSifieds: Astra (New Occult Class)

Using the mind as a weapon is usually just an expression, but the astra makes it possible, using her innate psychic power to channel energies from the Astral Plane into a magical weapon. The astra is a powerful and exotic warrior who can never be separated from her weapon. She creates a weapon using mantras and by making an emotional link with her blade. The blade it’s not just materialized energy; while tapping into the Astral Plane in her mantras, the astra can get a glimpse of a deity’s weapon or even form a link with a lost soul. The astra’s own feelings and emotions form this link when she invokes a mantra.

CLASSiffieds: Astra brings you a new Occult Class that excels at battle, using psychic weapons to defeat her enemies.

Create powerful energy melee weapons using the power of your mind!

Channel your psychic energy to protect yourself with powerful armor effects.

Customize your energy blades with personalized Mantras. Acid, Fire, Balance, Chaos and more are at your fingertips.

The Hundred Arms. Need a hand? Grow one for battle with this new archetype!

The Phoenix Soldier! Bond with the legendary phoenix and take your prowess to the next level with this archetype!

Extra Mantra, Improved Astral Step, and Unbound Astra feats enhance your Astra

The CLASSified product line from Fat Goblin Games is devoted to bringing you a new and exciting base class for your Pathfinder Roleplaying Game. CLASSified: Astra includes complete rules for a single class and archetypes, and an assortment of other rules to bring your characters to life.

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Crazy Town Events 2
These events are so crazy and out there, that they could become adventure seeds, or just help bring a little life to your campaign setting. It’s like Florida Man came to visit your campaign!

Player characters are often breaking into NPC’s homes. Whether these are literal homes, dungeons, caves, or some other kind of lair, this is where other people, creatures, or monsters live. The loot the PCs get comes from the creature’s personal possessions. In an effort to highlight that this layer is also a home, we present Family Set Dressings.

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Sidebar #34

Tools of the Shamed Samurai

The lone, resilient samurai is an archetype that has captured the hearts of many through portrayals in modern media. But few have so fascinated us and gained as great a following as the man out of his time, the anachronistic samurai. He is trapped in an alien world where his enemies constantly assail him, a world where absolute evil rules and will not rest until he is defeated. After years of survival, the anachronistic samurai has returned to the light to reignite his battle against the ultimate evil, fighting to restore an honor lost to him in years of defeat. Join the fight against darkness with the tools of this shamed samurai!

The Sidebar product line brings you an assortment of ideas, homebrew rules, and various options from the talented pool of writers at Fat Goblin Games for use with the Pathfinder Roleplaying Game. These short and low-priced products are perfect for Game Masters and Players who want to integrate unique new options to their games.

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Sidebar #33

Vile Idols

Idols exist in many cultures, even if you don’t recognize them. A bronze bull, a triangle with inset eye, a malformed human body; all of these are representations of ideas worshiped in some way or another. But even among these symbols there exist ones with ties to dark forces and old ways. These vile idols draw power from primal influences, like darkness, the cold, and even blood.

Vile idols are essentially intelligent artifacts, and these three examples expand on the concept of idols in the Pathfinder Roleplaying Game that hold power and influence, either from absorbing dark energy or channeling it.

The Sidebar product line brings you an assortment of ideas, homebrew rules, and various options from the talented pool of writers at Fat Goblin Games for use with the Pathfinder Roleplaying Game. These short and low-priced products are perfect for Game Masters and Players who want to integrate unique new options to their games.

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Sidebar #36

Fun with Arcane Mark

Do you like tattoos? How about magical ones? How about magical tattoos that can be invisible or incomprehensible? If you do, then you’re in luck because the arcane mark is exactly that! Presented within Sidebar: Fun with Arcane Mark! off the- wall ideas for this fun little spell and even a new feat guaranteed to enhance this non-assuming magic into a staple of any spellcaster’s book!

The Sidebar product line brings you an assortment of ideas, homebrew rules, and various options from the talented pool of writers at Fat Goblin Games for use with the Pathfinder Roleplaying Game. These short and low-priced products are perfect for Game Masters and Players who want to integrate unique new options to their games.

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The Gamemaster's Cartographer's Companion

The design journal for the serious cartographer.

The Cartographer’s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapter provides an area for you to name the map location, write down notes, and of course draw out your map on the provided graph paper page.

Each chapter covers a different type of map and includes different types and scale-sized graph paper for your use. The last chapter of this book provides full spread graph paper of both squares and hexes for large terrain/dungeon, city, and world maps. We hope you enjoy this latest edition of our Gamemaster’s Journals and look for more releases soon!

PDF Version: This version includes the 440-page version of the print book.

PDF (form-fillable) Version: A single pdf with one of each sheet, form-fillable. Also provided is a zip folder containing each sheet as a single pdf that is form-fillable for ease of use and printing. (COMING SOON!)

Print Version (standard): This massive tome is 440 pages with decorative backgrounds and design. Divided into 7 chapters with extensive copies of the various forms, This is perfect for those wanting a high-quality map journal to transfer notes into or use to collect ideas as they form.

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The Behind the Spells series is back and continues with the vampiric touch spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

This release includes two new spells: structural touch and vampiric disguise!

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This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

This release includes two new magic items!

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Behind the Spells: Compendium brings together the first 36 volumes of the "Behind the Spells" series. Not only has the original material been corrected for errata but this book also includes brand-new material for select spells and behind-the-scenes commentary by the author for each spell. Whether you're a fan of the series or haven't quite gotten around to it yet, this is the book for you!

As always, for each spell you get a history of the creator, at least two “spell secrets” (new rules for using the spell), and “related research” (new magic items and/or spells which somehow relate to the spell or its creator). Game Masters and players will have a wealth of spell information in these pages just waiting to be unleashed at the game table.

Why buy books packed with new spells when there is still so much that can be done with the classics? Get back to basics with Behind the Spells: Compendium!

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The Behind the Spells series continues with the feather fall spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

This issue includes two spell secrets, a new magical weapon quality (Floating) and a new spell (Feather Storm)!

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The Behind the Spells series continues with the darkness spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

This issue includes two spell secrets, a new metamagic feat (Spell-shade) and a new spell (Cone of Shadows)!

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The Behind the Spells series continues with the permanency spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

This issue includes two spell secrets and two magic items!

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse’s creatures and we, the readers, get to listen in. Whether you’re a player or a GM, you will find something of use within these pages.

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages. Includes one monster variant and one magic item!

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

Includes one new monster and one new spell!

4.00/5 (based on 1 rating)

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

Includes one magic item and one feat!

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This is our very special Thanksgiving 2007 edition of Behind the Monsters. These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

Includes one new monster and three recipes!

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

Includes two adventurer advantages, one new monster variant, and one new alchemical item!

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These PDFs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

BtM: Gargoyle includes two adventurer advantages, two new monster variants, and one new alchemical item. This offering in the series is also the first to feature a sample lair with map—let Tricky Owlbear do the work for you!

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

BtM: Roper includes many character advantages, six new monster variants, and three new items!

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

Includes two character advantages, one new monster variant, and one minor artifact!

3.50/5 (based on 2 ratings)

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to listen in. Whether you're a player or a GM, you will find something of use within these pages.

Includes two character advantages, one new monster (dark keeper), and one new magic item!

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Tricky Owlbear Publishing, Inc. presents Lotsa Blocks! for fantasy OGL gaming. Within this pdf are 103 ready-to-use stat blocks, sorted by role (warrior, sage, etc.), for the harried GM. No longer do you need to schedule an extra hour or two to come up with foes that will only live for a few rounds anyway. Let Tricky Owlbear do the work for you! Lotsa Blocks! gives you NPCs fashioned solely from the System Reference Document so there's nothing out of the ordinary you must stop and reference during play. Whether you need commoners to populate a community or the main villain for tonight's game, this is your go-to source. Have more fun more quickly with Lotsa Blocks!

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Is Your Faith Strong Enough?

In 12th-century England, the Welsh-English border is an unstable place. But one Christian outpost is determined to make its stand—with the PCs help, of course! Part adventure and part setting, A Matter of Faith is a 1st-level adventure designed for beginner Game Masters and brings 3.5/OGL fantasy adventure to medieval England. Once the adventure is completed, the outpost will make the home for the new adventuring party.

    A Matter of Faith provides:
  • A murder-mystery featuring equal parts roleplaying and combat
  • Detailed maps of the Malbank Outpost, its church, and the English landscape around it
  • Over 20 fully detailed NPCs that bring the Malbank Outpost to life
  • Numerous adventure possibilities that use the outpost as a backdrop (including a quest for a religious item of biblical proportions!)

Will your novice characters have enough faith both in their abilities and in their hearts to overcome the forces of evil and save the outpost from certain doom?

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Is your character tired of never having the right tool for the right job? Maybe he's stuck with a rapier against a gibbering mouther or wearing a cold resistance armor against a red dragon. Fear not! Mallyate is here to give a PC what he needs when he needs it for every combat situation.

In this 6-page PDF author Bret Boyd introduces mallyate, an unusual special material that shifts form at its owner's mental command, the material reforming to create a weapon, armor, or shield perfectly suitable to its owner's current needs.

Mallyate is suitable for planar campaigns, high-magic settings, or adventures in which the player characters must constantly change their battle tactics and weapons to cope with a large number of different monsters with varying immunities.

So grab a chunk of mallyate, mentally shape it into a warhammer to deal with a skeletal menace and then instantly transform it into a greatsword to take down that vile necromancer. With mallyate your imagination is the only limit to the types of weapons and armors you can instantly create.

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Beset by a strong storm an hour before midnight, the PCs take cover at the first opportunity—in this case, the Gator's Gullet Inn. But the PCs enter this quaint roadside establishment at just the wrong time, as a cleric named Nantiken casts a glyph of warding in his upstairs room, completing the spell just after the PCs arrive.

This short (but not necessarily quick) fantasy adventure interlude, written by Bret Boyd, is designed for use with 1st-level characters. Unlike most adventures, though, The Eleventh Hour requires no combat to complete. Additionally, the adventure can be run in "real time" where keyed events happen at specific times during the adventure's hour-long loop.

This adventure is presented with a series of forms that the DM can use to track customization and adventure progress. Each separate room description, and other information, is on a separate page making it easy to keep track of the various areas and occupants as the game progresses.

Written by Bret Boyd. Layout and Cartography by David Jarvis.

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Behind the Spells is a pdf series which examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

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The Behind the Spells pdf series continues with the popular fireball spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two fireball variants!

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The Behind the Spells PDF series continues with the popular mirror image spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two mirror image variants!

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The Behind the Spells pdf series continues with the popular animate dead spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one animate dead variant and a new weapon quality!

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The Behind the Spells pdf series continues with the dancing lights spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one dancing lights variant, a new magic item, and the Dancing Lights Game that your spellcasting characters can play.

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The Behind the Spells pdf series continues with the blade barrier spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one blade barrier variant.

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The Behind the Spells pdf series continues with two popular spells, wish and limited wish! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one wish variant and a new magic item!

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The Behind the Spells PDF series continues with the shatter spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two shatter variants!

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The Behind the Spells pdf series continues with the useful web spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two web variants!

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The Behind the Spells pdf series continues with the protective shield spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two shield variants!

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The Behind the Spells pdf series continues with the bless spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one bless variant and a new item!

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The Behind the Spells pdf series continues with the cone of cold spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one cone of cold variant.

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The Behind the Spells pdf series continues with the temporal stasis spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two temporal stasis variants.

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The Behind the Spells pdf series continues with the destructive burning hands spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a magical poison and a new item.

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The Behind the Spells pdf series continues with the reverse gravity spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a reverse gravity variant and an item!

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The Behind the Spells pdf series continues with the levitate spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two levitate variants and a magic item!

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The Behind the Spells pdf series continues with the acid arrow spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two new spells!

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The Behind the Spells pdf series continues with the teleport spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a new spell and a new magic item!

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The Behind the Spells PDF series continues with the hold person spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two hold person variants.

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The Behind the Spells PDF series continues with the prestidigitation spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one prestidigitation variant.

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The Behind the Spells PDF series continues with the disintegrate spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two disintegrate variants!

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The Behind the Spells PDF series continues with the fire shield spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two fire shield variants!

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The Behind the Spells PDF series continues with the light spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes one magic item and a feat!

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The Behind the Spells PDF series continues with the shocking grasp spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two shocking grasp variants!

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The Behind the Spells PDF series continues with the polymorph spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a polymorph variant and a magic item!

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The Behind the Spells PDF series continues with three spells—prismatic sphere, prismatic spray, and prismatic wall! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two magic items!

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The Behind the Spells PDF series continues with the silence spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a silence variant and a magic item!

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The Behind the Spells PDF series continues with the invisibility spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two invisibility variants!

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The Behind the Spells PDF series continues with the antimagic field spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two new magic items!

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The Behind the Spells PDF series continues with the wall of fire, force, ice, iron, stone, and thorns spells! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a new spell and two new spell secrets!

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The Behind the Spells PDF series continues with the popular sleep spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes two sleep variants!

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The Behind the Spells PDF series continues with the popular cure spells! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a place of power!

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The Behind the Spells PDF series continues with the guards & wards spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a new magic item!

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The Behind the Spells PDF series continues with the true seeing spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a new magic item and variant spell!

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The Behind the Spells PDF series continues with the lightning bolt spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

Includes a two new variant spells!

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The Behind the Spells PDF series concludes with the dispel magic spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming.

These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities, and possible variants for the spell.

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CLASSifieds: Astra (New Occult Class) ... Using the mind as a weapon is usually just an expression, but the astra makes it possible, using her innate psychic power to channel energies from the Astral Plane into a magical weapon. The astra is a powerful and exotic warrior who can never be...

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Crazy Town Events 2 ... These events are so crazy and out there, that they could become adventure seeds, or just help bring a little life to your campaign setting. It’s like Florida Man came to visit your campaign! ... Player characters are often breaking into NPC’s homes. Whether these are...

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Sidebar #34 ... Tools of the Shamed Samurai ... The lone, resilient samurai is an archetype that has captured the hearts of many through portrayals in modern media. But few have so fascinated us and gained as great a following as the man out of his time, the anachronistic samurai. He is trapped...

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Sidebar #33 ... Vile Idols ... Idols exist in many cultures, even if you don’t recognize them. A bronze bull, a triangle with inset eye, a malformed human body; all of these are representations of ideas worshiped in some way or another. But even among these symbols there exist ones with ties to...

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Sidebar #36 ... Fun with Arcane Mark ... Do you like tattoos? How about magical ones? How about magical tattoos that can be invisible or incomprehensible? If you do, then you’re in luck because the arcane mark is exactly that! Presented within Sidebar: Fun with Arcane Mark! off the- wall ideas...

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The Gamemaster's Cartographer's Companion ... The design journal for the serious cartographer. ... The Cartographer’s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapter provides an area for you to name the map...

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The Behind the Spells series is back and continues with the vampiric touch spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your PC's class list, will be taken as soon as possible and...

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This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this...

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Behind the Spells: Compendium brings together the first 36 volumes of the Behind the Spells series. Not only has the original material been corrected for errata but this book also includes brand-new material for select spells and behind-the-scenes commentary by the author for each spell. Whether...

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The Behind the Spells series continues with the feather fall spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your character's class list, will be taken as soon as possible and...

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The Behind the Spells series continues with the darkness spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your character's class list, will be taken as soon as possible and...

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The Behind the Spells series continues with the permanency spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your character's class list, will be taken as soon as possible and include...

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

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This is our very special Thanksgiving 2007 edition of Behind the Monsters. These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your...

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

Our Price: $3.00

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4.00/5 (based on 1 rating)

These PDFs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

Our Price: $2.00

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5.00/5 (based on 1 rating)

These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

Our Price: $2.00

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4.00/5 (based on 1 rating)

These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

Our Price: $2.00

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These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred...

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Tricky Owlbear Publishing, Inc. presents Lotsa Blocks! for fantasy OGL gaming. Within this pdf are 103 ready-to-use stat blocks, sorted by role (warrior, sage, etc.), for the harried GM. No longer do you need to schedule an extra hour or two to come up with foes that will only live for a few...

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Is Your Faith Strong Enough? ... In 12th-century England, the Welsh-English border is an unstable place. But one Christian outpost is determined to make its stand—with the PCs help, of course! Part adventure and part setting, A Matter of Faith is a 1st-level adventure designed for beginner Game...

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Is your character tired of never having the right tool for the right job? Maybe he's stuck with a rapier against a gibbering mouther or wearing a cold resistance armor against a red dragon. Fear not! Mallyate is here to give a PC what he needs when he needs it for every combat situation. ... In...

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Beset by a strong storm an hour before midnight, the PCs take cover at the first opportunity—in this case, the Gator's Gullet Inn. But the PCs enter this quaint roadside establishment at just the wrong time, as a cleric named Nantiken casts a glyph of warding in his upstairs room, completing the...

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Behind the Spells is a pdf series which examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile...

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The Behind the Spells pdf series continues with the popular fireball spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and...

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The Behind the Spells PDF series continues with the popular mirror image spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and...

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The Behind the Spells pdf series continues with the popular animate dead spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and...

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The Behind the Spells pdf series continues with the dancing lights spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells pdf series continues with the blade barrier spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells pdf series continues with two popular spells, wish and limited wish! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as...

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The Behind the Spells PDF series continues with the shatter spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells pdf series continues with the useful web spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells pdf series continues with the protective shield spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and...

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The Behind the Spells pdf series continues with the bless spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells pdf series continues with the cone of cold spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells pdf series continues with the temporal stasis spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells pdf series continues with the destructive burning hands spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible...

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The Behind the Spells pdf series continues with the reverse gravity spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells pdf series continues with the levitate spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells pdf series continues with the acid arrow spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells pdf series continues with the teleport spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells PDF series continues with the hold person spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the prestidigitation spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and...

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The Behind the Spells PDF series continues with the disintegrate spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the fire shield spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the light spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells PDF series continues with the shocking grasp spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the polymorph spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells PDF series continues with three spells—prismatic sphere, prismatic spray, and prismatic wall! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will...

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The Behind the Spells PDF series continues with the silence spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include such...

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The Behind the Spells PDF series continues with the invisibility spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the antimagic field spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the wall of fire, force, ice, iron, stone, and thorns spells! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be...

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The Behind the Spells PDF series continues with the popular sleep spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the popular cure spells! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the guards & wards spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the true seeing spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series continues with the lightning bolt spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...

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The Behind the Spells PDF series concludes with the dispel magic spell! This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. ... These are the spells which, if on your PC's class list, will be taken as soon as possible and include...