A Starfinder Second Edition Playtest adventure designed for 10th-level characters.
Zo! Media is the Pact Worlds’ largest multimedia entertainment empire. Run by the enigmatic and ever charismatic undead elebrian Zo!, Zo! Media’s most popular shows thrust living contestants into challenging, desperate, and often lethal situations. His newest show, Wheel of Monsters, pits adventurers, thrill-seekers, gladiators, and veteran soldiers against dangerous and strange creatures collected from across the stars. Whether the contestants are fighting for honor, glory, or to pay off a gambling debt, Zo! has promised an unusual twist on each broadcast that’ll be sure to keep both viewers and contestants guessing to the very end.
Step right up, come on down, and ready your laser pistols… You’re the next contestants on Zo!’s Wheel of Monsters! Where there’s a big prize if you make it out alive!
Welcome to the Starfinder Playtest! You can directly shape the future of the Starfinder Roleplaying Game by participating in a fun and rigorous playtest period using the Starfinder Playtest Rulebook and one of several playtest adventures—including Starfinder Playtest Scenarios! Each Starfinder Playtest Scenario is a short, single-session adventure designed to be played in 2–3 hours and written by a member of the Starfinder Team.
Written by: Dustin Knight
[Scenario Maps spoiler - click to reveal]
The following maps used in this scenario are also available for purchase here on paizo.com:
I loved running this scenario. The whole premise is good fun, and the writing is hilarious ("Is it cold in here?" "...I wouldn't know!")
I did have to pull the plug before we finished, though, because of a combination of lack of familiarity with characters (it's the playtest, after all), and lack of familiarity with some mechanics (zero-gravity and untethered, which can be mostly ignored in other playtest scenarios). We had been going for more than three hours on just the first couple of fights.
I GM'd for a group of 5: All classes represented except the solarian.
Spoiler:
We fought the Offensive Defrex in the first combat, and the monster's reaction ability was fun and exciting. In the second round, we fought Void Sharks which was a lot of fun, the players really enjoyed it and the zero-gravity effects created a unique and interesting environment to fight in.
Things got worse for the party when they fought the Famesworns in the third combat. This one was a little overtuned for our party, who ended up getting TPK'd. I would recommend against running this specific fight in the third combat, although I haven't played the other ones to give a better recommendation.
Overall, the environments were great and were all showcased well in each fight, and the setting/theme/NPCs were all a blast. If I were to give one piece of feedback, it's to have multiple enemy types in one combat rather than each of the random options being one or more of the same monster. Some of the third fight options are like this, but it more monster variety would have made things a little more interesting (at least for the GM).
Zo! is always a winner at our tables. Even though this scenario is pretty much all combat, the use of the televised arena still promotes some roleplaying. Nice work, lots of variety, easily replayable.
My only problem with this one is that it's for level 10! Do we get pre-gens for level 10, or do I need to make some up for my drop-in players?
We will not be creating 10th- or 15th-level pregens for the Starfinder Playtest.
What are the OPF rules for creating 10th- or 15th-level characters for these adventures (namely, in terms of wealth)? The https://paizo.com/organizedplay/policies page only covers playtesting through levels 1, 3, and 5.
Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
Not creating 10th level pregens? Paizo does want people to play these scenarios, correct? I'd like to just pass pregens out to my players, esp. for higher level PCs.