Legendary Druids (PFRPG) PDF

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Where the Wild Things Are!

Legendary Druids is the latest volume in our series of class-focused player supplements, this time focused on the keeper of the secrets of the natural world, who uses their influence over nature to help serve the people. The Legendary Druid redesigns the class, expanding the number of options available through their bond, adding spell specializations, and simplifying wildshape and spellcasting in general, and adding a talent system for the druid’s minor class features. No matter the quest, the Legendary Druid is ready for adventure! Included are 14 circles, including the Circle of the Sun, which allows the druid to create a miniature sun to cast light and burn enemies, and Circle of the Hearth, which allows the druid to sustain the party with their iron pot of magic stew. Also, there are 4 bonds, including the bond of ferocity, which gives the druid their own customized monsterous alter-ego, and the bond of stewardship, which gives the druid special powers to watch and protect their sacred places. Finally, there are 6 archetypes, including the Wyrmkin, which gives the druid access to the powers of the Wyrmtouched. Grab this amazing 44-page supplement for the Pathfinder Roleplaying Game today and Make Your Game Legendary!

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I picked this up from Drive Thru RPG. Unlike a lot of Legendary Games supplements rather than being a straight upgrade to the class this allows your druid to specialise.
So instead of your PF1 Druid being a bit of everything, it becomes very good at a few things.


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DM_aka_Dudemeister wrote:

I picked this up from Drive Thru RPG. Unlike a lot of Legendary Games supplements rather than being a straight upgrade to the class this allows your druid to specialise.

So instead of your PF1 Druid being a bit of everything, it becomes very good at a few things.

What do the various talents do?

Are there any interesting archetypes?


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Really like it, although I was hoping for some of the Herbal Spells that Rangers got.

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