Pathfinder Guns & Gears

4.50/5 (based on 13 ratings)
Pathfinder Guns & Gears
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Gear Up and Throw Down! When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears, the latest hardcover rulebook for the Pathfinder Roleplaying Game (Second Edition), brings the excitement of firearms and fantasy technology to your tabletop!

Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the new automaton ancestry are all ready to expand your game with options for battlefields large and small.

Guns & Gears features:

  • Two new classes: the clever inventor and the sharpshooting gunslinger
  • Automaton ancestry for players who want to play a customizable construct
  • Firearms of all stripes, from the simple and effective flintlock pistol to versatile gunblades
  • More than a dozen new archetypes
  • Scores of new gadgets and vehicles
  • Siege engines and accompanying rules
  • A gazetteer of Golarion revealing how firearms and technology fit into the Age of Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of Alkenstar

Written by: Michael Sayre, Mark Seifter, and Logan Bonner, Jessica Catalan, John Compton, Andrew D. Geels, Steven Hammond, Sen H.H.S., Brent Holtsberry, Jason Keeley, Dustin Knight, Luis Loza, Ron Lundeen, Chris Mastey, Will McCardell, Liane Merciel, Jacob W. Michaels, Dave Nelson, Samantha Phelan, Mikhail Rekun, Stephen Radney-MacFarland, Sydney Meeker, Kendra Leigh Speedling, Andrew Stoeckle, Calliope Lee Taylor, Sara Thompson, Andrew White, and Scott D. Young

This is an OGL products and is being superseded by Remastered Product under the ORC License. For the Remastered Product please see Pathfinder Guns & Gears (Remastered)

Note: The digital version of this product has been updated to include the remastered PDFs. Anybody who has purchased the OGL PDFs in the past should now have access to the remastered versions as well. Both versions are currently displaying under the same title, but the remastered versions will show a more recent "last updated" date.

ISBN-13: 978-1-64078-369-0



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Note: This product is part of the Pathfinder Rulebook Subscription.

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4.50/5 (based on 13 ratings)

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Alkenstar, Baby!

5/5

This book gave us Gunslinger and Inventor, two beloved subclasses with unique playstyles. The art in this book is also excellent, as expected from Paizo!


Fantastic all around

5/5


Got my gears churning

5/5

While not being my favorite theme it turned out surprisingly fun.


5/5



Great book! Love the new classes!


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Dark Archive

Pathfinder Rulebook Subscriber
Verzen wrote:
Anyone know if this book will contain ways to upgrade weapons outside of magic?

It definitely will, but maybe not the way you want. It is a core feature of the Inventor to upgrade their innovation and that can be a weapon.

I also remember the stream mentioning upgraded Beast Guns, but not sure if that is a feature or if they just come as different level items.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Verzen wrote:
Anyone know if this book will contain ways to upgrade weapons outside of magic?

Yes, there will be.

Specifically:
- The playtest's Unsteady Trait was replaced with the Kickback Trait, which adds damage with the requirement of a minimum strength or the use of a tripod that can negate the strength requirement when firing.
- There will be a section in the book with the guns that lets you add all kinds of parts to guns and crossbows, like scopes, a firing mechanism, and large bore modifications for more powerful Kickback and Scatter effects.
- All of the weapons introduced in this book can be used as Integrated weapons.

...and that is not even getting into the magical modifications for firearms, like the talismans specifically for firearms that was mentioned in the panel.

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber

So Guns and Gears comes out today for subscribers.

Whoever gets the book can you go over what unstable does now
And what the first weapon modifications are for ranged?

Does megaton strike have a stable ability combined with
It's unstable ability? If so what is it?


2 people marked this as a favorite.

I’m desperate for any of the names off the Arcadia map.


1 person marked this as a favorite.

I want info about the Automaton! And the Way of the Spellshot!


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Now we just have to wait for everyone to get up on the west coast. :p

Can not wait for all the stuff this month.


It's quarter to nine in the morning on the West Coast. I suppose the warehouse folks might already be at work, but that doesn't mean the shipping program has been started. :-)


Ashanderai wrote:
- All of the weapons introduced in this book can be used as Integrated weapons.

I have no idea what this means.

Sczarni

1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Ed Reppert wrote:
Ashanderai wrote:
- All of the weapons introduced in this book can be used as Integrated weapons.
I have no idea what this means.

Think Barret from FF7...


1 person marked this as a favorite.

Still no idea.

I do know what Barrett is - a firearms company. I'm guess that FF7 does not refer to a frigate.

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber
Ed Reppert wrote:

Still no idea.

I do know what Barrett is - a firearms company. I'm guess that FF7 does not refer to a frigate.

https://www.bigbadtoystore.com/Product/VariationDetails/46597

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber
Ed Reppert wrote:

Still no idea.

I do know what Barrett is - a firearms company. I'm guess that FF7 does not refer to a frigate.

Essentially it's having your arm replaced with a gun or a sword or what not.


Hm. How accurate is a what not? How much damage does it do?

Seems like replacing your arm with anything is generally a losing proposition - unless you can have multiple replacements with different purposes and they're easily swapped.


1 person marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

From the GenCon Discord spoilers: Michael Sayre — "Opponents can’t disarm an integrated firearm and they take 10 minutes to attach or remove. Integrated firearms can be fired using the same arm they are attached to, with careful and complex mechanics that use the wearer’s posture or even directly attach to the muscles or other infrastructure that used to control the severed or detached limb. A creature with an integrated firearm can’t use the arm replaced by the firearm for any actions or tasks other than wielding and firing the firearm."


1 person marked this as a favorite.

One cool thing Michael said about integrated weapons (don't quote me as I'm paraphrasing and might have misunderstood) is that integrated isn't a trait that only certain weapons have - it's more like a thing you can do with weapons that fit a criteria. Not sure what the criteria is, probably something like 1hand and light bulk only, but not limited to a small number of options.

Scarab Sages Designer

9 people marked this as a favorite.
Gaulin wrote:
One cool thing Michael said about integrated weapons (don't quote me as I'm paraphrasing and might have misunderstood) is that integrated isn't a trait that only certain weapons have - it's more like a thing you can do with weapons that fit a criteria. Not sure what the criteria is, probably something like 1hand and light bulk only, but not limited to a small number of options.

Correct! It's not a trait, it's a style of wielding that any character could potentially use. I did misremember how open-ended it was (we do limit it to guns and combination weapons in G&G), but it's a basic framework that can be adapted to pretty much any type of weapon depending on the campaign. (The text quoted a couple posts up is actually the middle paragraph of a larger descriptive entry, it just happened to have the specific rules pieces that answered a poster's questions most efficiently.)


Michael Sayre wrote:
Gaulin wrote:
One cool thing Michael said about integrated weapons (don't quote me as I'm paraphrasing and might have misunderstood) is that integrated isn't a trait that only certain weapons have - it's more like a thing you can do with weapons that fit a criteria. Not sure what the criteria is, probably something like 1hand and light bulk only, but not limited to a small number of options.
Correct! It's not a trait, it's a style of wielding that any character could potentially use. I did misremember how open-ended it was (we do limit it to guns and combination weapons in G&G), but it's a basic framework that can be adapted to pretty much any type of weapon depending on the campaign. (The text quoted a couple posts up is actually the middle paragraph of a larger descriptive entry, it just happened to have the specific rules pieces that answered a poster's questions most efficiently.)

when will orders start bieng shipped today?


1 person marked this as a favorite.
Michael Sayre wrote:
Gaulin wrote:
One cool thing Michael said about integrated weapons (don't quote me as I'm paraphrasing and might have misunderstood) is that integrated isn't a trait that only certain weapons have - it's more like a thing you can do with weapons that fit a criteria. Not sure what the criteria is, probably something like 1hand and light bulk only, but not limited to a small number of options.
Correct! It's not a trait, it's a style of wielding that any character could potentially use. I did misremember how open-ended it was (we do limit it to guns and combination weapons in G&G), but it's a basic framework that can be adapted to pretty much any type of weapon depending on the campaign. (The text quoted a couple posts up is actually the middle paragraph of a larger descriptive entry, it just happened to have the specific rules pieces that answered a poster's questions most efficiently.)

Thank you for clarifying! One of my most looked forward to things in the book (I was also the discord poster who pestered the quoted text out of you!).

Marketing & Media Manager

4 people marked this as a favorite.
belgrath9344 wrote:
Michael Sayre wrote:
Gaulin wrote:
One cool thing Michael said about integrated weapons (don't quote me as I'm paraphrasing and might have misunderstood) is that integrated isn't a trait that only certain weapons have - it's more like a thing you can do with weapons that fit a criteria. Not sure what the criteria is, probably something like 1hand and light bulk only, but not limited to a small number of options.
Correct! It's not a trait, it's a style of wielding that any character could potentially use. I did misremember how open-ended it was (we do limit it to guns and combination weapons in G&G), but it's a basic framework that can be adapted to pretty much any type of weapon depending on the campaign. (The text quoted a couple posts up is actually the middle paragraph of a larger descriptive entry, it just happened to have the specific rules pieces that answered a poster's questions most efficiently.)
when will orders start bieng shipped today?

Here is the thread for you to follow: October 2021 New Releases and Subscription Shipping. Remember, we are in the Pacific Time Zone. Thank you for your enthusiasm. Please let them work.


5 people marked this as a favorite.

There is a guy (not me this time) doing an AMA for Guns and Gears on reddit right now: https://www.reddit.com/r/Pathfinder2e/comments/px8k5p/received_the_pdf_for_ guns_and_gears_ask_me/

Liberty's Edge

1 person marked this as a favorite.

There is also one on the Pathfinder2e General Discussion board here on Paizo.

Here

Liberty's Edge

3 people marked this as a favorite.
GGSigmar wrote:
There is a guy (not me this time) doing an AMA for Guns and Gears on reddit right now: Linkified


The Raven Black wrote:
GGSigmar wrote:
There is a guy (not me this time) doing an AMA for Guns and Gears on reddit right now: Linkified

Thank you!!

Sczarni

1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

Hey all - Turns out I have Guns and gears.

What are you guys looking for?


7 people marked this as a favorite.

Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous! I’m dying to see more of Old Razatlan (I called the name!) and find out what’s up with… well, everything, but especially the Salt Stretch and Lands of Second Souls.

It’s mean to tease a new insect Ancestry like that, though :>


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Here's hopin' I get my subscriptions sent out before the street date this time, lmao


Pathfinder Starfinder Society Subscriber
GGSigmar wrote:
There is a guy (not me this time) doing an AMA for Guns and Gears on reddit right now: https://www.reddit.com/r/Pathfinder2e/comments/px8k5p/received_the_pdf_for_ guns_and_gears_ask_me/

Linkified.


1 person marked this as a favorite.
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!

Yay!!! :-D That's exciting news!


2 people marked this as a favorite.
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!

Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!

Paizo Employee Developer

16 people marked this as a favorite.

Six meta-regions so far. That map is not a full, concrete look at Arcadia. In fact, it's not even fully detailed. It lacks lots of geographical features and the like. It's definitely a start, though!


2 people marked this as a favorite.
keftiu wrote:
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!
Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!

Where is this redditor you speak of?!

Scarab Sages Designer

10 people marked this as a favorite.
Luis Loza wrote:
Six meta-regions so far. That map is not a full, concrete look at Arcadia. In fact, it's not even fully detailed. It lacks lots of geographical features and the like. It's definitely a start, though!

Yep! We opened the door, but we haven't even stepped through it for a real deep dive!


3 people marked this as a favorite.
Michael Sayre wrote:
Luis Loza wrote:
Six meta-regions so far. That map is not a full, concrete look at Arcadia. In fact, it's not even fully detailed. It lacks lots of geographical features and the like. It's definitely a start, though!
Yep! We opened the door, but we haven't even stepped through it for a real deep dive!

I’ll be first in line once you do!


This isn't really the right time or place for this but I'm hoping I can bother the devs with a silly question - if your innovation gets lost/stolen/etc, can it be rebuilt? Logic says yes, as when something is destroyed it's normally unrepairable (things like disintegrate turn small objects into literal dust and that counts as being destroyed, which an inventor can rebuild), but the wording only says if your innovation can only be rebuilt if destroyed.


1 person marked this as a favorite.
keftiu wrote:
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!
Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!

Would you mind telling us the six meta-regions?

Scarab Sages Designer

10 people marked this as a favorite.
Izkrael wrote:
keftiu wrote:
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!
Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!
Would you mind telling us the six meta-regions?

Land of Northern Lakes, Primal League, Deadshot Lands, Old Razatlan, Salt Stretch, Lands of Second Souls.


3 people marked this as a favorite.

Old Razatlan is somewhere I’d be very happy to spend a lot of time, but the Salt Stretch and Lands of Second Souls definitely have me curious. As a California gal, I’d love to have an Old Razatlan campaign at my table someday.


Michael Sayre wrote:
Izkrael wrote:
keftiu wrote:
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!
Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!
Would you mind telling us the six meta-regions?
Land of Northern Lakes, Primal League, Deadshot Lands, Old Razatlan, Salt Stretch, Lands of Second Souls.

Thank you!


Which one is Segada from Distant Shores in?


2 people marked this as a favorite.
Darth Game Master wrote:
Which one is Segada from Distant Shores in?

Seemingly the Land of Northern Lakes, but that label is currently speaking for about a third of the continent. I think it’s right, though; Northern Lakes was seemingly characterized by its technology in the LOWG, and Segada had those “climbers” built.

Dark Archive

2 people marked this as a favorite.

Makes me want to at least hear meta regions for Tian Xia, Garund and Casmaron as well even if it tameks long time to actually hear countries for them x'D


1 person marked this as a favorite.
CorvusMask wrote:
Makes me want to at least hear meta regions for Tian Xia, Garund and Casmaron as well even if it tameks long time to actually hear countries for them x'D

Vudra got theirs back in that AoE backmatter! And we actually know about a lot of nations in Garund that we haven’t seen yet: Droon, Holomog, Nurvatchta, Murraseth… plus those two foreign colonies, those Bekyar city-states, and that one country with all the empyreal lords, I think.

Dark Archive

1 person marked this as a favorite.
keftiu wrote:
CorvusMask wrote:
Makes me want to at least hear meta regions for Tian Xia, Garund and Casmaron as well even if it tameks long time to actually hear countries for them x'D
Vudra got theirs back in that AoE backmatter! And we actually know about a lot of nations in Garund that we haven’t seen yet: Droon, Holomog, Nurvatchta, Murraseth… plus those two foreign colonies, those Bekyar city-states, and that one country with all the empyreal lords, I think.

Yeah I'm aware, but I don't if its comprehensive list of all nations there, so having list of all meta regions there would be nice for expectation management x'D


Pathfinder Starfinder Society Subscriber

And there is the open question of whether any off-map nation is big enough to count as its own meta-region, or whether there might be other nations that it is bundled with for cultural purposes.


Pathfinder Starfinder Society Subscriber
keftiu wrote:
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!
Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!

How much of Arcadia do those six meta-regions cover?


David knott 242 wrote:
keftiu wrote:
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!
Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!

How much of Arcadia do those six meta-regions cover?

Only the Deadshot Lands have a border around them, so it’s hard to say. I do think there’s more room for one or two around where the Land of Northern Lakes is.

Wayfinders

keftiu wrote:
David knott 242 wrote:
keftiu wrote:
Courage Mind wrote:
keftiu wrote:
Was able to peek at the Arcadia map and get a summary of the new regional info thanks to a kindly redditor - I’m so, so pleased. The map is gorgeous!
Yay!!! :-D That's exciting news!
Notably, it divides the continent up into six meta-regions, which gives us a good template for future expansion!

How much of Arcadia do those six meta-regions cover?

Only the Deadshot Lands have a border around them, so it’s hard to say. I do think there’s more room for one or two around where the Land of Northern Lakes is.

You could probably toss in one or two around the south-eastern quadrant of Arcadia, in what seems like the Brazil/Argentina equivalents, as well as the large peninsula in the south-west. (It's unclear how much the named metaregions there cover.)


Is there a New Razatlan?


4 people marked this as a favorite.

Razatlan was a large Empire that existed prior to Earthfall, the area more likely refers to the nations that were born/reborn from the Empire’s dissolution.

It’s like Old Cheliax.

Also y’all are taunting me cause all I want is to see that map.


4 people marked this as a favorite.
Ed Reppert wrote:
Is there a New Razatlan?

I believe it’s an Old Cheliax situation, where Razatlan used to hold more territory that it does now, but I could be wrong. I know there’s still an extant Razatlan mentioned in Tyrant’s Grasp.

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