Xenocrat |
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quibblemuch wrote:You guys are really milking this for all it's worth.Wei Ji the Learner wrote:Oh, there's no need. It may sound udderly ridiculous that it might work that way, but expect dairy variation?Call me a coward, but I’m just going to steer clear of this thread...
It’s really quite well done, it’s rare to see this kind of performance.
Wei Ji the Learner |
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quibblemuch wrote:You guys are really milking this for all it's worth.Wei Ji the Learner wrote:Oh, there's no need. It may sound udderly ridiculous that it might work that way, but expect dairy variation?Call me a coward, but I’m just going to steer clear of this thread...
Oh, the bovinity!
graystone |
This seems like the best place to ask- can a Menhir Guardian Monk's claws benefit from 'Shifter's Edge'? I've got a feeling the answer is no, but it'd be a nice way to use Shifter's Edge
I'd say yes. They have the Shifter claws class feature and treats his monk level as his shifter level for it. Some think it doesn't though, saying the feat is looking for actual shifter level, so it's most likely a FAQ candidate.
Barachiel Shina |
.......I'm not sure that it's reasonable to assume lack of playtesting caused any of the problems.
Paizo put out many high quality classes before they even tried the playtest thing.
Realistically they are the only ones who will know what factors contributed to the problems in this book. We can make wild guesses till the cow's come home but it's nothing more than speculation.
They haven't for Dragon Magazine, but an RPG system like Pathfinder they did do a playtest for the material. Even the rules material, not just the classes.
After that it was all classes, except for Words of Power.
Now...nothing at all?
CivMaster |
so i finally got around to look through some of the stuff in this book and i have good and bad to say about the style feats that are/would have been relevant to some of my characters.
wolf style is great, it will replace my stand still feat after i n oticedthat one only applies to adjacent enemies. great choice to not completly restrict it to unarmed attacks.
in comparison beastmaster style is so conditional, the second feat in the line is great, prolly very expensive in feat cost due to the alertness prereq, but at least usable while just adjacent.
the third feat beastmasters ire though is hilariously bad, it only procs from the base style(which is still horrible restricted from the positioning clause) and not the second feat beastmaster salvation.
will do some more featback if i find anything that is remotly interesting to me
xeose4 |
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what was the reasoning behind including a "basic" or "starter" class in a $50 niche book?
I ask because, of the 6-8 people in the twice monthly DnD group I play with, I am 1 of 2 that buys Pathfinder (or any DnD) material. the people who want/need "simple" classes (like the magus who, after 2 years of play, still does not understand that she can cast spells and attack at the same time, despite patient, repeated explanations to her) would never, ever pay $50 dollars for a book full of stuff they don't understand, nor would they ever even look.
I, as someone who loves this stuff, find it insulting that a $50 book contains a dumbed-down version of the Druid that's way less imaginative or useful than any archetype, and is the exact opposite of what all the player base wanted (either a great pseudo-lycanthrope class or a great shapechanger class). what makes this more ridiculous is that this comes after making the "un"Chained Summoner, which utterly failed to address the issue that everyone hated it for (the summon monster SLA) and smashed utility/spellcaster eidolons into the ground - like even if the playtests in the past have been "toxic garbage fires" - why not at least shop the idea to people outside of the dev team to see what might be actually wanted by the community?
$50 dollars for a poorly-edited book (which nobody can refute), with %50 filler feats (which absolutely is true, they're bloat that nobody will take and most DMs will ignore - I don't even see DMs waste people's time with Handle Animal checks in PFS) and a class that is clearly for an audience that is not going to buy the book in the first place... Like is this going to be the quality level of PF "Ultimate" books from now on? Books that used to be staples are now just "eh we threw some stuff together, whatever, the community won't know any better, they're toxic anyways, don't like? just tell them to go 3pp"?
I don't actually care that the shifter is a lackluster, forgettable class that (as people point out) is objectively worse than existing stuff; that's fine. some people like boring stuff. sometimes I'm one of those people! what I AM disappointed with is the decision to dedicate design space in a niche book to material for newbies, apparently not put much investment into what the community is looking for, and then on top of it all, not even do a good job with the final product. I mean come on the class is made for people who "want a quick pick-up class" (i.e. meaning they don't understand wildshape), but you call it Shifter (guaranteeing confusion with the shifter race, which actually has negative synergy with it), and expect these people who don't get PF rules to instead buy a book about Wilderness instead of just looking up a basic guide to druids online (which is free)?
come on. at this point I don't know if I'm more irritated at the low quality of this book or the response to perfectly justified criticism of dev responses to this thread. a quarter of the negative reviews were from people who explicitly stated here, in April and May, almost 6-8 months prior to the book's release, that they were reasonably led to believe they were getting X and then were disappointed to see that the book gave Y. it really wasn't possible to just state that the shifter was going to be "an entry level wildshape class" before the book came out?
I dunno. long time Paizo fan who normally does not care about power level and whatever, but still really really disappointed in a lot of the design decisions and then responses with this book here. it just seems like a slight bit of effort could have gone to making this thing perfectly palatable instead vying with Ultimate Magic for most divisive paizo book.
nighttree |
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The lack of any real response from the company bothers me a whole lot. Something, anything, should be said at this point. Hopefully a future blog post or whatever.
James did respond recently on one of the threads.
They are aware of the response and criticisms, and once they are back from the holiday's and settled in, it sounds like they will start addressing things.It would help immensely.....IMO.... if when they start addressing things, they don't get blasted with everything all at once.
There are frankly a lot of criticisms to address.....it's going to take some time ;)
Wei Ji the Learner |
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Jason Bulmahn chimed in as well.
I'm respecting that and waiting hopefully for a positive result from the discussion.
ObsessiveCompulsiveWolf |
nighttree |
Jason Bulmahn chimed in as well.
I'm respecting that and waiting hopefully for a positive result from the discussion.
That's the one I was talking about.
Alchemaic |
Where exactly was that claimed, anyway?
The "It's supposed to be a simple shapeshifter" claim? I think someone cited it as a Know Direction podcast-related thing, might have been one where they recorded a Paizocon panel about the book.
nighttree |
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I'm OK with wild shape at level 4. I think they should have alter self at 1st level for flavors sake.
I don't think Alter Self really fit's the feel.
Wild Shape, as Beast Shape 1, at first level wouldn't be overpowered IMO. then scaling to Beast Shape 2 at 4th level, etc....would go a long way to making the class worth playing.Alchemaic |
It would be cool if at first level you could choose what type of natural attacks you could get. Starting with two at level 1 and gaining additional ones as you level maxing out around 6-7 by level 20.
6-7 attacks made at full BAB with your full damage bonus would probably be considered too strong though. On the other hand, having two attacks that are your primary ones and have the others be secondary would probably be more palatable and would still make the Shifter a pretty handy natural weapon fighter.
Dragon78 |
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Technically when in wild shape you use the shifter's claw damage if it is greater.
I would love a "morphic defense" ability. Basically you have 1-3 defense slots you could fill (and change at will) with special defenses like uncanny doge, evasion, energy resistance, natural armor, immunity(choices based on level), quills, poisonous skin, etc.
Also a shifter adaptation ability would be cool. Basically you have 1 or more adaption slots you can fill(and change at will) with abilities like gills to breath underwater, wings to fly and attack with, webbed hands/feet to swim, antlers/horns/tusks to gain a gore attack, tail for attack and balance, keener senses(low-light vision, darkvision,scent), tentacles for attacking and grabbing, climb speed, burrow speed, slimy skin for bonuses on escape artist checks and against grappling, etc.
Ahmadin |
3 people marked this as a favorite. |
Has there been any news relative to a good rework/errata of the shifter? I've been expectant to see some news, since a Month has passed since Jason said they were "addressing" the problems.
Has it gone under the rug? Please don't make 3rd parties have the responsibility of having to "correct" the class. Some juggling with the abilities and some tweaks to numbers would go a really long way.
Open a new playtest for the class, making the community active in helping the development team make the class respectable.
And release afterwards an errata/small pdf of the changes. I know Starfinder is your golden goose now, but it was Pathfinder and it's community that helped the company reach where it is right now.
Anyway, Still eager to see some news relative to the Shifter.
Cheers.
nighttree |
Has there been any news relative to a good rework/errata of the shifter? I've been expectant to see some news, since a Month has passed since Jason said they were "addressing" the problems.
Has it gone under the rug? Please don't make 3rd parties have the responsibility of having to "correct" the class. Some juggling with the abilities and some tweaks to numbers would go a really long way.
Open a new playtest for the class, making the community active in helping the development team make the class respectable.
And release afterwards an errata/small pdf of the changes. I know Starfinder is your golden goose now, but it was Pathfinder and it's community that helped the company reach where it is right now.
Anyway, Still eager to see some news relative to the Shifter.
Cheers.
Not to my knowledge...
If I were them....I'd wait till most of the vitriol had cooled off(which it mostly has....just a couple of people still making jabs whenever they can). I rather hope we start hearing some kind of dialog soon. I have an Oozemorph going into a new AP as soon as we wrap up the one we are on, and I would like to have it square before the new AP starts :PJurassic Pratt |
1 person marked this as a favorite. |
Has there been any news relative to a good rework/errata of the shifter? I've been expectant to see some news, since a Month has passed since Jason said they were "addressing" the problems.
Has it gone under the rug? Please don't make 3rd parties have the responsibility of having to "correct" the class. Some juggling with the abilities and some tweaks to numbers would go a really long way.
Open a new playtest for the class, making the community active in helping the development team make the class respectable.
And release afterwards an errata/small pdf of the changes. I know Starfinder is your golden goose now, but it was Pathfinder and it's community that helped the company reach where it is right now.
Anyway, Still eager to see some news relative to the Shifter.
Cheers.
Jason said they'd be looking into it after they got back from the holidays and we're only a few weeks after the end of the holidays. It's probably gonna take a lot of internal discussion to decide exactly what to do so I wouldn't expect any big news super soon.
DeathQuaker RPG Superstar 2015 Top 8 |
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I want a book called "Ultimate Loremastery" or something like that, and I want an actual creature called a "noun giant" in it. It's a 10 foot tall archivist who wants to collect one of every person, place, or thing in existence.
I actually like this book (Ultimate Wilderness) for the record. It suffers from inconsistent language use for the shifter class which is something that should have been caught in editing--whoever edited the shifter class should have been handed the archetypes to edit too, and I have a feeling that wasn't the case, though I could be wrong (yes, I'm sure someone looked over the whole book as well but it's harder to catch stuff like that unless you're looking at both right next to each other). And aside from obvious editing or development errors (like some of the forms requiring abilities not explicitly granted by the form), I have little issue honestly with the class itself--it's actually exactly what I expected from Paizo in the way that they tend to structure and balance classes, especially martial ones. But what I expected and some others hoped for was probably different. That is what it is. I can't fully judge it till I get a chance to see it in play anyway--sometimes what looks like it works or doesn't in theory ends up being very different in practice, especially in Pathfinder.
But there's so much in this I plan to use as a player and a GM... lots of great stuff for wilderness campaigns and character concepts that I've had. The only thing I've been personally disinterested in is the fey section, but that's just because I'm tired of the fey. Even there, it's still a well-written section. The bulk of the campaign material is stuff I really want to dig my hooks into and master. If I look, page and content wise, of the stuff I can and will use and/or think is well-written, versus the stuff I won't, it was a good purchase for me personally to make, and I'm glad I bought it.