Mini-Dungeon Collection #049: Doubt Not That Stars Are Fire (5E) PDF

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A 5th Edition Mini-Dungeon for 4-6 PCs of Levels 2-3

Following mutated goblin attacks on a small, well-established mining site, the PCs find that only the pit remains. On securing the surrounding area, they must enter the steep-sided crater. They find the walls glowing with other-worldly energy, alight with “coldfire”.

Mini-Dungeons are single page, double sided adventures for Dungeons & Dragons 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.

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4.00/5 (based on 1 rating)

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An Endzeitgeist.com review

4/5

This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Big plus: This mini-dungeon comes with a key-less .tif player map as well as a high-res GM map for VTT-use – kudos!

Since this product line's goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!

This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.

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..

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Still here?

All right!

All right! This can be used as a sequel to the "Pit your Wits" mini-dungeon, but works well on its own: Following a mutated goblin attack, the PCs have to go down the pit, the walls aglow with coldfire...and worse, there is a deadly substance...and this coldfire substance has mutated the local goblins into goberrations - a variant nothic...and being too close to the substance is really painful. Dried coldfire can result in a similarly horrible mutation for careless PCs and within this place, raging rubble, gibbering mouthers and worse await...but there indeed is a way down...but do the PCs dare continue?

Conclusion:

Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and surprisingly good for such an inexpensive pdf, and the inclusion of a key-less map and VTT-capable options is a big plus for me.

Stephen Yeardley shows what an awesome atmosphere you can generate with a few monster reskins and some deadly terrain. This is a deceptively hard little mini-dungeon and makes great use of the environments. That being said, the conversion suffers from a serious inconsistency: Where the previous module reskinned all notions of the impact being caused by a starship, this one is littered with references to starfuel. Sure, easy enough to remedy, but something that imho should have been caught. I also noticed a formatting for environmental damage, which was slightly inconsistent, so the 5E-version “only” gets a final verdict of 4 stars. (And sorry to the conversion specialist – the pdf doesn’t state who did the work here!)

Endzeitgeist out.



Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS, etc.

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