Two Roads to Choose From—I PDF

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A majestic body of water glittering in the sun; two roads accompanying it, one along the floodplain, not always passable, and another one up the terrace, eroded and dangerous. Which road to follow? Is it a logistic decision depending on one's means of transport? Or is there more to it than just weather and road conditions?

It's another nice and totally innocent spot for you to have in store whenever their quest takes your PCs along a dangerous route.

In astonishingly realistic top views we present typical outdoor locations for your RPG: Areas of 1500 by 1500 feet for projection or printing; that is, more than 50 acres of terrain for fight or flight.

Our maps are timeless, culture-free and system neutral, and can be played on or populated by elves, agents, aliens, SWAT teams and, of course, any human hero of any epoch whatsoever.

  • Large format relief map (covering an area of 1500 by 1500 feet)
  • Map features: Elevations and contour lines, scale bar and grid (30 feet per square or hex) to toggle on/off
  • Interactive PDF enabled for commenting (e.g., add notes or use sticky notes to indicate positions of PCs, NPCs or whatever is lurking there)
  • Additional versions of the map for customized printouts (no extra grayscale versions)
  • Selected landscape views for a better impression
  • 3D model for a full grasp of the terrain's possibilities
  • Verbal descriptions of chosen spots to indicate some possibilities of the place and to specify distances the players most likely will ask for.

Please note that Adobe Reader X is required to print our large format maps on several pages ("Tile large pages").

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Sovereign Court

With this map we start a new mini-series: “Two Roads to Choose From”, focusing on the theme “taking the land route”… It’s a classical situation in RPG, be it the “Secret Diamond Route” or the more traditional “King’s Highway”. (And often there’s more than one road and PCs need to choose wisely…)

Again, the terrain is carefully assembled to reflect a GM’s need for exciting hot spots: A landslide ending one’s voyage somewhat abruptly, a place to ambush, a cave to lay in hiding… check out our homepage, to see a preview of the map, together with its 3D view.


See the review at Game Knight Reviews. Thank you, Fitz!

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