Psionics Unleashed (PFRPG)

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Tap into the mysteries of psionics, using sheer force of will to allow psionic characters to let loose power to rival any physical force or magical energy. Contained in this book, you will find the secrets of psionics, the magic of the mind.

    Contained within the pages of Psionics Unleashed you will find:
  • Four 20-level psionic base classes: the psion, psychic warrior, soulknife, and wilder
  • Nine psionic prestige classes, including the elocater and the thrallherd
  • Eight psionic races to create new characters, from the blue, to the elan, to the serpentine ophiduan
  • Dozens of psionic feats for psionic characters of all classes
  • Hundreds of psionic powers, ranging from precognition to reality revision

Updated to support the rules of the Pathfinder Roleplaying Game, Psionics Unleashed contains everything needed to easily integrate psionics into any campaign, including characters, items, monsters, and powers.

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4.20/5 (based on 13 ratings)

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Well done adaptation of Psionics

5/5

If you like psionics then this book is a good investment. The authors did a great job of updating the rules and bringing them on par with stuff from paizo.
Even GMs that prefer the classic Sword and Sorcery fantasy theme, can use the content to some extent. Abberations and other alien lifeforms that are "not from this world" can use psionic abilties and class levels to create unusual encounters or give seasoned players something new and challenging.

From changes made to the classes I would like to mention the Soulknife. This class in particular has seen a lot of improvement. Her weapon was made stronger and more versatile, while the many blade skills you can choose from give it unique options that are hard if not impossible to get by otherwise. I play one at the moment and neither outshine the others nor do I just stand behind and watch.

As others have mentioned already the artwork is the only big drawback. It is understandable though, as artwork can be a big cost factor for smaller companies.
Still, the pictures give you a basic idea how things look and at the end of the day that's what really matters.


Bringing Psionics to Pathfinder

5/5

This product is an updated and rebalanced version of psionics from 3.5. If you didn't like the flavor of psionics in 3.5 you probably won't like it here. However, if psionics are your thing, this is a wonderful port from the old system to the new.

The races have been rebalanced to be in line with the Pathfinder races. Classes have also been updated to be in line with the power of pathfinder and have been extensively playtested (and openly so, through Dream Scarred's website). So long as the rules are followed, this is a wonderfully balanced take on psionics.

There's literally nothing bad I have to say about this product, I have used it quite a bit (including playing in a Dark Sun game) and have found no problems what so ever. I guess the closest I could come to a complaint is that there is no new material in this book (by new material I mean classes, races, etc. there are new things such as upgrades to the classes), but this book feels new, given the amount of changes that's went into it (both rebalancing the broken parts of 3.5 (soul knife is now playable even) and in bringing everything up to pathfinder standards).


Golden's Look at Psionics Unleashed

3/5

I'd say something witty, but this is literally the last sentence I wrote for this review. Let's sink our minds into Psionics Unleashed! Or ... something.

The Crunch
In my opinion, Psionics Unleashed is at its greatest when we look at the rules and game mechanics that the book provides. There are four base classes; the four that originally appeared in 3.5's "Psionics Bible," the Expanded Psionics Handbook. Dreamscarred Press did an amazing job here, managing to update all four base classes so that they are competitive with the Core classes without being overpowered. Parts of me are worried that the Psionic Races may be a little too good without any penalty, but they really only shine on a character devoted to Psionics; really, there's nothing in the book that makes playing an elven psion a better choice then, say, an elan psion. However, this can be said about 3.5's psionics system, where the Psionic Races always had a leg up on Psionics. I think that was an unneeded remnant of a time where the Favored Class bonus was designed as a restriction and not a reward, and I would have liked to seen it leave for the so called psionic races. The book includes a baseline Psionics/Magic transparency rule, major overhauls of various powers that were considered "overpowered," clarification on rules, and what a lot of us like to refer to as "the Pazio Touch," in this class, lots of unique options for the base classes. {Rating: 10/10}

The Fluff
Psionics Unleashed is a tad bit weak on the descriptions, true to its Paizo source material. However, where the good folks with the golem have the entirety of the Golarion Campaign Setting to flesh out how Druids and Monks and Wizards fit into their world, Dreamscarred Press doesn't have that luxury. There is a decent guide on to how to incorporate Psionics into a campaign setting, but there isn't much information on what makes a good Psionics Campaign. For example, what would that world look like? What creatures thrive there? Does magic still exist? Besides this, Paizo doesn't need to give much fluff on the core classes because most Pathfinder Players have known and loved the Core 11 for over a decade, since 3.0 was first released. While the Expanded Psionics Handbook is old, less people are familiar with it because it is not core, and as such you want to be as detailed as possible so that the people playing your product get excited to try the Soulknife or the Wilder or the Psychic Warrior or whatever. Dreamscarred Press definetely comes off having placed a lot more effort into the game mechanics and not as much into the game integration with their book. {7/10}

The Appearance
Ugh. THIS is where Psionics Unleashed trips and falls on its face. I believe the author himself made a statement about how art is subjective, and while that may be from my own opinions, to all the forums I have read, to all of the people I have shown my hard copy of the book to, no one has liked Psionics Unleashed's art. There are many awkward facial expressions, it does not integrate well with the book, body parts (such as the toes on the racial line-up) are little better than boots with shade markings that suggest they are individual digits, and the characters appear static and motionless; not fluid and dynamic as you would expect heroes to be. The racial line-up is probably the worst I have ever seen in any source book and part of the art's failure comes from the book itself; it is a very minimalist style, with no background texture and no page boarders. This effectively makes the art stand out like a sore thumb, like it was an afterthought to include it and that there was no real style involved with the book itself. The book is printed in Black and White, which is not a problem; I've seen the PDF, and the art looks even worse in color. The final nail that seals the coffin on Psionics Unleashed's appearances is the sheer number of misspellings, grammatical errors, and oversights in the text. One of the most common in the first edition printing (which I own) is that apparently when writing one of the Prestige Classes, at one point the name of a specific psionic power had to be hyphenated. The book was later altered, and the hyphenated word came back together on the same line. With the hyphen still in it. So now in the book, there is (or perhaps was) this psionic power sitting in the middle of a sentence with a completely unneeded hyphen. {3/10}

Total and Closing Remarks
This book is well done if you're looking for hard rules on converting a Psionics system to Pathfinder. Besides sheer number of cosmetic flaws in this product, it completely lacks its own identity. There is absolutely nothing in Psionics Unleashed that makes one think "Wow, now THIS is Pathfinder Psionics!" This is 3.5 Psionics, updated to the Pathfinder standard. It works and works extremely well, but it is not the end-all-meets-all quality that Pathfinder players know and love from Paizo, and because of this, it is my personal opinion that a Psionics revamp is not at all impossible from Paizo. Psionics Unleashed reigns supreme as Pathfinder's unoffical Psionics System, but one can only wonder for how long it will occupy this throne.

Rules and Mechanics: 10
Descriptions: 7
Editing and Style: 3
Total {20/3 = 6.7 = 3 Stars}

Final Thoughts: Psionics Unleashed is an acceptable buy, even an amazing buy, if you want someone else to convert 3.5's rules for Psionics for you. It offers little else beyond that. If you didn't like 3.5 Psionics, you probably won't like Dreamscarred Press Psionics either.


Fantastic!

4/5

I've had the PDF for a few weeks but I'm a print guy, so I was waiting for my print copy to arrive before I really jumped into this.

Wow!

I come from a printing and publishing background, so production value means a great deal to me. This book made me very happy on that front. It uses a nice, heavy weight cover stock and equally nice interior pages as well. The book has well done, tight perfect binding - overall, it's just a very well produced product.

As for the actual content ... simply put, this is a fantastic book. Others have done a great job detailing and disecting the contents, so I won't bother doing so as well. What I will say is that this book absolutely deserves to be seen as the default Pathfinder psionics book. It's really that good.

Well done Dreamscarred!!!


The Core Psionics system for PFRPG

4/5

This book is a whopping 231 pages long, 1 page front cover, 2 pages editorial, 2 pages ToC, 1 page SRD and 1 page advertisement, leaving 225 pages of content.

I own both the pdf, which is full-color and the dead-tree version, which is b/w.

For this review, I'm going to break my usual format, partly due to me wanting to finish this review this century and not wanting to write a 10+ pages review, so let me first make clear where I'm coming from:

I always loved the idea of psionics. I always hated the implementation. Offense and Defense-modes? Blergh. I'm going to commit a kind of blasphemy and admit to not liking the mindscape-system from the 3.0-days of old. Then came along the Expanded Psionics Handbook... and delivered. Then, I stumbled over Dreamscarred Press and enjoyed their take on the powers of the mind, too.

I've been saddened to hear that Paizo does not plan a psionics-book in the near future, but when the guys at DSP stepped up, I immediately remembered the 3.5-days and hoped that they would be able to bring psionics to PFRPG in style. Their task was monumental: Changing the huge amount of content from the XPH to the pathfinder design philosophy as a little 3pp and still keep it reasonably priced.
In this review, I'm mainly going to take a look at some of the new additions and changes.
The book starts with a section on psionic races that takes up 12 pages. The races are:
-Blue: A goblin sub-race, formerly a monster.
-Dromite: Halfling-sized insect people. I never liked them. Sorry. I just don't.
-Duergar: My friends, the grey dwarves are back and their new write-up rocks!
-Elan: A kind a creepy modified race, chosen from other races and transformed to something not quite human anymore. I liked them in 3.5, and I still like them here.
-Half-giant: Another race I never considered too cool. I prefer RiP's Jotun for the fluff-angle and I never really got why they have psionic abilities.
-Maenad: I hated these in 3.5. Thanks to an excellent article in KQ 9, I added them to just about any setting I play. Go check it out, if you haven't already and be thankful they've been converted to PFRPG.
-Ophiduan: A reptilian race. Not sure what to think of them. Mainly because I still have the old Ophidians and Yuan-Ti in my mind.
-Xeph: Ahuman-like race without pupils. They are ok, I guess.
Chapter 2 details the base classes and boy, have they been streamlined!
-Psions: Psions get to choose from the disciplines and an optional generalist choice and get special benefits according to their selection, further emphasizing the difference between the specialisations.
-Psychic Warrior: They get slightly more PSP and warrior paths to choose from, making them more versatile, too.
-Soulknife: Finally. Finally someone has taken pity on this poor unfortunate class and given it it's rightful place. Badass, cool and FINALLY balanced and no longer the monks weak little brother, this write-up is just as versatile as the first two classes, not only adding power to the class, but also options. Awesome work, guys.
-Wilder: And a second "finally!" from my mouth: Wilders, the chaotic users of natural talents, have finally been reworked so you actually WANT to build one. Where before they were the Psion's stupid little brothers and sisters, they are now a versatile, genuinely unique class. Excellent work, DSP! I considered this class unsalvageable.

The classes take up 18 pages.

Chapter 3 features discussions of skills and feats for psionics and new skill-usages. The default method is that e.g. Use Magic Device can be used to use psionic devices as well, dispel magic affects psionics, too etc. A minor rules change I welcomed was that obtaining psionic focus does not require a roll any more, just concentration. At low levels, it was just annoying to wait for the psion to make the DC 20 check in 3.5., so good riddance. We also get 69 psionic feats, many of them updated from PFRPG. One update I didn't get, though, was Cloak Dance - while a cool feat, I already though this general feat would have been better in another book, but oh well. The feats are well-balanced, balance-issues from 3.5 have been streamlined, I'm content with this book. This chapter also takes up 18 pages.

Chapter 4 (14 pages) details the general rules of psionics in a concise and easy to grasp way - good for newcomers to the powers of the mind. The chapter also thankfully features notes on the "Psionics are different"-approach I personally prefer to the powers of the mind. Dodged a bullet there, DSP! ;)

Chapter 5 is almost half of the book, 86 pages of psionic powers. Enough to provide a huge amount of balanced options. Insta-kill abilities have been streamlined to adhere to PFRPG-design philosophy etc. Nothing to complain, apart from: I want MORE!

Chapter 6 (20 pages) details Prestige Classes, to be precise updated versions of the XPH-classes. The Illithid slayer has been converted to a slayer of psionic creatures in general. On another note: The Pyrokineticist HAS a save-or-die ability, however, it's element-based and his lvl 10-capstone ability, so I'm cool with that.

Chapter 7 details psionic item on 28 pages and, while all-time-classics like the Annulus are here, I would have loved this section to be expanded upon.

Chapter 8 updates the critters from the XPH (sans the Neothelid - @#&$-copyright reasons!) to PFRPG. The artwork is oriented along the artwork of the XPH, a nice nod.

The book closes with a glossary.

Conclusion:
I like psionics and I loved some of the 3.5 DSP-books and, to put it bluntly, they have achieved quite a feat in bringing this book together. Layout is nice and apart from one page that is blank but for one feat, the space is well-used. It can be expected that some typos creep into a book of this size, but they are thankfully very few and far between and none of them hampered my understanding of the material presented or its usability. This excellent quality does not entirely stretch towards the art-side, though: There is a plethora of art-styles assembled here, from comic-style color to some pictures that are a bit anime-like and classic b/w-artwork. While not bad per se, they give the book a kind of disjointed feeling that is thankfully not matched by the content. On the content side: I got, what I paid for: An updated, great core system for psionics I'll be using in the years to come that finally enables me to update our main-campaign (which has been on a halt since switching to PFRPG, we playing other characters since then) to PFRPG. Thus, due to the minor glitches and artwork problems, I should probably rate this 4.5. stars. Unfortunately I'm a long time follower of DSP and had high hopes indeed for e.g. the brilliant Morphean-class, sequestral and mantra-feats and the like to be included as well. They are advanced options, I get that, but I'd have loved to see them nevertheless. My final verdict will thus be a straight 4 stars. Here's to hoping we'll get more material soon and that some of the material gets updated. And what about blending with the new APG-classes? There's much to be done, folks at DSP! Come on, get in on! ;)


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Dreamscarred Press

DarkWhite wrote:

Great review by Dabbler, satisfies many of my questions regarding balance improvements since 3.5, Pathfinderisation etc, since I hadn't been following the playtest thread.

However, I'm also curious about the physical presentation. Is Psionics Unleashed interior pages B&W or colour? Softback or hardcover? How is the artwork etc?

Thanks,
DarkWhite

The printed book is B&W and softback. The PDF has a fair bit of color artwork. The scale that we were printing, it wouldn't have made sense to do it in hard cover / color - the book would have cost as much as the Pathfinder Core Rulebook.

Personally, I think the artwork in it is the best we've ever had. But I'm a bit biased in that regard. :)

The Exchange RPG Superstar 2010 Top 32

Hooray! Weel done for getting this out, guys! I've been enjoying it since the beta and am happy I signed up for the pre-release version.

Quick query: Did I miss a button somewhere to get info on its release? I only realized it was out when it was featured in the Paizo store mail.

On the plus side - downloading a copy of the pdf went incredibly smoothly, your store realized I had a pre-release version and immediately let me have the real thing for $0. My compliments!

Now to get reading :-)


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

This looks cool. If I manage to have any extra funds in January I will likely pick it up. As a GM I can say I'd allow it in my game, but I've been letting my players use the XPH up to this point as well.


Yup, I think I need to get this. Im a fanboy when it comes to psionics....lol


I got my copy Thursday and have to say it has addressed almost all of my concerns about Psionics. I am working up a proper review, but here is a quick review;

The races are fixed up in small ways, for example Psionic Aptitude allows you to add 1 Power point instead of a skill point or hit point. The Ophiduan will fit nicely into Golarion as a race touched or created by the Serpentfolk.

The Psion Specialists are now "Special", all now having unique class-abilities. Also we now have a generalist version of the Psion.

The Psychic Warrior has been given Warrior's Paths, that allow for customization and make it more than a fighter with psychic powers.

The Soulknife has been given the best overhaul, with full BAB and all those Soulknife feats worked in as "Blade Skills". You can create a dozen Soulknives without using the same Blade skill twice.

The Wilder has Surge types, for example the Artificer Surge gives a Wilder the ability to surge psionic items.

Skills and feats have been cleaned up and Powers look very good. All those "Psionic Spell" powers have been tweaked into new powers. For example Psionic Knock is now Breach. The lack of 0-level talents that can be used for free like cantrips has been fixed with a form of lesser augmentation that allows you to manifest certain powers for free.

Psionic items and monsters finish out the book, just the basics here.

There is a lot of good stuff here and I hope to see it built upon with additional books. I am already looking how some of my unused "The Mind's Eye" ideas can be reworked based off this book.

Dark Archive

Pathfinder Roleplaying Game Superscriber

I will try and get it read over the holidays and hopefully have a review up after Christmas.

Dreamscarred Press

carborundum wrote:

Hooray! Weel done for getting this out, guys! I've been enjoying it since the beta and am happy I signed up for the pre-release version.

Quick query: Did I miss a button somewhere to get info on its release? I only realized it was out when it was featured in the Paizo store mail.

On the plus side - downloading a copy of the pdf went incredibly smoothly, your store realized I had a pre-release version and immediately let me have the real thing for $0. My compliments!

Now to get reading :-)

Unfortunately, our storefront isn't quite as advanced or elaborate as Paizo's or RPGNow / DriveThruRPG. We've been doing our best to hit as many ways of letting folks know as possible, but our server doesn't have the capability to do that - yet. It's something we're actively working on.

Dark Psion wrote:
I got my copy Thursday and have to say it has addressed almost all of my concerns about Psionics. I am working up a proper review, but here is a quick review;

Thanks for the kind words, Dark! I know you've been around psionics long enough to recognize a lot of those little changes that were made from the XPH.

Also, keep in mind for things that were not included in Psionics Unleashed - we are working on Psionics Expanded already, which will include new base classes, psionic traits, alternate class options for the four existing base classes, and some psionic support for the core classes. Work is just getting started on it, but there's a thread both here at Paizo and over at the Dreamscarred Press forums on it if you're interested in participating. :)


Let me start by saying I really like psionics, and I've always played it when allowed (which was rare). I got the pdf and my first impression is that it might not be different enough. I see a lot of the things in this book that were in EPH that drew ire from DMs and some players. Things that might be a tad on the too powerful side and may once again relegate psionics to the rare exception rather than a viable option in many games. I am glad to have a set of rules that officially meshes with Pathfinder and I hope that I'll actually be given a chance to take advantage of them.


Xanthum wrote:
Let me start by saying I really like psionics, and I've always played it when allowed (which was rare). I got the pdf and my first impression is that it might not be different enough. I see a lot of the things in this book that were in EPH that drew ire from DMs and some players. Things that might be a tad on the too powerful side and may once again relegate psionics to the rare exception rather than a viable option in many games. I am glad to have a set of rules that officially meshes with Pathfinder and I hope that I'll actually be given a chance to take advantage of them.

Given the capability of the spellcasting classes, I don't really think any of the Psionic classes in this book are all that much more powerful or overbearing than the spellcasting classes. As Dabbler said in his review, those who hate Psionics will most likely continue to hate Psionics stating the same reasons as before. Which is their right as a consumer of these products to determine. I certainly hope that you will find a GM who will let you use this product in a game, and barring that, be able to run your own game using this product.


Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber

Out of curiosity, (and possible minor threadjack) the holiday11 paizo 10% discount that starts in January... would it work on Psionics Unleashed? (And more to the point... Print/PDF bundle or just print)?

Depending on the answer (and whether or not I get any paizo gift certificates) I might use my holiday11 discount towards this, Cerulean Seas, and Coliseum Morpheuon.

Thanks in advance. (I realize this is more a CS question than one for the folks from DSP).

Dean; The_Minstrel_Wyrm

Dreamscarred Press

The_Minstrel_Wyrm wrote:

Out of curiosity, (and possible minor threadjack) the holiday11 paizo 10% discount that starts in January... would it work on Psionics Unleashed? (And more to the point... Print/PDF bundle or just print)?

Depending on the answer (and whether or not I get any paizo gift certificates) I might use my holiday11 discount towards this, Cerulean Seas, and Coliseum Morpheuon.

Thanks in advance. (I realize this is more a CS question than one for the folks from DSP).

Dean; The_Minstrel_Wyrm

I honestly don't know, and would indeed recommend asking the Paizo customer service.


Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
jeremy.smith wrote:
The_Minstrel_Wyrm wrote:

Out of curiosity, (and possible minor threadjack) the holiday11 paizo 10% discount that starts in January... would it work on Psionics Unleashed? (And more to the point... Print/PDF bundle or just print)?

Depending on the answer (and whether or not I get any paizo gift certificates) I might use my holiday11 discount towards this, Cerulean Seas, and Coliseum Morpheuon.

Thanks in advance. (I realize this is more a CS question than one for the folks from DSP).

Dean; The_Minstrel_Wyrm

I honestly don't know, and would indeed recommend asking the Paizo customer service.

Thanks Jeremy... I'll do that.

Dean (TMW)

Silver Crusade

Jeremy Smith. Thank you. I have ordered the PDF/Print bundle. I am looking forward to reading Psionics Unleashed. It will be nice to have an update for the Expanded Psionics Handbook. I will put it next to my Untapped Potential.

I have an 11 level Erudite 6 level Uncarnate I’m looking forward to updating. I know the Erudite is closed content, but I’m sure it wont be too difficult to update to Psionics Unleashed.

Again, im looking forward to the book. I might get impatient and just start reading the PDF.

Thank you again for all the work you put in.

Oh one quick question, are there any plans to make a Psionic type character class that can learn powers as he encounters them, similar to a wizard? ( an Erudite?)


B... b.... ba... backorder?

Dreamscarred Press

ElyasRavenwood wrote:

Thank you again for all the work you put in.

You are very welcome, but I can't take all the credit. Andreas and Phil both put in countless hours on this book, and the psionics community did an amazing job of providing feedback, playtesting, number crunching, and suggestions. This was very much a collective effort. :)

ElyasRavenwood wrote:
Oh one quick question, are there any plans to make a Psionic type character class that can learn powers as he encounters them, similar to a wizard? ( an Erudite?)

Nothing immediately, no, but that's not to say we might not make one in the future. I'll think on that for something for Psionics Expanded.

Wolf Munroe wrote:
B... b.... ba... backorder?

Yeah... it kind of sold out a lot faster than we expected. We're working on that. :)


jeremy.smith wrote:


Yeah... it kind of sold out a lot faster than we expected.

Congratulations!

Lantern Lodge

jeremy.smith wrote:

The printed book is B&W and softback. The PDF has a fair bit of color artwork. The scale that we were printing, it wouldn't have made sense to do it in hard cover / color - the book would have cost as much as the Pathfinder Core Rulebook.

Personally, I think the artwork in it is the best we've ever had. But I'm a bit biased in that regard. :)

Thanks for the quick reply.

jeremy.smith wrote:
Wolf Munroe wrote:
B... b.... ba... backorder?
Yeah... it kind of sold out a lot faster than we expected. We're working on that. :)

Not faster than I expected! I've seen this happen a few times now with third-party Pathfinder-compatible print products, and knew I'd had to act fast. I dropped it in my shopping cart, but didn't want to be late for a gamesday I was running today, so I thought it could wait until I got home to combine overseas shipping with another item or two I wanted to buy. I knew I should have just hit the [purchase] button then and there, but didn't. And I was thinking on the train journey home how much I was looking forward to skimming through the PDF when I got home tonight too. *Sigh* Any ETA on the backorder? I'm hoping a few days, but this being Christmas and all ...

Cheers,
DarkWhite

Dreamscarred Press

DarkWhite wrote:

Any ETA on the backorder? I'm hoping a few days, but this being Christmas and all ...

Cheers,
DarkWhite

As quickly as possible. Beyond that, I can't really say. Hopefully at least some of the back orders will be shipping before the holidays - or at least before the end of the month, but I expect some will be delayed until January due to the holidays... but, again, as quickly as possible. Getting those orders fulfilled and more books to Paizo is our top priority.


To get more books to Paizo and all of you guys, I'm stepping down my 5-book order from our second print run. I've mailed Jeremy to throw the 5 books set aside for me and my crew into the order going to Paizo as soon as it hits.

I can wait. :) Thanks for supporting us and being awesome guys! :D

Dark Archive

joela wrote:
jeremy.smith wrote:
memorax wrote:
Any chance of this product hitting gaming stores and when?
Gaming stores can order it through their distributors if they want. :)
Contacting my FLGS....

Drat. Not available through Alliance.


ElyasRavenwood wrote:

Jeremy Smith. Thank you. I have ordered the PDF/Print bundle. I am looking forward to reading Psionics Unleashed. It will be nice to have an update for the Expanded Psionics Handbook. I will put it next to my Untapped Potential.

I have an 11 level Erudite 6 level Uncarnate I’m looking forward to updating. I know the Erudite is closed content, but I’m sure it wont be too difficult to update to Psionics Unleashed.

Again, im looking forward to the book. I might get impatient and just start reading the PDF.

Thank you again for all the work you put in.

Oh one quick question, are there any plans to make a Psionic type character class that can learn powers as he encounters them, similar to a wizard? ( an Erudite?)

The Erudite class developed by WotC is closed content, but a unique, Pathfinder Erudite that also manifests and learns powers like a Wizard prepares and learns spells, is not off-limits. WotC can't own that concept. It may or may not be called an Erudite, but the mechanics can't be owned.


I'd like to point out that I'm not a fan of making psionics transparent with magic, the lack of a Psicraft and Use Psionic Device irks me. I don't like my arcane and divine spellcasters being as knowledgable and skillful with psionics and vice versa.

I assume Autohypnosis and Knowledge (psionics) stayed, though?


Razz wrote:

I'd like to point out that I'm not a fan of making psionics transparent with magic, the lack of a Psicraft and Use Psionic Device irks me. I don't like my arcane and divine spellcasters being as knowledgable and skillful with psionics and vice versa.

I assume Autohypnosis and Knowledge (psionics) stayed, though?

In the "Psionics" chapter of this book, there is a section for those that would rather seperate magic and psionics; it mentions both Psicraft and Use Psionic Device in this section.

Autohypnosis and Knowledge (psionics) both stayed. Hope this helps! :)

Dreamscarred Press

Razz wrote:
I'd like to point out that I'm not a fan of making psionics transparent with magic, the lack of a Psicraft and Use Psionic Device irks me. I don't like my arcane and divine spellcasters being as knowledgable and skillful with psionics and vice versa.

We recognize not everyone is going to like this change.

And yet divine magic and arcane magic are thematically completely different, yet mechanically the same. This is the same vein and is the direction we decided to take the system.

As Rhys pointed out, there are optional rules in the Psionics chapter specifically for Psionics is Different if you'd rather have them not work the same.

But from my personal gaming experience, treating them differently is a large amount of mechanical work for the game master with a minimal payoff except for thematic elements.


Razz wrote:

I'd like to point out that I'm not a fan of making psionics transparent with magic, the lack of a Psicraft and Use Psionic Device irks me. I don't like my arcane and divine spellcasters being as knowledgable and skillful with psionics and vice versa.

I assume Autohypnosis and Knowledge (psionics) stayed, though?

I have them seperate still, but you can still use them like DSP does but the DC increases by 5. This is a houserule of course, but it seems to work.


Have you noticed? Psionics Unleashed is #10 on the Paizo site's best-sellers! Woo! :D

Lantern Lodge

jeremy.smith wrote:
As quickly as possible. Beyond that, I can't really say. Hopefully at least some of the back orders will be shipping before the holidays - or at least before the end of the month, but I expect some will be delayed until January due to the holidays... but, again, as quickly as possible. Getting those orders fulfilled and more books to Paizo is our top priority.

No, that's fine, it wouldn't ship to Australia in time for Christmas break reading anyway, so I should probably combine it with my January Paizo subscriptions. I'll still keep an eye on it's status over the break, though, because getting access to the PDF when I place order for the print/pdf bundle helps ease the painful wait for overseas shipping ;-)

off topic:
... and co-incidentally, just as I typed that, another print/pdf bundle arrived and dropped on my desk: Rite Publishing's Book of Monster Templates :-) Delivered with Kobold Quarterly, I so wish KQ were available as print/pdf bundle from the Paizo store.

Cheers,
DarkWhite


joela wrote:
joela wrote:
jeremy.smith wrote:
memorax wrote:
Any chance of this product hitting gaming stores and when?
Gaming stores can order it through their distributors if they want. :)
Contacting my FLGS....
Drat. Not available through Alliance.

We're available via Ingram, but some FLGS's don't order via book distributors, so we're working on setting up a Publisher System via our website where an FLGS can order books directly from us to stock in their store with the same discount we give Paizo.

Dark Archive

Stormhierta wrote:
joela wrote:
joela wrote:
jeremy.smith wrote:
memorax wrote:
Any chance of this product hitting gaming stores and when?
Gaming stores can order it through their distributors if they want. :)
Contacting my FLGS....
Drat. Not available through Alliance.
We're available via Ingram, but some FLGS's don't order via book distributors, so we're working on setting up a Publisher System via our website where an FLGS can order books directly from us to stock in their store with the same discount we give Paizo.

Nice. Could you let me know when it's finally set up? I'll then notify my FLGS.


joela wrote:
Stormhierta wrote:
QUOTE="memorax"] Any chance of this product hitting gaming stores and when?
Gaming stores can order it through their distributors if they want. :)
We're available via Ingram, but some FLGS's don't order via book distributors, so we're working on setting up a Publisher System via our website where an FLGS can order books directly from us to stock in their store with the same discount we give Paizo. Nice. Could you let me know when it's finally set up? I'll then notify my FLGS.

Absolutely. I'd wager a guess at sometime this afternoon (morning in the US). I've actually set the group up @ our website, I just need to confirm with Jeremy whenever he wakes up (the downside of being on different sides of the Atlantic Ocean).


Does anyone have a list of the races in the book? Is it the same as the Expanded Psi book?

Dreamscarred Press

Sketchpad wrote:
Does anyone have a list of the races in the book? Is it the same as the Expanded Psi book?

Blue

Dromite
Duergar
Elan
Half-giant
Maenad
Ophiduan
Xeph

Paizo Employee Chief Technical Officer

bigkilla wrote:
I don't want to derail this thread but I highly doubt a official Herolab version of this would ever come out as it is not officially a Paizo or Pathfinder product, it's a 3PP Pathfinder compatible product. The Herolab guys seem to be sticking with Piazo Pathfinder products only for the Pathfinder version of Herolab. They are most likely under contract about what they can release for the Herolab Pathfinder.

If they are choosing to limit themselves in that way, it's not at our request.


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
Vic Wertz wrote:
bigkilla wrote:
I don't want to derail this thread but I highly doubt a official Herolab version of this would ever come out as it is not officially a Paizo or Pathfinder product, it's a 3PP Pathfinder compatible product. The Herolab guys seem to be sticking with Piazo Pathfinder products only for the Pathfinder version of Herolab. They are most likely under contract about what they can release for the Herolab Pathfinder.
If they are choosing to limit themselves in that way, it's not at our request.

I suspect it is more of an economic decision. They know that a high percentage of their users will be interested in things from Paizo like the APG. Material from smaller publishers are harder to gauge. If a large number of their users ask for Psionics Unleashed, I'm sure they would consider it. So everyone who wants it go to the Herolab forums and ask for it.


While I'm still waiting for my pre-order from the DSP store. I can say this though: Psionics Unleashed is now at #9 in the top 10 sellers....

Dreamscarred Press

Let's not swarm Lone Wolf Development with requests for Psionics Unleashed now... I've been in contact with them about it and hope to have something to post about it soon. (It's not going to be anything like an immediate release, but news hopefully)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Rise my thralls, assault Lone Wolf! Zerg swarm! (j/k)


jeremy.smith wrote:

Blue
Dromite
Duergar
Elan
Half-giant
Maenad
Ophiduan
Xeph

Excellent ... I was hoping the Dromite were in there :) This is steadily moving up my list as a must buy :)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Just finished my first read through of the PDF.

Thoughts:

Races: Excellent. DSP gives us all the OGL races, updated, and puts their Ophidians in too.

Classes: Each class is updated with more options and powers to match the wizard/sorcerer upgrades.

Powers: Well, they've gone to effort to make the powers PF friendly. also gone are some of the "X, psionic" names; in their places are their own unique names. No more worries how Psionic Dominate differs from Dominate. It's now 'Mind Control' for example.

Items: Most all our old favourites are here. Third eyes no longer have a 'pseudo-slot' and item stats are given for all those funky staves and hovering crystals.

All in all an excellent update of a balanced ruleset. Going to houserule some augments (Mind Control, Mind Seed, to name two) but definately a keeper.

Dreamscarred Press

Matthew Morris wrote:
All in all an excellent update of a balanced ruleset. Going to houserule some augments (Mind Control, Mind Seed, to name two) but definately a keeper.

Thanks, Matthew! I'm sure folks are going to find things they want to houserule, it's the nature of nearly every game.

By the way, for folks who are confused as to where some of those old powers might have gone or what the new names are, there's a reference sheet available here. Not only were the "X, Psionic" powers renamed, but several powers were turned into augments of base powers and we didn't want folks to have to hunt them down.

Sorry it's taken this long to get it posted... I had a draft up a while back and lost the original, so had to reproduce it. :)

Dark Archive

Pathfinder Roleplaying Game Superscriber

Ok I have given the book a once over and started reading parts of it. I am going to give some early feed back. The book is very clean, no borders, clear clean text and the artwork seems a mix of color and black and white. All and all very printer friendly for a product. The art is meh on some pieces to good on some and everything inbetween. The races seem well done and interesting as do the classes.

I can't really comment on balance though because I honestly know virtually nothing about psionics. So far first impressions of the product is good. I would also like to point out I am not a fan of psionic's products to date. I don't have a problem with them in general, just not really my thing. But I have used them in scifi games before.

Dreamscarred Press

Thanks for the initial feedback. :)

Psionics has always been a bit of a third rail in D&D, and by extension, Pathfinder. I don't think any product with "psionics" in its name could ever truly avoid that, so we definitely understand that there are going to be those who dislike it simply by nature of being "psionics" and those who like it simply by nature of being "psionics".

Sczarni

any favorite art piece oh wise and mighty succubus???

Dark Archive

Pathfinder Roleplaying Game Superscriber
Frerezar wrote:
any favorite art piece oh wise and mighty succubus???

The chick floating in air on page 22.


Mine shipped!

Meanwhile, enjoying the PDF. Hubby is already making changes to/updating his Wilder.

We're not as fond of the artwork, but love the content.


Jeremy,

Is there a 3.5 conversion guide (ala the PDF released with the Pathfinder Core rules)? If not, will you be making one available as a PDF?

Btw, was lurking on your forums recently and reviewing the Beta in preparation for a Pathfinder-ized Dark Sun campaign. Like what you've done generally. Sorry that I found it too late to contribute input.

Dreamscarred Press

Ether_Drake wrote:

Jeremy,

Is there a 3.5 conversion guide (ala the PDF released with the Pathfinder Core rules)? If not, will you be making one available as a PDF?

Not yet, but it's being worked on. That 2-page handout of the powers that have been renamed or removed is part of it.

Ether_Drake wrote:
Btw, was lurking on your forums recently and reviewing the Beta in preparation for a Pathfinder-ized Dark Sun campaign. Like what you've done generally. Sorry that I found it too late to contribute input.

Thanks! And no worries - we are however starting on Psionics Expanded, our advanced psionics guide, and that will be an open playtest just as Psionics Unleashed was, so feel free to participate in that. :)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

FYI, I've my 'house rule augments' typed up and will post them on the DSP boards when I get home. (stupid work firewall).

Also might try my hand at (incredibly unofficial) Golarionization of the races.


Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I gave in and bough the PDF of this book. I'm very much looking forward to browsing through it over my Christmas vacation. However, a quick glance showed something odd: quite a bit of art doesn't show up on my Mac when opening in Preview 5.03, while it does on my Windows 7 PC (in Adobe Reader 9.4.1) and Mac (under Acrobat 9.4.1 Pro). Just letting you guys know; it's probably not a big deal, but your layout artist might want to know, just to figure out what the difference is.

(Specifically: psion on PDF p.23, psychic warrior on PDF p. 43, overchannel on PDF p.49, etc. Other B&W art, and all color art, comes up fine.)

Congrats again!

Dreamscarred Press

Eridanis wrote:

I gave in and bough the PDF of this book. I'm very much looking forward to browsing through it over my Christmas vacation. However, a quick glance showed something odd: quite a bit of art doesn't show up on my Mac when opening in Preview 5.03, while it does on my Windows 7 PC (in Adobe Reader 9.4.1) and Mac (under Acrobat 9.4.1 Pro). Just letting you guys know; it's probably not a big deal, but your layout artist might want to know, just to figure out what the difference is.

(Specifically: psion on PDF p.23, psychic warrior on PDF p. 43, overchannel on PDF p.49, etc. Other B&W art, and all color art, comes up fine.)

Congrats again!

Thanks, Eridanis.

I actually did most of the layout, so I'll look into what might be causing that... Thanks for the specific examples, it will definitely help isolate the problem.

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