Pathfinder Chronicles: Heart of the Jungle (PFRPG)

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Pathfinder Chronicles: Heart of the Jungle (PFRPG)
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The Jungle Awaits

From tropical coasts, where greedy colonial powers pillage the land, to remote jungles and rolling savannas of mystics and lion-riders, the Mwangi Expanse is a region of boundless opportunity. Underneath the steaming jungle canopy, the lost ruins of ancient giants shelter isolated tribes, bloodthirsty predators, and screaming hordes of demon-worshiping apes. Sites of ancient magic lie almost forgotten to the outside world, and a steady stream of bold explorers ventures into the trackless wilderness after legendary fountains of youth and cities of gold, never to return. For the jungle is a living, breathing entity, and it’s always hungry... Heart of the Jungle is the perfect supplement for any jungle campaign.

    Inside this 64-page book, you’ll find:
  • New rules for adventuring in the jungle, including hazards like diseases, fungi, poisonous plants, insect swarms, quicksand, and more.
  • Nine new jungle cities, from the colonial trade town of Bloodcove to the cyclopean astrologer-fortress of Jaha, complete with full statistics and maps.
  • Information on the many cultures of the Mwangi Expanse, encompassing both the major human tribes and the jungle’s more alien and monstrous denizens.
  • A detailed gazetteer of some of the Expanse’s most legendary adventure sites, from the crashed flying city of Kho to the City of Hungry Spires.
  • More than a dozen new maps of cities and jungles, each one highly detailed for GM reference or artistically rendered for player handouts.
  • Five new monsters, including the flesh-eating botfly, the ancient jungle treant, and the terrifying ape-men known as angazhani.
  • Massive random encounter tables for multiple jungle adventure terrain types.

by Tim Hitchcock, Jason Nelson, Amber Scott, Chris Self, and Todd Stewart

This book is intended for use with the Pathfinder Chronicles campaign setting and the Pathfinder Roleplaying Game, but it can be easily used in any game setting.

ISBN-13: 978-1-60125-247-0

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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One of My Favourite Regions So Far

5/5

I've been wondering how they were gonna tackle some of the more interesting things about jungle travel (insects, floods, etc..) and they seem to have covered almost everything that could happen. The art in the book is beautiful and the maps that look handmade and like something from Indiana Jones just add that much more flavor to the game.

The level of detail it has about almost every single location in the expanse has not only allowed me to make my current campaign far richer, but to create an as-yet-unused Mwangi-based character with a more interesting backstory.


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Sweet. Thanx!

Really like this one BTW.

Contributor

James Jacobs wrote:


The harvestmen and the bat men are going to be statted up in Pathfinder Adventure Path bestiaries during Serpent's Skull sometime around this winter.

Sweet :)


The Bat men sound like a they were inspired by one of the Solomon Kane stories.I'll have to dig out my REH stuff again, been years since I read it.

Contributor

DM Wellard wrote:
The Bat men sound like a they were inspired by one of the Solomon Kane stories.I'll have to dig out my REH stuff again, been years since I read it.

The sasabonsam actually come from real-world vampire legends and mythology from Ghana, Togo, and the surrounding region. The harvestmen likewise derive (in -much- looser form) from another monster of central/west African origin. I tried to actually dip into some mythology from various African cultures at points in my sections, which previously I'd known very very little about. Some pretty rich stuff.


Hey Todd, what books were you using?

(lol)
one time I did gnome+half fiend template=kongamato bat people;
it was a good thing.

I also had a scifi book by Alan Dean Foster called Into the Out-Of that was full of kikuyu tribe's shetani. They're pretty crazy.

The Exchange

Todd Stewart wrote:
DM Wellard wrote:
The Bat men sound like a they were inspired by one of the Solomon Kane stories.I'll have to dig out my REH stuff again, been years since I read it.
The sasabonsam actually come from real-world vampire legends and mythology from Ghana, Togo, and the surrounding region. The harvestmen likewise derive (in -much- looser form) from another monster of central/west African origin. I tried to actually dip into some mythology from various African cultures at points in my sections, which previously I'd known very very little about. Some pretty rich stuff.

Thanks so much for this Mr. Stewart! I have a book of African Mythology at home and I was hoping that this AP wouldn't just all be REH and other Euro-takes on Africa as "the mysterious/dark/unknown" continent, but have some real African stuff in it, too!


Yeh I'm always happy to learn stuff from other mythologies..still a good dose of REH and ERB doesn't hurt in a fantasy game


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

While working on a data set for PCGen for this book, I came upon some discrepancies with the Bestiary stat blocks. I'll put them up as errata here:
.
.
.

Angazhani

  • only 2 stats are odd
  • not enough skill points, but if Knowledge (Religion) is deleted, it works out
  • Knowledge (Religion) +14 is not possible with 12 HD and Int 12

Giant Botfly / Botfly Swarm

  • only 1-2 stats are odd
  • Stealth should be +14
  • CMD should be 6 (14 vs. trip)
  • Swarm Special Attack disease not specified
  • Swarm Special Attack suffocation not specified

Hippopotamus

  • only 1 stats is odd (same for companion)
  • CMD should be +24 (+28 vs trip)
  • not enough skill points
  • Sense Motive should be +2 due to Alertness

Tobongo

  • only 1 stat is odd


I have some questions regarding the "Natural Hazards" section.

-Several of the diseases (boot soup, green haze, pulsing puffs, red drip) are fungal diseases. That is, their type is listed as "disease (fungus)". Are there special rules governing fungal diseases?

-Some of the diseases and poisons have effects that do not note duration. For example, the initial effect of spider vine poison (page 6) is "paralysis." How long is the duration of this paralysis? Permanent? Similarly, the dysentery and firegut diseases cause the victim to be staggered, but again, don't note for how long. Help?


James Jacobs wrote:
Spanky the Leprechaun wrote:

Hey, um...

when are the
chimp men, bat men, and harvestmen gonna get statted up?

Charau ka will be statted up in the revised Campaign Setting Hardcover due out this fall.

The harvestmen and the bat men are going to be statted up in Pathfinder Adventure Path bestiaries during Serpent's Skull sometime around this winter.

You know I was wondering what the heck a Charau-ka was as I was reading this. I may have to pick up the Campaign setting even if I never plan on running anything set in Golarion. There is enough generic advice here that I don't have to change much of anything to adapt it to my own furry world.


Todd Stewart wrote:
The sasabonsam actually come from real-world vampire legends and mythology from Ghana, Togo, and the surrounding region. The harvestmen likewise derive (in -much- looser form) from another monster of central/west African origin. I tried to actually dip into some mythology from various African cultures at points in my sections, which previously I'd known very very little about. Some pretty rich stuff.

Nice to see someone using African critters in the book; I remember a very old Dragon article by Charles Saunders (of Imaro fame) that statted up almost a dozen African monsters, like the Sasabonsam, the Nandi Bear, and many more. Including, yes, Mokele-Mbembe.

Hmm, while I'm talking about African/Mwangi monsters, I wonder how one would write up Gustave, the supposed super-killer crocodile from Central Africa who (according to legend) routinely kills adult hippos?


Zaister wrote:

While working on a data set for PCGen for this book, I came upon some discrepancies with the Bestiary stat blocks. I'll put them up as errata here:

.
.
.

Angazhani

  • only 2 stats are odd
  • not enough skill points, but if Knowledge (Religion) is deleted, it works out
  • Knowledge (Religion) +14 is not possible with 12 HD and Int 12

Giant Botfly / Botfly Swarm

  • only 1-2 stats are odd
  • Stealth should be +14
  • CMD should be 6 (14 vs. trip)
  • Swarm Special Attack disease not specified
  • Swarm Special Attack suffocation not specified

Hippopotamus

  • only 1 stats is odd (same for companion)
  • CMD should be +24 (+28 vs trip)
  • not enough skill points
  • Sense Motive should be +2 due to Alertness

Tobongo

  • only 1 stat is odd

Not sure what the issue with having 'only 1-2 etc stats odd' is. Even if a 12 HD monster had some 'obligation' to begin with 3 odd stats, they get a stat point every 4HD. Put 2 in an odd stat and 1 in an odd stat, and you have four even and two odd stats.


Does anyone know what religion Father Maasu Abwedoma (p.35) follows?

On a different point, it looks like the "villain" Mwangi, the demon-worshipping slaving Bekyar, are located south of the published areas. Interesting decision.

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Mazym wrote:
On a different point, it looks like the "villain" Mwangi, the demon-worshipping slaving Bekyar, are located south of the published areas. Interesting decision.

why is it interesting?


Dragnmoon wrote:
Mazym wrote:
On a different point, it looks like the "villain" Mwangi, the demon-worshipping slaving Bekyar, are located south of the published areas. Interesting decision.
why is it interesting?

To me, and this is just a hunch, it means that the Bekyar homeland is not going to be developed, at least not for a while. If there was an expectation that the PCs would want to charge in and stick it to the slavers in a big way, I think this would be on the map.


Nantambu - in River into Darkness, this is a "village" that was abandoned due to the presence of hostile elves. In Heart of the Jungle, Nantambu is a successful city and center of culture with nothing about hostile elves.

Did I miss an official change or errata or "retcon" list?

Contributor

Mazym wrote:

Nantambu - in River into Darkness, this is a "village" that was abandoned due to the presence of hostile elves. In Heart of the Jungle, Nantambu is a successful city and center of culture with nothing about hostile elves.

Did I miss an official change or errata or "retcon" list?

There's a mismatch between 'River into Darkness' and the Campaign Setting book, with the text in RiD talking about an abandoned village, and the PCCS talking about the city. I went with the longer PCCS entry on the topic. Off the top of my head, I don't recall which source was published first.

Additionally, the map in RiD doesn't include a village of Nantambu, it includes a village of Nantamou. It's possible that the text in RiD uses the wrong name, -meaning to say Nantamou rather than Nantambu- and it's something of an autocorrect error on a proper name. Though it places Nantamou in a similar area as Nantambu was later placed in the PCCS.

Plus the elves wouldn't have much to be hostile to Nantambu about, since their beef was with foreign slavers and miners.

Scarab Sages

I am quite intrigued by the book but am trying to create campaign that runs out of Alkenstar,does the book at all give info on the relationship even geographical between Mwangi and it's neighbors?


Amazing book.


Eric Hinkle wrote:
I wonder how one would write up Gustave, the supposed super-killer crocodile from Central Africa who (according to legend) routinely kills adult hippos?

Dire Crocodile (3.5)

another dire crocodile (3.5)

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