
![]() |

So my group out here in Kuwait is a little behind the power curve (and just got society characters built last week), so we're just now playing through this.
All I can say is "Wow!!!!"
I don't want to spoil it, but the four of us almost died around nearly every corner (and loved every minute of it)!!! We had a well-round group (fighter, cleric, sorcerer, and rogue), all first level, and this kept us alternating between laughter/cringe for nearly 6 hours! We can't wait to play through more!!

![]() |

Very exciting and interesting game to DM.
However, I was wondering about the last page detailing the Scenario details. I believe there is an error, but I'm not sure where to report it or how to verify it:
I ran a group of 4 players through the Tier 1-2 of this Scenario. The Chronicle indicates that the total "Max Gold" was "453;" however, I believe it should be 553 Gold. Let me explain:
Act I Rewards:
Tier 1-2: Give each player 53 GP
Act II Rewards:
Tier 1-2: Give each player 128 GP
Act III Rewards:
Tier 1-2: Listed under Development is indicated that if the PCs open all 5 of the safes, then they are awarded 100 GP each
Act IV Rewards:
Tier 1-2: Give each player 5 GP
Act V Rewards:
Tier 1-2: Give each player 267 GP
Total = 53 + 128 + 100 + 5 + 267 = 553 GP
What I believe is that the Max Gold on the Chronicle ignores the potential reward for Act III.
Any suggestions? I have 1 player that wants to play at GENCON and I want to ensure his Character Sheet is correct in detail.
-Cathos

![]() |

So my group out here in Kuwait is a little behind the power curve (and just got society characters built last week), so we're just now playing through this.
All I can say is "Wow!!!!"
I don't want to spoil it, but the four of us almost died around nearly every corner (and loved every minute of it)!!! We had a well-round group (fighter, cleric, sorcerer, and rogue), all first level, and this kept us alternating between laughter/cringe for nearly 6 hours! We can't wait to play through more!!
...Ok, you all only died a few times near the end. I must say as a DM, that a Sorcerer with Color Spray is rather devastating to lower level NPC characters...sigh.

![]() |

I didn't want to give this scenario a poor review, because I really did enjoy running it. That said, this one needs to be put on the fast track for updating to the PFRPG standard. It was far too easy for the level one characters, and a joke for the ones that were level 2.
Every enemy faced except for three died in one hit to characters that aren't really optimized for melee The end guy died in two, and one thug and one Black Echelon goon were lucky enough to only be taken down to 1hp the first time they were hit. These were fairly new players making typical new player mistakes such as not using Power Attack, even after learning the pathetically low AC of the enemies, not using flank tactics or charges unless prompted.
Again, I think the core of this scenario is sound, and the players seemed to enjoy the story even though they thought (rightly so) that if Silent Tide wasn't any tougher than Black Echelon, that the city wasn't in any real danger. If this scenario is not going to be updated to PFRPG rules soon, at least consider allowing GMs the freedom to do the updates themselves.