Battlemaps: Corridors and Hallways Vol. I PDF

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This accessory features the amazing rendered 3d maps produced by Ø1 Games. The maps come with 1 inch square grid. Corridors and Hallways Vol.I enhances the features of Dungeon Rooms Vol.I and Dungeon Rooms Vol.II by adding connections for your dungeons. You will find twelve maps and, of each map, three versions: full color, grayscale (optimized for B&W printing) and line art. For each map type you will find four different maps each one showing the "I", "L", "T" and "X" intersection type to suit all your needs. Two different corridor width are provided 20ft and 10ft. Each map shows a hallway or a corridor from a top-down perspective with stunning lighting effects and superb 3D-rendered objects. You can easily print out these maps and place your favorite miniatures on them. Highly detailed, these maps add flavor and facilitate tactical movements while running combat encounters. A one-inch square grid is drawn on each map but blended in perfectly with the environment.

Each map is printable on a single sheet of paper. You can print out the map you need in full color, or choose its grayscale-optimized version if you do not want to consume too much ink. Now you can even print it in line art which allow you to save more ink.

Even if you decide to print them in color, these battlemaps will be always more cost-effective than a printed version, as you can print out just what you need... even multiples of your favorite ones.

Get Inspired

These maps are so detailed that simply looking at them can give thousand of ideas for your own games. Why does a blade of yellow light filters through the corridor's room door? What the large mosaic over the intersection of the Hallways of the Statues means? You know the answer, and your players will soon discover it.

Be Descriptive

Even if you do not use the battlemaps for combat, their amazing detail will assist you in corridor descriptions. Looking at the map while describing the hallway to the players becomes easier than read plain text. You could look at the preview map of the Hallway of the Statues and say:

"As you walk down the red-lighted hallway, you can see many statues looking at you; their grim eyes seems to follow every single step you make. The floor is made of huge red marble slabs and reflects the light of the torchlights on the walls..."

Build Your Own Dungeon

You can assemble a dungeon using the battlemaps, connecting them with dark hallways and dangerous corridors and finally fill them with hideous critters of your choice. The players will enjoy the battle in your custom built dungeon. More of these supplements exist, and in no time you will be able to build any dungeon you desire.

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An RPG Resource Review

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Yet another collection of lush and splendid maps, this time based on the concepts of corridors and hallways, from 0one Games. With the advent of D&D v.3.5 the emphasis on miniature use in combat has increased, and so this - along with the other map products from this company - will become of even more use: who would not prefer a full-colour detailed plan of the area in the correct scale for their figures to scribbled lines on a battlemat?

Presented in the same format (and to the same high standard) as previous product in the Master Accessories series, each corridor section is provided in three formats: full colour, greyscale and line art - giving you the choice of how you wish to print it out. Corridor sections are provided as straight, T-junction, L or corners and a cross-roads junction where 4 corridors meet; and in 3 styles: dungeon corridor, a hallway filled with pillars and a hallway lined with statues. Naturally, they'll link up and - as it's a PDF product - you may print out all you need to make up the precise layout that you wish to use. There is a handy list at the back of all the other floorplans published by 0one Games, and these latest ones can be matched up with any of the others to create even more complex layouts.

Even if you are not keen on using figures, these are a great aid to describing what the players see as they explore, or if you prefer, showing them what lies before them... and they even spawn ideas as you look at them. Well worth the having!

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