all it takes is a ninja finding 1 poisons creature in quest.. and then you have the whole party with poison coated weapons.. and there are a few creatures with some pretty nasty poisons.
is it fair that they get them cheaper than others? Its much simpler to have any class ( or archetype) that has " poison use" can buy the poison- from the list
James Risner wrote:
pm sent.. i found 2 of them
I had tons of folks ask me to put together a simple painting tutorial. So I have made a video with easy step by step details so you can follow along and paint a miniature in under and hour .... If you take longer than an hour that's OK also.. Video link Click here..
Hello fellow gms.. and rules lawyers. I have a odd question. I have a player who created a Bloodrager with Draconic bloodline and my question comes down to the claws. So the Bloodrager bloodline states "These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack, using your full base attack bonus" but if you look at natural weapons it specifically calls out. That there are primary and secondary( off hand natural weapons) "Most creatures possess one or more natural attacks (attacks made without a weapon). These attacks fall into one of two categories, primary and secondary attacks. Primary attacks are made using the creature’s full base attack bonus and add the creature’s full Strength bonus on damage rolls. Secondary attacks are made using the creature’s base attack bonus –5 and add only 1/2 the creature’s Strength bonus on damage rolls" So I guess the question really is. Does the second attack take the -5 for being a secondary(off hand) attack. and it should only get half of the str bonus also ?
I would expect table variation... alot of table variation but since we know it doenst stack ( since they come from the same effect/source) I would just ask you gm if he wants you to roll once or twice and take highest. Myself personally ( as a GM) i would have the player roll twice( and take highest)
you wont be able to upgrade the sword you bought.. ( At 3rd level, the blade adept's bonded sword becomes a powerful, sentient black blade) so your sword turns into a ( black blade)
If you haven't played him yet ( since you rebuilt) i just see about selling it and getting you gold back
1. in pFS there is no crafting so you can use Craft Magic Arms and Armor. You use you points like a magus to temporarily enhance your weapon read magus/bladebound for examples 2. i dont understand what is your question ? 3. Yes-spell effects ( but not enhancements) you cant give it a permanenet enhancement like add a +1 or bane ability.. but you could cast a spell that effects your weapon such as keen edge
Bob Jonquet wrote: I've heard that sometimes there are other events in the area at the same time. A car show (or was it a bike rally?) a couple of years back is one. Apparently, because hotels were at a premium, those participants found it economical to buy a Gen Con badge despite not intending to attend just to gain access to the hotel block. Dunno if that is still happening correct i saw it online also.. there is the state fair ( also in Indianapolis) a few music concerts and couple of other smaller events..
claudekennilol wrote:
you can always try trading a boon you get for a dhampir boon
MadScientistWorking wrote:
I dont know of any scenario that tells you in the first sentence- what is listed on the rewards boon sheet.
break out the tin foil hats.... it would be idiotic to drop PFS ... lets looks at what PFS does.. brings in new players
its a win win scenario for Pathfinder.... Now will starfinder kill Pathfinder RPG.. Hell no..
wanna play a star wars campaign?
there is a huge floodgate of new ideas that it will allow.
Drahliana Moonrunner wrote: If you want to play a summoner in PFS you must own Pathfinder Unchained! and play the version found there. Virtually none of the standard archetypes save for Evolutionist work with this version. thats not quite true... if you have a summoner from before the unchained. You can continue to play it.. there are a few grandfathers summoners out there ( not many left)
any new ones made must be from unchained though...
Rysky wrote:
nope.. its a game is it distasteful -yes... but rapist isnt really a job is it ?
so being a pesh dealer ..... or a prostitute of a certain goddess is legal but not a slaver ? maybe I am the only one that can see the irony... any slavers are welcome at my table...along with zon kuthon torturers...and other silly professions ( In game) and you know why ? Because its a Game... a game that is fantasy. where you make believe what happens . And I for one wont ruin the players idea or character background because someone might get butthurt. About DevrisDEVRIS CR 1/2
Backstory:
"Got a copper t' spare, friend? Times is hard, they is, and I just wants to get enough to buy some hot soup before I 'eads off. Sorry if the smell offends, but I 'aven't quite been able to affords a bath in awhile. There's a pool near the river I sometimes bathes in, but it's been proper cold to do that of late. "Oh, bless ye, friend, that should be just enough for some soup. If'n I tells you a story, would you spare enough for some bread to goes with it? Alright, 'ows about a tale of forbidden romance, between an elven diplomat and a 'uman bandit? There was this elf, see, from Kyonin o' course, and 'e 'ad several wagons o' silk travelling through contested lands. They was jumped by brigands, an' they was the proper sort o' ruffian - fought to subdue rather than kill, but made off with the choice goods as quick as you like. "Well, this made the elf madder than a chicken trying to squeeze out a square egg, so's he wents back to Kyonin, found hisself some elfin warriors, and went back to that forest with a fury. Went to go find him these brigands what stole his stuff, he did, and as skillful as the bandits were in the woods, elfs is always better. Found 'em right quick, an' demands that the leader return his goods an' remit hisself to elf justice. The bandit leader approaches, an' removes 'er 'elm, and 'er long, flaxen locks flow out. She refuses to return the goods, sayin' 'er people needs it more than the elfs do. "Well, somethin' 'appens to the elf, it does. 'E says 'e doesn't need the goods no more, but instead wants the bandit queen to return something else. And that be 'is 'eart, which she just stole. Well, she rolls 'er eyes at this foolishness, but the elfs go ahead and leave. The diplomat continues sending 'is wagons through the area, and the bandits keep stealing from 'im, recognizing an easy mark when they sees it. But the elf, now 'e's a crafty one. 'E's been getting to find out about the bandit queen, and he's been leaving items that would attract her attention in his caravan. Eventually, 'e goes back to 'er, and professes 'is love for 'er. "One thing leads to another, an' soon the bandit queen's got an elf bastard in 'er. Well, time passes, an 'er elf lover moves on - elfs an' their flights of fancy, don't you know. The child gets born, an' she raises 'im best she can. Then some lawmen get tired of the bandits, an' drive them all off. The lad's mother dies. Just the way o' the world, it is. "So 'e wanders. Travels wherever 'e can, not spending much time in one place or another. Begs for what scraps honest folk can give 'im. All 'e's got is 'is gift for story-tellin', an' what bits of copper that can get 'im. It's an 'ard life 'e's got, but it's the life 'e was dealt. "Thanks for the coppers, friend! Might even have enough for a mug o' cider with my bread and soup now. Blessings to you an' yours!"
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