Mathezic

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber. Organized Play Member. 492 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

Very good. That simple Incorrect. gave me chills at the end.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

All spellcasting classes gain expert proficiency in spells at 12th level, master at 16th, and legendary at 19th levels. I feel like they should have these proficiencies granted to them at earlier levels, because I've noticed that my spellcasting players' characters have had lower than seems reasonable DC's for their spells. Also, these spellcasting focused characters have the same level of proficiency in using magic as anyone else who gains a cantrip or other spell through innate magic up until level 12.

I'm not sure what levels seem reasonable for these proficiencies to increase, but I would probably consider a character that can cast 4th level spells to be an expert, 7th level spells to be a master, and 9th level spells to be legendary. This would mean being expert in spells at level 7, master at level 13, and legendary at level 17.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

How much do arrows and sling bullets weigh/cost?
By the table in the Weapons section, 10 arrows seems to cost 1sp and take up Light bulk.
In the next section on Gear, it's stated that for groups of items, the price is for the batch.

Gear p.184 wrote:
Any name with a number after it in parentheses indicates that the item’s Price is for the indicated quantity.

This seems to suggest that the bulk listed for a group of items is actually for each item.

Is the bulk of 10 arrows 1 or Light?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

Is frenzy automatically activated whenever the trox first takes damage?
Can they choose not to activate this ability on getting hit?