Male Human Cleric 1
"It looks as though the dwarves that were here were not exactly worshipers of Torag. That symbol is for Droskar, not a very nice guy."
Male Human Cleric 1
Darrid utters the word "Lumen" as he touches Titania's shield, illuminating it and the room in front of them.
Male Human Cleric 1
Survival: 1d20 + 3 ⇒ (9) + 3 = 12 Darrid goes through the set of double doors, his greatsword held out in front of him. "Be wary folks, who knows what dangers lurk within these walls. Wild beasts and magical creatures seem to thrive in these woods and this seems like a good place for them to reside." Perception: 1d20 + 3 ⇒ (2) + 3 = 5
Male Human Cleric 1
Heal(Body): 1d20 + 7 ⇒ (8) + 7 = 15
Darrid checks out the body by the well, "Well it looks like this guy has been dead for quite some time, seems a large animal got to him judging from the bite marks I can see." Darrid backs away from Hannathan after seeing him cough up some disgusting fluid. "It is the taint. Hannathan, I suggest you head back to town while you still have the strength to do it. We will get the ingredients and return as soon as we can. Be strong my friend."
Male Human Cleric 1
Darrid inspects the area and secures the door before finally relaxing enough to enjoy some of the meat that Grung has cooked up. "Well it is a little tough but it will do just fine Grung. I just hope that the smell has not attracted any other predators."
The next morning Darrid emerges from the tower and surveys the scene in front of him. "Let's head for the double doors there, and be on the lookout for the mushrooms, we need to get them and then get the hell out."
Male Human Cleric 1
"Security first, then food." growls at the others as Dale and Grung are chowing down. "Dale, head up those stairs and confirm that there is no other way to get in or out of the tower, if we are going to bed down here I want to make sure we are safe." As he finishes his orders, Darrid stomps his foot down upon a few little spiders. "And lets clear away some of these bloody webs."
Male Human Cleric 1
Darrid draws his blade, expecting an ambush to be sprung upon him and his companions. "Be wary by friends, whoever made this pit may be around and waitig for the trap to be sprung."
Male Human Cleric 1
1st Fortitude Save: 1d20 + 3 ⇒ (20) + 3 = 23
Male Human Cleric 1
KenderKin wrote:
I will take you up on that! Wasn't sure if we were using them. Greatsword Attack: 1d20 + 3 ⇒ (19) + 3 = 22, Damage=13 (from above)Confirm Critical: 1d20 + 3 ⇒ (2) + 3 = 5, Damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10 Okay so maybe not a confirmation but I got 1 good roll!
Male Human Cleric 1
I see only 6 points of damage hitting me unless I am missing something? Darrid winds up with his sword and takes a mighty swing again calling forth the name of Gorum as he does so.
I give up. I haven't hit a single thing this week in all my games.
Male Human Cleric 1
At the last minute Darrid sees the beast slithering out of the tree and tries desperately to get out of the way as he feels the tail slowly wrapping around him.
Initiative: 1d20 + 2 ⇒ (9) + 2 = 11
Male Human Cleric 1
"What was that about a wyvern?" Darrid says groggily, obviously just having woken. "Good thing it wasn't hungry, hopefully it had it's fill of some other creature and will continue to leave us alone."
Male Human Cleric 1
Sense Motive: 1d20 + 3 ⇒ (14) + 3 = 17
Male Human Cleric 1
Darrid sees the newcomer and stands tall to make his figure even more imposing to the smaller man. "How does one come to this area and not make it in to Falcon's Hollow? Unless you are running from something or someone and are trying to avoid being seen? What did you do? Take something that wasn't yours? Fool around with someone's daughter? Maybe you slid that fancy little blade between someone's ribs?"
Male Human Cleric 1
"Unless anyone else has any contrary ideas I suggest we head toward the tree but be on the lookout for a good spot to hunker down for the night. Grung, we won't be burning the hut down, with the town already suffering through a bit of sickness the last thing they need is a forest fire to add to it."
Male Human Cleric 1
We can cut out the tactics discussion. I am well aware of the of the movement possibilities of both Darrid and the Cauldron. However that hit took 70% of my hit points and I am proving to be extremely ineffective against this bucket of metal so I am going to try and get my way out, hopefully not getting killed in the process.
Edit: Hanathan: I can't 5ft and then move. If I 5ft that is all my movement for the round. Withdrawal is also a full round action. Edit#2: By moving away from the cauldron I am hoping the mindless bucket will then target the closest target which has been hitting it on a fairly regular basis. Sorry Titania but pulling aggro is your job!
Male Human Cleric 1
Darrid struggles to get out of the cauldron's grasp.
Male Human Cleric 1
Darrid again winds up for a vicious blow only to hit one of the shelves on the backswing.
How about them dice rolls! Only 1 attack roll above 10 and my average dmg roll on 2d6 has been 3.5!
Male Human Cleric 1
Darrid deftly dodges out of the way of the cauldron's attack as the cauldron then flips over in front of him. He then moves around the cauldron so that it is between he and Titania.
Male Human Cleric 1
Darrid attacks calling out to Gorum and then starts to slowly maneuver around the cauldron in order to get into a flanking position with Titania and also to get out of the way of Hanathan's line of sight.
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