Red Dragon

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Thanks for the explanation
Hopefully it will be easier with the other classes.
I'll try to give Cackle as a 1st class feat as normal, and a lesson as a bonus. If session 0 goes wrong, I'll know how NOT to do it.

About charms, English is not my primary language, got lost in translation. I meant cantrips. Sorry if I confused anyone.


Hello
I bought the rule books and starter kit not too long ago. After reading all the rules in the kit and most of the core book, I asked a colleague to come up with a class and race. And the choice fell on the dragonkin witch. After a little digging on the internet, I figured out what was what, I think. But still want to clarify some details.
Patron traditions have spell lists written on them. Rune, for example, has an arcana. That means I can take any 10 charms and 5 spells in the Arcane list, right? If the descriptor says necromancy, still allowed? Or is the main thing that the tradition line should say arcane?
From this comes the next question. At level 4, you can choose Rites of Convocation feat, which gives you the ability to choose a summoning spell from the arcane spell list.
But if I can take any spell from the arcane list, then I can also take the summon animal or Animate Dead. Then there's no point in this trait, is there? (In this example) Or is it necessary to have a witch descriptor in the spell? Or an Transmutation, evocation or something? I didn't see that, but maybe I overlooked it? I'm confused.
I've never played a tabletop role-playing game before. Especially not pathfinder. Going to DMing for a colleague and company next month. Want to be prepared for the game, at least in knowing the witch class.

Due to this, the following question.
How much will it affect the balance of the game or the course of the game, if you give Cackle on the first level and make it not needed focus point? As I said before, while digging through the internet came across some debate on this, but very little was said about the consequences of this.
And the same thoughts about lessons as bonus feat.
Will this make the class overpowered or will the game go downhill after such a homebrew?