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Sovereign Court

If I'm not mistaken, Golarion's solar system has been mapped out, yes? Psionics would be a very interesting add-on as a power "from the void". Outer space is just that- a void. No life, no aura, no magic field generated by the lifeforce of a planet. The only magic is that which is within. There could be a whole culture that has never encountered "magic" as Golarion knows it out there.

Imagine if they got stranded planet-side...

Sovereign Court

KaeYoss wrote:

I used and allowed psionics quite often and never had to convert any psionic critters.

If you don't want to bother with psionic rules but still want to have psionic flavour, consider making it a feat. Eliminate all components (except material components that have a listed price).

To compensate, maybe let spells occupy a spellslot one higher than normal, or make spells require the expenditure of the psionic focus.

Of course, you will lose augment in the process (Unless you have Arcane Unearthed/Evolved and use Diminished/Heightened effects).

I had all sorts of problems with the system and converting monsters over, even when they had a lot of the powers listed for psionic beings. Maybe part of it is a matter of taste- it's stuck in a seperate rulebook, and there's a lot of powers to memorize. I prefer to be able to look up things as fast as possible. Plus, a lot of similar effects had totally different names. Ugh- like I said, it's probably a matter of taste.

Sovereign Court

Psionics are very screwy to me. I love the idea that there is a way to tap into the magic of the Self. While Arcane effects are drawn for the magic of the world itself, and the Divine from faith, Psionic magic is entirely personal. As it seems to me, it's a way to tap into magic energy that excisits only within yourself.

The problem is the rules. I HATE psionic powers. They are clunky, problematic, and require an entirely new rulebook for the classes, and a huge effort on the DM to convert the psionic monsters. Worse, since all psionic monsters outside of the Psionic sourcebooks are given with arcane spell-like abilites, the DM can go crazy with the bookeeping.

Has anyone considered altering the psionics system by using the current spell lists? As in, when you use the power Teleport, it functions like the spell, with a few differences, perhaps, but in essence, the rules for the arcane\divine spell works for the psionic spell.

While adjustments would have to be made, particularly for Augmentations, it would be a much easier to use, and prevent all the re-writes, extra powers, and headaches that the past systems have always caused.

I'm planning on making a "spell list" conversion for the psionic powers, and I'll post when it's done. In the meantime, does anybody have any suggestions?

Sovereign Court

I remember the good 'ol days of WOTC- when the CEO was a single guy who created a company that could move the entire RPG world forward- who helped to innovate the 3rd edition, and dared to draft the OGL.

Then Hasbro bought it. Suddenly, ALL support that isn't bought via an electronic subscription is revoked, comapnies like Paizo are rolyaly *deleted*, a new edition (rushed, unwanted, and completly incompatable with 3rd, which WOTC\Hasbro promised) comes out that is really just a collection of powers that make the game into some sort of WOW\Harry Potter wargame, the online content is so poorly organized that is is almost impossible to use, not to mention the utter lack of real role-playing content, and then they screw people by saying that you can't buy from a 3rd party.

And let's not forget that they dropped just about everything that could be linked to Gygax- names, settings, terms...

I think they hurried this editon because they thought sales would be boosted if they published before he was even interred.

Does every corperation assume that the consumer is so mindless that we'll just eat whatever offal they serve us?

To WOTC\Hasbro's polices and attitudes, "I say thee NAY!"