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schnoodle |
![Merisiel](http://cdn.paizo.com/image/avatar/PZO90121-Merisiel_500.jpeg)
I may be a bit confused overall about mechs, but I noticed a few... maybe problems? With the Lynkor Valko:
First, I have no idea what the melee (adamantine claws) nor spiked shield are in term of slots/mech points. I don't see the weapons in either book.
Second, doesn't it violate the "minimum MP" rule? As far as I can tell, it's looking at 48 MP out of the minimum of 60 (duello pod), if we sub the claws with hammerfist in the lower limb slot.
Third, not all the mission cores have all the slots used. Are we expected to add the others ourselves?
Fourth, at 3rd level, each player having a tier 3 mech would mean you don't have enough MP to split between one another.
Again, since this is all new for me, I might be misunderstanding the mech rules from TechRev.