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Good morning/afternoon/evening/why the hell are you still awake?

Just to start off, I just finished a Dresden Files Read-a-thon as well as recently finished Dragon Age II, and the idea for a home brew started to percolate in my brain. Long story short, I want to build a class that is a mixture of the Wardens a la Dresden and the Templar a la DAII.

A hero whose only purpose is to hunt down and destroy criminal magic users, or those that have broken one of the laws of Magic. My knowledge of countering a wizard's magic is null save for a giant axe through the chest, but a pissed off battle mage verses an opponent would seem a rather formidable fight.

Counterspelling is an option but I am looking for a combination of spellcraft and martial prowess.

What class would you use? Gestalts are not out of the question.

I am about to run to Mass but when I get back I will post some more thoughts and ideas.


If I was knocked prone in the same square that I dropped my weapon, caused by Stunning Fist, is retrieving my weapon still considered a Move action?


PRD wrote:
Creating a magic weapon has a special prerequisite: The creator's caster level must be at least three times the enhancement bonus of the weapon. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met. A magic weapon must have at least a +1 enhancement bonus to have any melee or ranged special weapon abilities.

With that being stated above, why does the Keen enchantment for weapons have a CL of 10 but the Speed enchantment is CL 7? all the spell requirements are 3rd lvl so why the CL difference?


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I am planning a Walking Dead-esque campaign, very grim survival horror type thing. It will be a lower magic/scarce magical item game with survival checks for food scrounging and all that.

Now my question is, should I tell my players exactly what type of campaign it is? Here is my reasoning behind this question.

If I tell them it is going to be a grimdark survival horror, they are going to optimize their characters accordingly. And to me, the game would lose that hint of desperate struggle that should accompany the Zombie Apocalypse. And to borrow from Monty Python, No one EXPECTS the Spani.... Zombie Apocalypse.

Of course the flip side of the coin is that if I do not tell them, the players would cry foul that I pulled a switcharoo and now their character is totally not set up for this type of campaign. Which is what I am sort of shooting for, because referring to my previous statement, No one expects the Zombie Apocalypse.


About to start a Carrion Crown AP and the group already has a Pally and a fighter. Another player wants to do a Witch healer, while I want to do a debuffer witch. My GM suggested that I play a Cleric or Oracle of Life to be the party healer. My question is could the Witch act act as the primary healer for a group of six or would a secondary heal-bot be suggested?

EDIT: As of yet we do not have player 5 & 6 yet.


Hello my fellow gamers,

My group and I have recently started playing an AP, Kingmaker to be specific, and an issue came up with a player regarding the spoils of battle. Now as some background, this is a PbP game.

Here are the specifics;

what happened:

Incident 1: We just finished shwacking Happs and his crew inside Oleg's. While we are securing the two that surrendered, our rogue looted Happs and kept everything shiny (ie gold and his silver staglord medallion). While this just so happened to be their fair division of the loot, everything else we took off the bandits was sold back to Oleg, it was the boldfaced scooping up of the money that irked me. Call me old fashioned, but I am used to a collection then even division of the spoils with exceptions being made for items that a character could really use. Our fighter type was the only one who could use Happs' bow so it was decided, by the group, that he be given the bow.

Incident 2: In our explorations, we discovered the Hidden Cache. In it were several items, among them a MW dagger and a silver ring, about 375gp for the two items, which once again our rogue character scooped up. It was at this point I sent the GM a private message and voiced my disagreement with the rogue's actions.

So my question to you, the faceless and unbiased masses, is should I have handled this situation differently? Should I have PM'd the player instead of the GM? Am I just being a pain in the ass regarding dividing loot?


Did anyone ever have the chance to play beyond the main AP? With all the possibilities given at the end of the AP (War with Brevoy, Return of Choral) did you get to continue your kingdom?

If so, what sort of things did you do?


Hello all.

I am getting a campaign going, PbP, and discovered the Excel spread sheets on the boards. The issue I am having is the fact that every link to download the sheets, RunebladeX's or the other one who's name I have forgotten, require I use a file sharing site.

Unfortunately my WiFi provider here will not allow such access. Is there someone here that would not mind sending me a copy of either/both to my email?

Email:
savior70(at)hotmail(dot)com

You would be forever a scholar and an gentleman/lady to me. And that is saying something IMHO