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kyrt-ryder wrote:
The fact that the party is inevitably going to split loot roughly evenly and this powers up God even more.

I should note that Wizards need to buy most of their spells. Maybe, every arcane magic spell known in his spell book should count against his wealth by level?

A Pathfinder Society FAQ notes that:

Quote:
In the rare instance of a wizard charging a fee for the privilege of copying spells from their spellbooks, this fee is equal to half the cost to write the spell into a spellbook (see Writing a New Spell into a Spellbook). Rare and unique spells do not change the fee in PFS.

It could be argued that technically your player character's spell book full of magic spells is not the same value as an empty spell book and should be valued at at least the sum of this price for all the spells in the book and the value of the book itself.

I don't know if any GMs look over the spells known by their players and factor them into their wealth by level and determining the loot their players should have (obviously at initial start hen playing at high levels they do but I mean when checking up later on to make sure the party hasn't unexpectedly gained too much wealth for their level.)