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3 people marked this as FAQ candidate.

This is my question.

Can you use scent to track a Doppleganger.
This is going to come up in a game very soon.
I can not find anything specific to this on line.

Unless some one has a better suggestion this is what I am going to allow.

*they can track them normally with scent until they change shape.
*Once they change shape the creature with scent will have to do a perception check vs. disguise to be able to keep following the scent.
(basically he will have to figure out which of the new scents is really the old scent)

The downside to this is that it is an almost impossible perception check in this situation.

Of course this does not stop them from saying "look the track stop here and there are new tracks leading off in this direction." Then using survival to follow the tracks.


D&D Fans Return to Game's Roots in a Marathon Session for Charity

Halifax, NS Once again six brave D&D (Dungeons and Dragons) fans will play for 24 hours straight to raise money for an important and underfunded cause. The group of players, known as The Gelatinous Dudes http://www.gelatinousdudes.com/phpBB2/ will donate the funds raised to Adsum House for Women and Children.

The marathon session will take place on June 14-15, 2008 and is planned to be a tribute to the game’s origins. The players will explore the depths of the classic adventure B2 Keep on the Borderlands. This adventure, or module, was originally included in the boxed set of D&D Basic rules. Fans who got their introduction to D&D in the early to mid-eighties, most likely played this adventure and have fond memories of it.

The players are dedicating the game to the co-creator of the D&D game E. Gary Gygax. Often called the father of D&D, Gygax passed away in March at the age of 69.

The Gelatinous Dudes also intend for their game to be a celebration of the 3rd edition of the D&D game. As a twist they will all create gnome player characters. The diminutive race, has been removed from the standard, or core, options from which players have to chose in the 4th edition of the game. The Gelatinous Dudes are calling the game No Country for Old Gnomes.

Mike Peterson who will act as DM (Dungeon Master) has converted the classic module to the third edition of the rules. “This is a great, classic module,” says Peterson. “I’ve warned the players to bring a few back up characters as there are going to be a few surprises.”

The first 24 hour game was held in July, 2007 and raised close to $600 for charity.

Adsum for Women & Children is a charitable, community based organization located in Halifax, Nova Scotia that supports women and children who are homeless or at risk of becoming so.

The Gelatinous Dudes is a group of Halifax table top gaming enthusiasts. Who not only share a love for gaming, but a passion to be a positive force in their community.

For more information on the 24-hour game for charity, visit the event fourm http://www.gelatinousdudes.com/phpBB2/viewforum.php?f=54.


I guess this is the best place to post this. If there is a better spot for it could a mod move it for me. thank you

Here is the press release for our 2nd annual 24 hour D&D game for charity. for more info http://www.gelatinousdudes.com/phpBB2/viewforum.php?f=54

Once again six brave D&D (Dungeons and Dragons) fans will play for 24 hours straight to raise money for an important and underfunded cause. The group of players, known as The Gelatinous Dudes will donate the funds raised to Adsum House for Women and Children.

The marathon session will take place on June 14-15, 2008 and is planned to be a tribute to the game’s origins. The players will explore the depths of the classic adventure B2 Keep on the Borderlands. This adventure, or module, was originally included in the boxed set of D&D Basic rules. Fans who got their introduction to D&D in the early to mid-eighties, most likely played this adventure and have fond memories of it.

The players are dedicating the game to the co-creator of the D&D game E. Gary Gygax. Often called the father of D&D, Gygax passed away in March at the age of 69.

Over the years, the license for the D&D game has changed hands and various designers and owners have put their own stamp on the game. The current or third edition was released in 2000. A new version of the D&D game, 4th edition, is due out in June. Based on previews, the upcoming edition includes many changes to the rules and has some fans worried that the new game will have little to no resemblance to the D&D they grew up with and love.

The Gelatinous Dudes also intend for their game to be a celebration of the 3rd edition of the D&D game. As a twist they will all create gnome player characters. The diminutive race, has been removed from the standard, or core, options from which players have to chose in the 4th edition of the game. The Gelatinous Dudes are calling the game No Country for Old Gnomes.

Mike Peterson who will act as DM (Dungeon Master) has converted the classic module to the third edition of the rules. “This is a great, classic module,” says Peterson. “I’ve warned the players to bring a few back up characters as there are going to be a few surprises.”

The first 24 hour game was held in July, 2007 and raised close to $600 for charity.

Adsum for Women & Children is a charitable, community based organization located in Halifax, Nova Scotia that supports women and children who are homeless or at risk of becoming so.

The Gelatinous Dudes is a group of Halifax table top gaming enthusiasts. Who not only share a love for gaming, but a passion to be a positive force in their community.


I sure you are aware of this.

This post is more for my own piece of mind. Reading the ideas on the boards here it is clear that you will never please all the players.

Please don't try. Feedback is good and useful, but keep your vision and make your own game. Too many cooks and all of that.

Cheers

Thanks for keeping 3.5 alive.