| muftiman |
I am stumped by different interpretations of bleed damage from different sources. I have a character with three different forms of bleed damage and wondering what is the core rule for these, or what kind of house rules might apply to make it better.
The character is a rogue/barbarian lizardman with 1. Bleeding attack talent (3d6 sneak), 2. a wounding weapon, and 3. a bloody bite barbarian rage power. (using a kusarigama and improved two-weapon fighting)
According to rules: wounding stacks with itself, bleed from sneak doesn't stack with itself, and there is nothing on this about the d6 from bite. Under bleed condition description, different types of bleed damage don't stack (although it's not clear whether this refers to damage as well, or only to ability damage and drain).
so let's say there are two sneak hits with the wounding weapon and a successful bite as well. Am I to assume that there would be 2 bleed from the weapon, 3 from the sneak, and d6 from the bite? So 5+d6? Or only 3 from sneak if the d6 bite is under 3, otherwise only the bite would count if it's higher?
Also, let's take the same result for round two, would these add up to the previous round's bleed damanges? This could quickly get out of control....