
mrnecron |
Forgive me I have not read all of your fixes so I apologise if any of this is redundant. I love the conversion but I have a serious problem with how you hand out the abilities. Pathfinder would never give any class DR2 on the same level, it would start at 1, with large gaps between the increases. Also they would never give a class 2 energy resistances of 10 on the same level. It would start with energy resist 5 probably "fire" later gaining the second energy type 5 ice or acid and then later turning both into energy resist 10/10 on the same level. Give 1 powerful ability at any given level and sprinkle in the lesser ones with level balance in mind. My other problem is the evoactions. There should not be an any effect on a successful save.... It still does damage!!! It should be 1D4 rounds on fail, nothing on a succesful save but damage. Save the lesser status effects for lesser evocation. But perhaps when they gain access to stronger evocation they also gain the ability to add their caster stat to the duration time of their lesser evocations to keep them relevant at later levels. Again Love the conversion overall. But it seems crazy unbalanced level to level.