Cadimus Adella

mcintma's page

Organized Play Member. 58 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.




Weird question maybe, I was at a PFS event and noticed a mini with a lighted torch at another table, and was wondering if Wizkids has released anything like that? Did not get a chance to get any details but someone at my table said you could buy those now (i.e. no modding req'd).

TIA! :)


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- So Demons have very few resistances now, and many vulnerabilities. Not sure how they survive the various nasty environments in the Abyss now LOL. I'm wondering how a Demon like a Vrock will hold up with Cold Iron being pretty easy to obtain and it suffers +10 Dmg on every single hit. Their 'special vulnerability' added to that and I wonder if Demons will melt down fast?

- They mention Possession but I see no Demons having such ability, I guess it was just flavor text or future-proofing? Because I like the idea, would've been nice to have it written-in.

- No more Gating and it all happens via Ritual Pacts which take 1 day IIRC. I guess Gating was *really* hard to balance.

Overall I like the fun design aspects of the demons and I like that they still have spells. Just leery that with no damage mitigation and those big vulnerabilities, will they be the fearful encounter they should be (at-level)? This is all theorycraft, any thoughts?


My 1st reading of the CRB leaves me with the impression it is much harder to disrupt casting.

From what I see, only an AOO *which crits* can disrupt an action.

So, while the Sustain action (e.g. summon animal) makes it seem like casting is easy to disrupt, the text specifically says you must disrupt the sustain *action* not just damage the caster when your turn comes.

So, did I miss something or is it true to say that:

- a Readied bowshot for when a caster starts casting/sustaining has no chance to disrupt?
- Persistent damage (e.g. acid arrow dmg) does not affect casting?

In other words, in the CRB the only way I see to disrupt a caster is by a crit-AOO.

And AOO are apparently rare now, so it seems that casters could *usually* cast in a monster's face without fear? If true it's a great system for Ftr-Mages.


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Seems like no Prof is required for Raise Shield, and a Human Wiz can easily get Shield Block Gen Feat.

A wizard can use a shield with 1 free hand to cast, using Raise Shield (+2AC) then a 2 action Cast, then Shield Block as a reaction. Seems pretty good for staying alive?

Am I missing something? I've only quickly skimmed my brand-new CRB ;)