Zon-Kuthon

kelvingreen's page

134 posts. No reviews. No lists. No wishlists.



2 people marked this as a favorite.
David knott 242 wrote:
I just did a lookup on "Ultimate Races" (the originally intended name of the "Advanced Race Guide"). It appears that this book got renamed after less controversy than I have seen about the title "Bastards of Golarion". So my guess is that this book will ultimately get a new title. So -- does anyone have any good ideas for what the new title should be? Obviously "Advanced Golarion Bastard Guide" won't work.

It is clear that the only sensible option would be Ultimate Bastards.


1 person marked this as a favorite.
Kolokotroni wrote:
I really dont get the people who call batman a bard. He doesnt cast spells or have anything related to the kind of charm and illusion spells the bard is good at. He also doesnt perform. So where is the bard part?

Adam West.


1 person marked this as a favorite.

Right, so my 8th-level monk likes to take advantage of enlarge person to boost his damage output to 2d8 + strength, but now the party druid has discovered strong jaw.

So how much damage does my monk do now? Unfortunately the SMALL OR LARGE MONK UNARMED DAMAGE table doesn't go up to Gargantuan, and enlarged monk damage doesn't map to the weapon size table, so that doesn't help.


1 person marked this as a favorite.

I may have been spoiled by playing Another Game in which I had a rogue with a silly initiative bonus, but my Pathfinder monk has +5 to his initiative, and it just doesn't seem like enough.

Aside from bumping up his dexterity score -- already at 20 -- or delaying until higher in the next round, what are some other good ways of improving initiative?


1 person marked this as a favorite.

Tonight, we fought some creatures with damage reduction versus any weapons not made of cold iron.

I have a fifth level tengu monk and we couldn't work out, by the rules as written, whether his unarmed strikes would overcome this damage reduction.

Using ki strike, his unarmed strikes are "treated as magic weapons for the purpose of overcoming damage reduction", and we decided at the table that since his BAB was +3 that he could benefit from the "weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction" clause. However, we couldn't pin down an exact ruling.

I suppose the question is, does the monk's BAB count as an "enhancement bonus of +3" for the purposes of ignoring the cold iron damage reduction?