Full Name |
Seran Mi'tila |
Race |
Aasimar |
Classes/Levels |
Druid/3 |
Gender |
Male |
Size |
M |
Age |
84 |
Special Abilities |
Dark Vision 60 |
Alignment |
Neutral |
Deity |
None |
Location |
Mordant Spire |
Languages |
Clestial, Druid, Draconic |
Occupation |
Druid |
Strength |
15 |
Dexterity |
16 |
Constitution |
18 |
Intelligence |
13 |
Wisdom |
18 |
Charisma |
14 |
About Omnidara
Male Aasima Druid (Alternate Class feature: Fire Domain)3
TN Medium Humanoid (Aasimar)
Init: +2; Senses, Darkvision 60, Perception +3 Sense Motive: +0
Languages: Common, Druid, Celestial, Draconic
Defense
AC 16, Touch:13 Flat footed: 13
CMD +5
HP: 30 (1D8+3)
Fort: +7, Ref: +4, Will: +7
Immune: None
Resist: None
Offense
Speed 30 Ft
Melee
Quarter Staff (1d6+3)
Ranged
None
Special Attacks
None
Druid Spells PREPARED:
Orisons: Detect Magic, Purify Food/Drink, Spark, Detect Poison
Level 1: Entangle, Summon Natures Ally, Good Berry
Level 2: Flaming Sphere, Bull's Strength
Statistics
Abilities Str15 (+2),Dex16 (+3),Con 18 (+4),Int13 (+1),Wis18 (+4),Cha14 (+2)
Base Attack +2; Melee Touch +4 Ranged Touch +5
CMB +4
Feats
Quicken Spell
Combat Casting
Armor Proficiency Light/Medium
Druid Weapon Proficiency
Shield Proficiency
Traits
Reactionary
Rich parents
Skills
Acrobatics (2) +5
Diplomacy (3) +7
Escape Artist (2) +5
Handle Animal (1) +6
Heal (1) +8
Perception (3) +12
Survival (3) +12
Swim (3) +8
Special Abilities
Combat Casting (+4 to concentration checks while casting defensivly)
Darkvision 60
Energy Resistance Acid (5)
Energy Resistance Cold (5)
Energy Resistance Electricity (5)
Quicken Spell +4 spell level, Cast spell as swift action
Spontaneous Casting Natures ally
Storm Burst (1D6+1 Nonlethal, Inflicts -2 to hit for one round)
Trackless step ( Does not leave a trail when moving through nature)
Wild Empathy +5 to animal diplomacy
Woodland Stride - Can move through thick nature without issue.
Coins
PP-0
GP-588
SP-0
CP-0
Equipment:Carrying Capacity Light 66/ Medium 133/ Heavy 200,Current 26.6
Weapons- Quarter Staff (0GP, 4LBS)
Armour- Leaf Armor (300 GP, 10LBS)
Scrolls-
Potions-
Wands-
Other Magic Items-
Mundane Gear- Travellers Outfit (0 GP, 0LBS) , BackPack (2GP,2LBS), Explorer's Outfit (10GP, 8LBS)
Background
Born into a rich family his birth was concealed to prevent political ramifications of a celestial birth to an otherwise faithful wife. He was kept isolated, raised in the dark back rooms of the castle until he was six years of age. His family deemed it minimum risk to send him to a small village, distancing themselves from a potential disaster, as well as being sure he was raised well.
He spent the next ten years farming, gathering herbs and food, and taking care of animals. He learned the forest, the creatures in it and in the end chose to embrace them. He had heard of a group that hid deep in the forest, living in harmony with nature and letting its power flow in them. After preparing for a long journey, he set off into the woods.