UHF |
Here's a quick render of a Kobold Tatzlwyrm Rider. Its desktop sized for download.
I was looking through the Ultimate Campaign guide for troop ideas. The biggest concern that I can see is that these blighters are more powerful than the average Kobold. I don't see the regular rules as being very effective at working this out.
I think that the breath weapon\grab would be effectively 'Bleed 1D6'. Since Tatzlwyrm's are carnivorous, I'd increase their base consumption by one size category.
In the new rules, troops that die do permanent damage to your kingdom's Economy, Stability, etc. The fact is that these guy's would effectively have a bit of a glass jaw in battle and are a liability compared to a large group of human troops. I'd use them largely defensively, since they are fast, and can dish out some effective one shot stings with Dirty fighting, at Night, with Tatzlwyrms.
Anyways that's my two coppers.