Does anyone know a good adventure to slot in for Narisban, in case PCs get captured (or decide to go there by choice)?
Or failing that, has anyone written anything up on it, or have an account of how it figured into their game.
I don't think a trip there is very likely, but knowing the unpredictability of players, it's better to be prepared than not.
If I don't find a suitable published adventure that fits nicely, I'll probably use the jungle trading port Map of Mystery from Dungeon 138 and just wing it based on hasilty jotted notes. ;-)