caliga |
I have a rough concept of an Eidolon form in my head. Now it's a matter of putting it to paper. I should note that this is for a synthesist summoner, and that the DM is requiring a rough build and level break out to go over before allowing in game. Considering the largest issue that is often run into with Summoners is their Eidolon being created improperly, and I haven't made one before I turn to the boards for assistance! As I believe in working things out somewhat in advance, I have until Saturday to submit my rough build to the DM.
Concept::
Biped Form with 4 arms (claw or slam attacks), 1 bite attack, a tail stinger with at least 5ft reach (even better if the poison evolution could be added but not required), and wings for flight. I'd like to go Large size at some point and get the Frightful Presence evolution. Also working toward to max it's physical stats out.
Since the party's only other melee will be a rogue, who is more of a face/skill monkey and perhaps a Warpriest I'd like something that can dish out decent damage and still survive the inevitable retaliation.
Biped Form with 4 arms (claw or slam attacks), 1 bite attack, a tail stinger with at least 5ft reach (even better if the poison evolution could be added but not required), and wings for flight. I'd like to go Large size at some point and get the Frightful Presence evolution. Also working toward to max it's physical stats out.
Since the party's only other melee will be a rogue, who is more of a face/skill monkey and perhaps a Warpriest I'd like something that can dish out decent damage and still survive the inevitable retaliation.
General Questions::
1. Does the Imp. Damage evolution stack with improve natural attack?
2. What are thoughts on getting around DR?
3. Instead of spending the evolution points to make your natural attacks magic, is taking the feat Eldritch Claws a better route?
4. Only Bite has an evolution to add 1.5 strength, are all other primary natural attacks limited to just strength?
5. Slams vs Claws whats the difference when adding extra limbs? Is it the fact that you can rend with claws, in which case does that mean you could potentially rend more than once if you hit with 4 claw attacks?
1. Does the Imp. Damage evolution stack with improve natural attack?
2. What are thoughts on getting around DR?
3. Instead of spending the evolution points to make your natural attacks magic, is taking the feat Eldritch Claws a better route?
4. Only Bite has an evolution to add 1.5 strength, are all other primary natural attacks limited to just strength?
5. Slams vs Claws whats the difference when adding extra limbs? Is it the fact that you can rend with claws, in which case does that mean you could potentially rend more than once if you hit with 4 claw attacks?
Additional thoughts on useful feats for the Eidolon would be helpful as well.
Thank you in advance for your assistance!