Gunslinger

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Pathfinder Lost Omens, Rulebook Subscriber. 13 posts. 1 review. No lists. No wishlists.



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Pathfinder Lost Omens, Rulebook Subscriber

We just finished our third session using the playtest rules last night, and ran into a situation that *felt* like it ought be possible but the rules text seemed to conflict.

Our Solarian has a Commercial Antigrav Harness that he found on the Bloom during It Came from the Vast! He was on a roof in standard-gravity Absalom Station and wondered if he could activate the harness to potentially Leap to the ground without taking falling damage.

The text for low gravity reads:

Starfinder Playtest Rulebook wrote:
An environment with low gravity is liberating for creatures accustomed to normal or higher gravity. A character can jump twice as high and as far, can lift or carry twice their normal amount, and doubles the range of thrown weapons.

So no mention of falling damage. But out of curiosity we compared with the text for low gravity in Pathfinder GM Core, which reads:

Pathfinder GM Core wrote:
As in normal gravity, bodies of great mass act as centers of gravity, but the force relative to the size of the body is less than in the Universe. The Bulk of all creatures and objects is halved, meaning creatures acclimated to normal gravity can carry twice as much and jump twice as high and far. Physical ranged attacks are possible up to the twelfth range increment (instead of the sixth). Creatures that fall in low gravity take no damage for the first 10 feet of a fall, and then take bludgeoning damage equal to a quarter of the remaining distance it fell.

In this case, it would have meant taking no fall damage — 20ft fall reduced to 10ft for a total of 2 damage, which would have been mitigated by his Tactical Dermal Plating.

I went with the Starfinder Playtest Rulebook version since that takes precedence but wondered if falling damage was an accidental or intended omission here!


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Pathfinder Lost Omens, Rulebook Subscriber

DROON! I played 35 sessions of an iruxi bard + beastmaster from Droon a couple years ago, but I had to make up a lot of the details in her backstory since there's only been offhand mentions in the books. So excited to have some world flavor from the area, especially in this neat little slice of life format.


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Pathfinder Lost Omens, Rulebook Subscriber
Evan Tarlton wrote:

Firstly: these stories are delightful, and I'd like to thank Grandmother for sharing them.

Secondly: the previous story has Grandmother talk about merchant's "up" in the Kaava Lands. This story reveals that they have a pet dinosaur. I'm beginning to have thoughts about exactly where Grandmother and Baranthet and Lin live, and for the possible implications if I'm right.

I would absolutely love for it to be Droon. There are so many excellent two-sentence teases about Droon in the various books and I'm obsessed.


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Pathfinder Lost Omens, Rulebook Subscriber

Awesome! The original Dark Alliance was prolly my favorite videogame adaptation of a TTRPG despite the hundreds of hours I put into Baldur's Gate and Neverwinter Nights. Perfect kind of game to couch co-op with somebody else, and Abomination Vaults is a great choice to adapt since it's already heavily combat-focused.


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Pathfinder Lost Omens, Rulebook Subscriber

Gonna state again here what I did in another thread, I strongly prefer the free action metamagic version over anything that combines the spell and strike into a single activity. It allows more interesting action sequencing and makes turns feel less samey.

I've been using a homebrew version for about a year that combines the spell with a free strike and the metamagic version is way cooler.


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Pathfinder Lost Omens, Rulebook Subscriber
Cyouni wrote:
Put it in the center of your tunic and then Utena yourself.

"You can draw or return a weapon in a spirit sheath as an Interact action, as can anyone else holding the object bearing the sheath."

I read this as you can put it in your party member's armor while they're sleeping and then you can Utena them!


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Pathfinder Lost Omens, Rulebook Subscriber

As a trans woman who did a lot of her processing prior to coming out via roleplaying games, kudos to Paizo for both the LGBT+ diversity of their staff, as well as striving for authentic queer representation in the books and campaign setting. <3