amalgamemnon |
Feat #1 - Afflict Poison
Afflict Poison - Feat 1 - 1 action activity - Attack - Requirements: you are holding a weapon which can deal piercing or slashing damage which has been coated with a poison with the Infused trait and was created by yourself.
You are particularly adept at delivering their poisons with your weapon, at the expense of the effectiveness of the weapon itself. One target creature within reach of your weapon (or the first range increment if your weapon is ranged or thrown) makes a save vs the poison on the coated weapon, with the following effect:
Critical Success - no effect
Success - Apply the poison at stage 1
Failure - Apply the poison at stage 2
Critical Failure - Apply the poison at stage 3
Your class DC takes a penalty equal to your multiple attack penalty for this activity.
Feat #2 -
Quick Affliction - Feat 6 - 2-action activity - Attack - Prerequisite: Afflict Poison - Requirements: you are holding two weapons, both of which have the Agile trait, can deal piercing or slashing damage, and have been coated with a poison with the Infused trait and was created by yourself.
Afflict Poison on two creatures within reach of your weapons (or the first range increment if your weapon is thrown). This counts as two attacks when calculating your multiple attack penalty.
Feat #3 -
Fan of Toxins - Feat 14 - 3-action activity - Attack - Prerequisite: Quick Affliction - Requirements: you are holding two weapons, both of which have the Agile trait, can deal piercing or slashing damage, and have been coated with a poison with the Infused trait and was created by yourself.
Afflict poison on any number of creatures within reach of your weapons (or the first range increment if your weapon is thrown) which are not currently affected by a poison. This counts as three attacks when calculating your multiple attack penalty.