Mindugas |
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Loblusk-
Now that it is evident you want to throw the shield it only changes a few things from the "basher build"..
1) It has to be a thrown shield, still make it your primary, but it requires another feat to use as it is exotic, other than that almost nothing changes.
2) you want the returning property as soon as possible or the shield never, well returns.
3) bash when you like, hit with your fist when you like, and toss that shield like an american warrior.
By going two weapon fighting, shield fighting, and throwing honestly doesn't take much more effort. So let me attempt to create this on the fly.
HUMAN Ranger 6 (focusing only on feats, with an 16 strength, 16 Dexterity, and a +1 magic returning shield for purposes of the exercise)
Ranger 1 (Human)
Feat - Bonus: Exotic Weapon Proficiency (throwing Shield)
Class: Improved Shield Bash (retain AC)
Ranger 2
Feat - Combat Style: Shield Slam
Ranger 3
Feat - Two Weapon Fighting
Ranger 4
Feat - None
Ranger 5
Feat - Shield Focus - in truth this is your first free feat pick what you want! It is not essential for the build in any way.
Ranger 6
Feat - Shield Master
At Lv 6:
Attack (melee - heavy steel shield) 3 (Str) + 6 (BAB) + 1 (magic - Shield Master) = 10
Dmg (Heavy Steel Shield) 3 (str) + 1 (magic) = 1d6+4
Attack (melee - Knuckes) 3 (Str) + 6 (BAB) = 9
Dmg (Knuckes) 3 (str) = 1d+3
IF TWO WEAPON FIGHTING ONLY YOUR KNUCKLES TAKE A PENLATY
Attack (Ranged - Heavy Steel Shield) 3 (Dex) + 6 (BAB) = 9
Dmg (Heavy Steel Shield) 3 (Str) = 1d6+3
As you can see this is very viable, but the feat requirements along with switching between ranged and melee combat makes it much less effective to take feats such as power attack or deadly aim.
If you want to play the CAPTAIN, by god play the Captain. This is the best way, in my opinion, to allow the rules to easily fit within the concept of the character. He would be a lot of fun to play.
I hope that helped.