Zoe Darklight's page

No posts. Organized Play character for Zoe.




Female

Setting: SANDPOINT
As one approaches the town of Sandpoint, the footprint of civilization
upon the Lost Coast grows more clear. Farmlands in the
outlying moors and river valleys grow more numerous, and the
blue-green waters of the Varisian Gulf bear more and more fishing
vessels upon its surface. Passage over creeks and rivers is more
often accomplished by wooden bridge than ford, and the Lost
Coast Road itself grows wider and better-kept. Sight of Sandpoint
from either approach (south or east) is kept hidden by the large
upthrust limestone pavements known as the Devil’s Platter or the
arc of rocky outcroppings known as Whistler’s Tors, but as the final
bend in the road is rounded, Sandpoint’s smoking chimneys and
bustling streets greet the traveler with open arms and the promise
of warm beds, a welcome sight indeed for those who have spent the
last few days alone on the Lost Coast Road.

From the south, entrance to Sandpoint is governed by a wooden
bridge, while from the north a low stone wall gives the town a bit
of protection. Here, the Lost Coast Road passes through a stone
gatehouse that is generally watched by one or two guards—the
southern bridge is typically unattended. Aside from the occasional
goblin, the citizens of Sandpoint have traditionally had little worries
about invasion or banditry—the region simply isn’t populated
enough to make theft a lucrative business. Hanging from a bent nail
at both the gatehouse and the southern bridge is a sign and a mirror—
painted on each sign is the message:

“Welcome to Sandpoint! Please stop to see yourself as we see you!”

Our PCs will be arriving on scene 1 day before the Swallowtail festival

Cast:

Valken [male human Duskblade]

Stergan Rus [male azurin Incarnate]

Brokjak Nusgurn [dwarf Druid]

Kly Mardbor [male half-elf Cleric]

Raaellyn Luinil [male star elf Mountebank ]

Mon Soul [male elf Ranger]


Female

SANDPOINT
As one approaches the town of Sandpoint, the footprint of civilization
upon the Lost Coast grows more clear. Farmlands in the
outlying moors and river valleys grow more numerous, and the
blue-green waters of the Varisian Gulf bear more and more fishing
vessels upon its surface. Passage over creeks and rivers is more
often accomplished by wooden bridge than ford, and the Lost
Coast Road itself grows wider and better-kept. Sight of Sandpoint
from either approach (south or east) is kept hidden by the large
upthrust limestone pavements known as the Devil’s Platter or the
arc of rocky outcroppings known as Whistler’s Tors, but as the final
bend in the road is rounded, Sandpoint’s smoking chimneys and
bustling streets greet the traveler with open arms and the promise
of warm beds, a welcome sight indeed for those who have spent the
last few days alone on the Lost Coast Road.

From the south, entrance to Sandpoint is governed by a wooden
bridge, while from the north a low stone wall gives the town a bit
of protection. Here, the Lost Coast Road passes through a stone
gatehouse that is generally watched by one or two guards—the
southern bridge is typically unattended. Aside from the occasional
goblin, the citizens of Sandpoint have traditionally had little worries
about invasion or banditry—the region simply isn’t populated
enough to make theft a lucrative business. Hanging from a bent nail
at both the gatehouse and the southern bridge is a sign and a mirror—
painted on each sign is the message:

“Welcome to Sandpoint! Please stop to see yourself as we see you!”


Female

This is a placeholder for Zoe's game od RotRL: Burnt Offerings* game.


Rise of the Runelords: Burnt Offerings*
Character Submissions begin WED July 2nd Noon EST or later.

I'm looking for players to start the Rise of the Runelords. To give people a shot that always seem to miss out on these I have the following caveats to accepting new characters:


  • 1.> No submissions accepted until 48 hours from now (Noon Wednesday EST, roughly 46.5 hours from now.)
  • 2.> No 'evil' characters, any other alignment is fine.
  • 3.> Characters need to be fleshed out, I like a good back story, I like having elements from your past I could draw from to help enhance the story, characters that help the DM by assigning a harassing villain, or flaws earn a better chance to get in.
  • 4.> There is a surprise in store for the heroes, I can't tell you or it would ruin the surprise. A hint that wont help you is I always wanted to do this but could never find a way to pull it off until now. It's bound to be neat.
  • 5.> I will select 5-6 of the more interesting PCs posted after Noon EST on Wed.
  • 6.> While I would 'like' people that have not played Burnt Offerings before, I have no problem with those that want to play and are familiar with the story. I plan to modify certain events here and there to change it up anyway.

    Technical Details:
  • 1.> The game will be run 3.5 style.
  • 2.> All characters will be checked for cheating, check all skills/feats etc. (Offenses found result in DM torment /evil laugh.)
  • 3.> Flaws and traits 'can' be used, but know they 'will' be used against you.
  • 4.> Rolls will be done via Invisible Castle, I will check periodically for fudged rolls, but would like the honor system to be used. (I think you can set a group up so all rolls show up on 1 page, I'll look into that.)
  • 5.> I have nearly every book from 3-3.5 so feel free to use any character generation method created, including the Green Ronin 'Advanced players handbook' if you wish. Anything homebrew is not allowed, it needs to be in print, and something I can get access too.
  • 6.> I will allow up to ECL 1, however you need to start as a level 0 character with negative XP, the trade off if you live is eventually getting to level 1 with no ECL penalty, but albeit always behind the main party in XP.

    Expected Posting Frequency:
  • 1.> I have internet access wired into my brain, so I am available to post 6 days a week, and expect to post often. If your in Alaska and only plan to post once a week, this will not be the thread for you sadly, as I hope to get a lot of posting in during the week. If I were to predict a number, no less than 4-5 posts from the DM a day, not counting any DM follow up posts from the players.

Loose rules when posting:
I'm not a teacher, but please spell check. I want no leet speak, and absolutly nothing as follows:

DM: "You enter the rain slick tunnel after descending forty miles below Taris' surface. There is no light to guide you but you feel a draft blowing up from below that carries the sickly sweet smell of coolant fluid."

PC: "OK. R U Coming down with me R5-F2? I could use UR Flesh Light down here."

Bad Form, Please spell check and type out whole words. :)

Oh and don't forget the surprise, it'll be a few levels before you see it, but I think it'll be fun once it comes to play it out.

Once Characters are approved I expect a start date before 7-9-08.

Zoe