Sorcerer

Zlota Argyr's page

157 posts. Alias of Aneirin Rhodri.


Full Name

Zlota Argyr

Race

Android

Classes/Levels

Summoner 2, HP 16/16, AC 14 Fort 0 Ref 2 Will 3, Init +2

Gender

Female

Size

Medium

Alignment

Neutral Good

Languages

Common, Varisian, Hallit, Androffan

Strength 10
Dexterity 14
Constitution 10
Intelligence 14
Wisdom 10
Charisma 14

About Zlota Argyr

Zlota Argyr
Female Android Summoner
NG Medium humanoid (android)
Init +2; Senses Darkvision (60 ft) & Low-light Vision, Perception +2
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Defense
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AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
HP 16 (2d8)
Fort 0, Ref +2, Will +3
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Offense
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Speed 30 ft.
Melee - Dagger (x5), +0 ATK, 1d4 Dmg, 19-20/x2 Crit, P/S
Range - Dagger (x5), +2 ATK, 1d4 Dmg, 19-20/x2 Crit, P/S
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Statistics
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Str 11 (0), Dex 14 (+2), Con 10 (0), Int 14 (+2), Wis 10 (0), Cha 14 (+2)
Base Atk +1; CMB +1; CMD 13
Feats: Extra Evolution (+1 Evolution point)
Traits: Against the Technic League (Spells - increase the save DC of your spells by 1 when you target people you know are associated with the Technic League), Focused Mind (+2 on concentration checks)
Skills: Knowledge (arcana) +7, Knowledge (planes) +6, Linguistics +6, Spellcraft +7, Use Magic Device +7
Languages: Common, Varisian, Hallit, Androffan
Other Gear: Leather Armor, Summoner's Kit (a backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, soap, torches (10), trail rations (5 days), and a waterskin), Explorer's Outfit, Hat
GP: 95
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Special Abilities
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Class - Cantrips, Eidolon, Life Link, Summon Monster I (3/day)
Racial - Exceptional Senses (+2 Perception), Constructed (+4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease and sleep effects. Androids can never gain morale bonuses, and are immune to fear effects and all emotion-based effects), Emotionless (-4 Sense Motive), Nanite Surge (1/day as an immediate action, an android can cause her nanites to surge, granting a bonus equal to 3 + the android’s character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch in illumination for 1 round)
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Spells
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0 - Acid Splash
0 - Arcane Mark
0 - Detect Magic
0 - Guidance
0 - Read Magic
1 - Enlarge Person
1 - Grease
1 - Shield
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Eidolon "Ksila"
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Serpentine, Size Medium; Speed 20 ft., climb 20 ft.; AC +2 natural armor; Saves Fort (bad), Ref (good), Will (good); Attack bite +3 ATK (1d8+1, Bleed 1d6), tail slap+3 (1d6+1); Ability Scores Str 12, Dex 16, Con 13, Int 7, Wis 10, Cha 11, Evo # 4
HP 8/11, AC 20 Fort +1, Ref +6, Will +3, BAB +2
Skills: Bluff +4, Intimidate +4, Perception +4, Stealth +7
Feats: Improved Natural Armor
Free Evolutions: bite, climb, reach (bite), tail, tail slap
Purchased Evolutions: Bleed (Bite), Improved Damage (Bite), Improved Natural Armor, Magic Attacks, Basic Magic (acid splash 1/day)
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Appearance, Background, and Role
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Standing in at 5'6" and looking lithe, Zlota was found near the town of Torch. "Raised" by some locals, Zlota slowly found she had some ability with magic. When some Technic League officials arrived for their nominal tithes several months ago, they also demanded that Zlota come with them. She denied them and a week later her 'parents' were out of work. She knows the League had something to do with it, why else would everyone in town suddenly stop going to her parents, traders who imported food.
Angered, a unique emotion she had never had before, a surge of energy came from Zlota and before her eyes a magnificent creature of pure arcane might formed before her. Finding that they were bound, she has sworn to use her newfound ally in her personal war against the Technic League and end their tyranny in Torch, and maybe even Numeria.
Zlota will be a team buffer starting at level 2, making her allies better and more resilient and more powerful. Her Eidolon, Ksila, will be up there helping the warriors and keeping the baddies at bay while she makes them better, harder, faster and stronger.