Kreighton Shaine, Maste rof Spells

Zeneka's page

1 post. Alias of Tivilio.


Classes/Levels

Elven Arcanist 1.hp:6| ac:12(16w/MA)|T:13| FF:12(16w/MA)| CMD:11|F:1|R:2|W:2| Init:2|Perc:2|SM:0

About Zeneka

Zeneka
Male elf arcanist 1 (Pathfinder RPG Advanced Class Guide 8)
NG Medium humanoid (elf)
Init +2; Senses low-light vision; Perception +2
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 6 (1d6)
Fort +1, Ref +2, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger -1 (1d4-1/19-20)
Ranged light crossbow +2 (1d8/19-20)
Special Attacks arcane reservoir (2/5), arcanist exploit (potent magic[ACG]), consume spells
Arcanist Spells Prepared (CL 1st; concentration +5)
. . 1st (3/day)—color spray (DC 15), magic missile
. . 0 (at will)—acid splash, daze (DC 14), light, message
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Statistics
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Str 8, Dex 14, Con 10, Int 19, Wis 10, Cha 14
Base Atk +0; CMB -1; CMD 11
Feats Scribe Scroll
Traits dilettante artist, resilient
Skills Craft (alchemy) +8, Diplomacy +7, Knowledge (arcana) +8, Linguistics +8, Perception +2, Perform (oratory) +3, Spellcraft +8 (+10 to identify magic item properties), Use Magic Device +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Draconic, Elven, Gnome, Goblin, Hallit, Sylvan
SQ arcane focus[ARG], elven magic
Other Gear crossbow bolts (10), dagger, light crossbow, arcanist starting spellbook, backpack, bedroll, belt pouch, elven trail rations[UE] (5), flint and steel, ink, inkpen, mess kit[UE], paper (10), scroll box[UE], soap, spell component pouch, torch (2), waterproof bag[UE], waterskin, 22 gp, 8 sp, 8 cp
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Special Abilities
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Arcane Focus +2 to concentration checks to cast arcane spells defensively.
Arcane Reservoir +2 DC or CL (5/day) (Su) Pool of points fuel exploits, or can expend to add +2 CL or DC while cast spell.
Consume Spells (2/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.