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About Zendross Zil'DorenMale Drow Black-Blooded Oracle (Dark Tapestry) 1
Init +3; Senses darkvision 120', perception +4 ==DEFENSE==
==OFFENSE==
Melee
Ranged
==STATISTICS==
Spells Known (DC 13 + spell level)
Spell-like Abilities
Skills:
Skill points: 6 (4 +0 INT +2 campaign)/lvl
Acrobatics -5 (0 +3 DEX -4 curse -4 ACP)
Trained Only Skills (Untrained)
Equipment:
Encumbrance # lbs (58 lbs=light; 116 lbs=medium; 175 lbs=heavy) _wt_ item 2.0 lbs (15 gp) Weapons
30.0 lbs (50 gp) Clothing and Armor
0 lbs (0 gp) Other Gear Cash 40 gp Feat descriptions:
DROW NOBILITY Your blood courses with power, granting you greater spell-like abilities. Prerequisites: Able to use drow spell-like abilities, drow. Benefit: You may use detect magic as a spell-like ability at will, and add feather fall and levitate to the spell-like abilities that you may use once each per day. Your caster level is equal to your character level. Trait descriptions:
TERRIFYING There is something about your words and mannerisms that strike fear into all who meet you. Benefit: You gain a +1 trait bonus to Intimidate skill checks and a +1 save DC to any spell with the fear descriptor. UNNATURAL PRESENCE
Class Abilities:
CURSE OF THE BLACK BLOOD All black-blooded oracles effectively share the same curse—the curse of black blood. The material affects these oracles physically and mentally, altering both physiology and mystic powers. The blood of a black-blooded oracle actually runs black, and wounds she suffers are infected by her own power and are difficult to heal. Effect: He is immune to the effects (both beneficial and destructive) of black blood. Positive and negative energy affect a black-blooded oracle as if he were undead— positive energy harms him, while negative energy heals him (this aspect of the curse has no effect if the oracle is undead). The curse also dulls the oracle’s coordination somewhat, imparting a –4 penalty on all Dexterity-based skill checks. At 5th level, he gains cold resistance 5. This increases to cold resistance 10 at 10th level, and immunity to cold at 15th level. This ability replaces the oracle’s curse. MYSTERY
Race Abilities:
DROW IMMUNITIES Drow are immune to magic sleep effects and gain a +2 racial bonus on saving throws against enchantment spells and effects. KEEN SENSES
POISON USE
SPELL-LIKE ABILITIES
SPELL RESISTANCE (SR 7)
SUPERIOR DARKVISION
WEAPON FAMILIARITY
WEAKNESS: LIGHT BLINDNESS
Appearance:
Zendross is a completely hairless drow, the Black Blood having caused it to fall out and never grow back. There seems to be a gleam of madness in his eyes, perhaps from his visions of the Dark Tapestry. Personality:
Zendross is a devout diabolist, knowing his abilities come from the infernal host, and likely Barbatos, Lord of the First. Although his contact with the Dark Tapestry has given him an air of madness, he is actually quite sane. Background:
Zendross was born to the Zil'Doren family, the blood of nobility flowed through his veins. Of course that also meant familial conflict as they jockeyed for a better position over the others. Unfortunately for Zendross, his sister got the better of him and, through her machinations, he ended up on an expedition deeper into the Darklands as a representative of the family. The trip was not the end of her plan, however. Once they had breached the caverns of Orv, one of his 'bodyguards' stabbed him and tossed him into a nearby pit of Black Blood. The bodyguard was quickly slain by the others, any connection to his sister had been erased. The assassination attempt had failed however as, somehow, Zendross had survived. He was changed by the Black Blood, but something else was seen in his eyes, a barely repressed madness before he fell unconscious. The expedition returned, due to Zendross' injury as he was still comatose, muttering about Barbatos, Asmodeus and the denizens of Hell. Although his sister's plan had not come to it's ultimate goal, the changes wrought in him through the blood or through some Hellish influence had changed him in more than appearance. He began to publicly align himself with the dictates of Hell and an Asmodean cult that had been forming. This was sufficient evidence such that, when the cult was exiled, Zendross was forced to join them, cast out from the family.
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